Player Matchup

Nemesis
Nemesis
ChuleCr
Nemesis
Level 45
God Stats
9W - 22L
1,335 SR
Queue Stats
148W - 200L
1,203 Elo+
Solo
King Arthur
King Arthur
MFNeX
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,527 Elo+
Solo
Hera
Hera
Raderfon
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
kanstik
Nox
Level 40
God Stats
12W - 16L
1,302 SR
Queue Stats
130W - 135L
1,226 Elo+
Solo
Skadi
Skadi
wonhonlyfans
Skadi
Level 69
God Stats
0W - 6L
1,251 SR
Queue Stats
45W - 33L
1,610 Elo+
Solo
Team Averages
Level 76
1,378 SR
1,413 Elo+

VS

Team Averages
Level 102
1,449 SR
1,431 Elo+
Poseidon
Poseidon
Kaiser76
Poseidon
Level 121
God Stats
22W - 27L
1,399 SR
Queue Stats
256W - 263L
1,409 Elo+
Solo
Izanami
Izanami
SahiAScV
Izanami
Level 74
God Stats
44W - 40L
1,544 SR
Queue Stats
583W - 576L
1,518 Elo+
Solo
Agni
Agni
Satty
Agni
Level 125
God Stats
63W - 41L
1,619 SR
Queue Stats
281W - 266L
1,480 Elo+
Solo
Arachne
Arachne
kostaUA
Arachne
Level 102
God Stats
4W - 4L
1,521 SR
Queue Stats
62W - 68L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Мохито
Cthulhu
Level 87
God Stats
1W - 3L
1,163 SR
Queue Stats
44W - 40L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChuleCr
Nemesis
15
1 / 9 / 6
9,297
930
5,803
22,514
9,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
MFNeX
King Arthur
15
1 / 7 / 7
9,341
934
9,425
19,747
22,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
16
5 / 1 / 4
10,600
1,060
12,875
6,233
2,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
15
2 / 6 / 3
9,364
936
4,108
12,129
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
2 / 5 / 6
9,875
988
7,836
12,801
5,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

125

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kaiser76
Poseidon
17
4 / 4 / 13
10,329
1,033
10,808
7,346
2,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SahiAScV
Izanami
17
2 / 0 / 19
10,496
1,050
12,157
7,633
2,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Satty
Agni
18
10 / 1 / 11
12,077
1,208
19,807
4,202
1,506
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
kostaUA
Arachne
17
8 / 2 / 11
11,064
1,106
11,826
9,856
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Мохито
Cthulhu
17
4 / 4 / 20
10,868
1,087
12,535
15,237
6,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
11
Kills
28
28
Deaths
11
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChuleCr
Nemesis
1
9
6
0.44
W
Poseidon
Kaiser76
Poseidon
4
4
13
2.63
L
King Arthur
MFNeX
King Arthur
1
7
7
0.64
L
Hera
5
1
4
7
W
Izanami
SahiAScV
Izanami
2
0
19
11.5
W
Agni
Satty
Agni
10
1
11
15.5
L
Nox
2
6
3
0.58
W
Arachne
kostaUA
Arachne
8
2
11
6.75
L
2
5
6
1
W
Cthulhu
Мохито
Cthulhu
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
67,133
73,424
Taken
44,274
47,561
Mitigated
17,420
3,620
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChuleCr
Nemesis
5,803
1,295
952
1,419
22,514
9,773
0
14,266
8,248
0
20,657
W
Poseidon
Kaiser76
Poseidon
10,808
1,733
585
1,743
7,346
2,353
0
3,069
4,202
34,692
0
L
King Arthur
MFNeX
King Arthur
9,425
1,348
0
325
19,747
22,312
0
10,634
9,113
0
21,655
L
Hera
12,875
3,132
0
548
6,233
2,481
0
3,010
3,223
35,956
0
W
Izanami
SahiAScV
Izanami
12,157
7,989
0
1,903
7,633
2,889
0
2,725
4,833
0
48,904
W
Agni
Satty
Agni
19,807
1,583
537
1,366
4,202
1,506
0
1,278
2,874
34,625
0
L
Nox
4,108
619
0
376
12,129
7,633
0
7,024
5,105
15,676
0
W
Arachne
kostaUA
Arachne
11,826
8,851
0
3,352
9,856
4,038
0
2,853
6,872
0
19,761
L
7,836
2,051
0
0
12,801
5,362
0
8,216
4,585
0
39,802
W
Cthulhu
Мохито
Cthulhu
12,535
1,882
1,148
1,630
15,237
6,634
0
7,058
8,034
23,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
54,834
193
Minions Killed
209
6
Camps Cleared
9
887,709
Distance Traveled
999,901
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,297
930
38
4
0
205,175
0
W
Poseidon
10,329
1,033
55
6
2
168,039
1
L
King Arthur
9,341
934
28
3
1
175,684
0
L
Hera
10,600
1,060
44
4
3
165,152
2
W
Izanami
10,496
1,050
83
8
1
185,435
0
W
Agni
12,077
1,208
23
2
1
210,038
1
L
Nox
9,364
936
30
3
0
141,743
1
W
Arachne
11,064
1,106
14
1
5
224,494
0
L
Skadi
9,875
988
53
5
2
199,955
0
W
Cthulhu
10,868
1,087
34
3
0
211,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role