Player Matchup

Sol
Sol
NeptunRitter910
Sol
Level 108
God Stats
12W - 15L
1,571 SR
Queue Stats
312W - 291L
1,480 Elo+
Party 3
Ganesha
Ganesha
Zimtsternchen
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 110L
1,458 Elo+
Party 3
Merlin
Merlin
fire6666
Merlin
Level 126
God Stats
7W - 9L
1,454 SR
Queue Stats
268W - 269L
1,496 Elo+
Party 2
Olorun
Olorun
tiffiebaer
Olorun
Level 112
God Stats
0W - 2L
1,308 SR
Queue Stats
198W - 195L
1,497 Elo+
Party 2
He Bo
He Bo
vopraktv
He Bo
Level 84
God Stats
6W - 4L
1,664 SR
Queue Stats
309W - 304L
1,495 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,485 Elo+

VS

Team Averages
Level 77
1,453 SR
1,508 Elo+
Fenrir
Fenrir
Amiaterasu
Fenrir
Level 64
God Stats
2W - 0L
1,359 SR
Queue Stats
178W - 183L
1,480 Elo+
Solo
Serqet
Serqet
Kamatarii
Serqet
Level 127
God Stats
1W - 0L
1,357 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Korôn
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,505 Elo+
Solo
Discordia
Discordia
b0bbe
Discordia
Level 62
God Stats
3W - 2L
1,472 SR
Queue Stats
348W - 343L
1,528 Elo+
Party 1
Khepri
Khepri
onevoneme
Khepri
Level 45
God Stats
2W - 3L
1,580 SR
Queue Stats
263W - 252L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
12,852
643
14,478
19,190
8,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
20
3 / 4 / 17
13,984
699
15,676
32,979
29,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
fire6666
Merlin
20
6 / 3 / 9
13,022
651
22,492
20,302
9,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
tiffiebaer
Olorun
18
4 / 4 / 13
11,903
595
14,398
20,657
12,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
vopraktv
He Bo
17
4 / 6 / 10
11,849
592
15,007
19,823
8,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amiaterasu
Fenrir
17
2 / 9 / 12
11,712
586
12,021
17,315
6,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Kamatarii
Serqet
19
4 / 5 / 12
12,824
641
14,842
14,479
6,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Korôn
Chaac
20
3 / 3 / 10
13,381
669
22,190
34,116
45,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
b0bbe
Discordia
20
8 / 2 / 8
14,668
733
41,919
9,760
3,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
onevoneme
Khepri
20
2 / 4 / 13
12,214
611
14,030
17,108
33,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
74
22
Kills
19
19
Deaths
23
61
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amiaterasu
Fenrir
2
9
12
0.89
W
Serqet
Kamatarii
Serqet
4
5
12
2
W
Chaac
Korôn
Chaac
3
3
10
2.67
L
5
2
12
5.5
L
Ganesha
3
4
17
2.88
W
Discordia
b0bbe
Discordia
8
2
8
6
L
Merlin
fire6666
Merlin
6
3
9
3.5
W
Khepri
onevoneme
Khepri
2
4
13
2.13
L
Olorun
tiffiebaer
Olorun
4
4
13
2.63
L
He Bo
vopraktv
He Bo
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,051
Damage
105,002
112,951
Taken
92,778
68,196
Mitigated
95,801
52,262
Healing
41,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amiaterasu
Fenrir
12,021
2,746
1,988
2,888
17,315
6,839
1,273
15,602
1,713
0
24,485
W
Serqet
Kamatarii
Serqet
14,842
3,805
3,953
2,106
14,479
6,086
1,210
13,210
1,269
0
21,467
W
Chaac
Korôn
Chaac
22,190
1,955
2,278
19,591
34,116
45,889
507
28,596
5,520
0
39,014
L
14,478
4,347
6,306
5,092
19,190
8,601
1,768
9,713
9,477
36,948
0
L
Ganesha
15,676
1,166
4,884
4,404
32,979
29,257
330
21,117
11,688
37,078
0
W
Discordia
b0bbe
Discordia
41,919
1,109
3,787
2,205
9,760
3,903
1,414
8,675
1,085
89,055
0
L
Merlin
fire6666
Merlin
22,492
1,059
5,222
3,537
20,302
9,720
518
9,226
10,422
49,801
0
W
Khepri
onevoneme
Khepri
14,030
1,058
1,389
1,795
17,108
33,084
609
15,968
1,140
32,619
0
L
Olorun
tiffiebaer
Olorun
14,398
6,171
13,858
6,915
20,657
12,291
497
9,358
11,299
19,588
0
L
He Bo
vopraktv
He Bo
15,007
1,235
642
1,402
19,823
8,327
347
6,535
11,618
30,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,610
Gold Earned
64,799
196
Minions Killed
188
0
Camps Cleared
0
1,621,414
Distance Traveled
1,829,665
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,712
586
13
1
0
341,726
0
W
Serqet
12,824
641
22
1
0
357,303
1
W
Chaac
13,381
669
27
1
0
378,831
0
L
Sol
12,852
643
63
3
0
326,236
5
L
Ganesha
13,984
699
0
0
0
357,654
2
W
Discordia
14,668
733
99
5
0
391,781
0
L
Merlin
13,022
651
66
3
0
319,458
0
W
Khepri
12,214
611
27
1
0
360,024
1
L
Olorun
11,903
595
21
1
0
285,842
0
L
He Bo
11,849
592
46
2
0
332,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role