Player Matchup

Hera
Hera
Platinum V
Somebod-y
Hera
Platinum V
Level 156
God Stats
34W - 18L
1,763 SR
Queue Stats
290W - 285L
1,831 MMR
Solo
Horus
Horus
Gold II
TACITHYDRA V
Horus
Gold II
Level 144
God Stats
0W - 2L
1,314 SR
Queue Stats
314W - 298L
1,785 MMR
Party 1
Chaac
Chaac
Platinum III
Ter_hel
Chaac
Platinum III
Level 160
God Stats
10W - 4L
1,873 SR
Queue Stats
769W - 777L
1,823 MMR
Solo
Sol
Sol
Platinum II
YeOleTemplar
Sol
Platinum II
Level 64
God Stats
3W - 2L
1,916 SR
Queue Stats
227W - 215L
1,889 MMR
Party 1
Pele
Pele
Platinum III
leoorchid
Pele
Platinum III
Level 128
God Stats
104W - 55L
1,731 SR
Queue Stats
722W - 692L
1,847 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,719 SR
1,835 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,600 SR
1,836 MMR
Cthulhu
Cthulhu
Platinum IV
AeroTrauma
Cthulhu
Platinum IV
Level 127
God Stats
1W - 0L
1,384 SR
Queue Stats
138W - 126L
1,802 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
HiRez paid me
Nu Wa
Platinum IV
Level 45
God Stats
9W - 2L
1,780 SR
Queue Stats
11W - 6L
1,944 MMR
Party 2
Rama
Rama
Platinum II
Il Bones lI
Rama
Platinum II
Level 159
God Stats
22W - 21L
1,706 SR
Queue Stats
318W - 318L
1,787 MMR
Solo
Ymir
Ymir
Platinum IV
Joust MMR
Ymir
Platinum IV
Level 158
God Stats
14W - 9L
1,808 SR
Queue Stats
446W - 404L
1,782 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
thenosedd
Erlang Shen
Platinum II
Level 149
God Stats
2W - 2L
1,321 SR
Queue Stats
307W - 273L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 6 / 1
13,887
514
23,340
15,728
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 7 / 5
11,773
436
9,238
32,801
29,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Ter_hel
Chaac
17
0 / 5 / 1
12,398
459
14,341
31,440
39,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 6 / 2
12,142
450
22,759
27,805
9,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
20
5 / 6 / 0
14,743
546
15,573
31,311
14,659
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ArachneBakasuraAphroditePersephoneHel

VS

Bans
FreyaYemojaOlorunHeimdallrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AeroTrauma
Cthulhu
20
3 / 0 / 9
15,302
567
25,359
29,472
38,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 1 / 13
15,165
562
32,844
12,552
4,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 5 / 4
15,654
580
20,391
27,327
10,477
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
3 / 4 / 14
14,135
524
14,895
28,105
26,598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
thenosedd
Erlang Shen
20
10 / 1 / 7
15,738
583
19,588
29,243
16,200
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
10
Kills
30
30
Deaths
11
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AeroTrauma
Cthulhu
3
0
9
7.5
W
4
1
13
10.5
W
10
5
4
2.4
W
Ymir
3
4
14
2.5
L
Hera
3
6
1
0.58
L
0
7
5
0.36
L
Chaac
Ter_hel
Chaac
0
5
1
0.1
L
2
6
2
0.5
L
Pele
5
6
0
0.83
W
Erlang Shen
thenosedd
Erlang Shen
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,251
Damage
113,077
139,085
Taken
126,699
98,301
Mitigated
96,505
61,122
Healing
55,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AeroTrauma
Cthulhu
25,359
1,364
2,268
15,266
29,472
38,659
23
9,756
19,114
103,415
0
W
32,844
9,270
802
4,219
12,552
4,571
1,566
4,324
8,153
137,357
0
W
20,391
15,104
0
15,330
27,327
10,477
7,724
9,586
17,666
0
122,124
W
Ymir
14,895
2,543
0
5,918
28,105
26,598
761
13,661
14,323
54,643
0
L
Hera
23,340
5,904
0
240
15,728
4,899
320
8,407
7,218
118,824
0
L
9,238
4,951
7,900
12,808
32,801
29,984
0
20,883
11,740
0
30,757
L
Chaac
Ter_hel
Chaac
14,341
2,475
0
15,865
31,440
39,177
51
15,828
14,949
1,850
83,746
L
22,759
6,145
0
11,257
27,805
9,582
3,102
12,466
15,139
115,684
0
L
Pele
15,573
3,143
0
13,052
31,311
14,659
0
14,576
16,707
0
153,473
W
Erlang Shen
thenosedd
Erlang Shen
19,588
9,878
0
12,146
29,243
16,200
277
13,264
15,879
0
109,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
75,994
746
Minions Killed
694
0
Camps Cleared
0
2,468,318
Distance Traveled
2,704,214
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,302
567
192
7
0
547,098
13
W
Nu Wa
15,165
562
167
6
0
543,409
3
W
Rama
15,654
580
157
6
0
470,139
11
W
Ymir
14,135
524
59
2
0
535,568
1
L
Hera
13,887
514
181
7
0
467,217
5
L
Horus
11,773
436
42
2
0
524,314
0
L
Chaac
12,398
459
168
6
0
443,551
4
L
Sol
12,142
450
161
6
0
494,005
4
L
Pele
14,743
546
194
7
0
539,231
6
W
Erlang Shen
15,738
583
119
4
0
608,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role