Player Matchup

Fafnir
Fafnir
AlexandroSoriano
Fafnir
Level 89
God Stats
5W - 2L
1,798 SR
Queue Stats
58W - 42L
1,556 Elo+
Party 1
Pele
Pele
MrJaviLOL
Pele
Level 100
God Stats
2W - 0L
1,727 SR
Queue Stats
63W - 43L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
asuere1
Ah Puch
Level 68
God Stats
2W - 3L
1,204 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 1
Team Averages
Level 86
1,576 SR
1,512 Elo+

VS

Team Averages
Level 69
1,659 SR
1,513 Elo+
Osiris
Osiris
Duck on qwack05
Osiris
Level 83
God Stats
11W - 12L
1,714 SR
Queue Stats
169W - 194L
1,469 Elo+
Solo
Scylla
Scylla
KITWDradio12345
Scylla
Level 81
God Stats
62W - 31L
1,726 SR
Queue Stats
240W - 153L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
fenomenal11
Cthulhu
Level 42
God Stats
32W - 16L
1,536 SR
Queue Stats
239W - 148L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
9,738
696
6,908
12,211
10,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
14
7 / 1 / 7
10,769
769
7,328
11,973
4,736
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
asuere1
Ah Puch
15
8 / 0 / 8
10,744
767
13,297
8,466
3,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
7,865
562
3,691
8,329
5,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 7 / 2
8,709
622
2,830
10,964
3,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
fenomenal11
Cthulhu
13
2 / 6 / 3
9,014
644
9,396
12,795
6,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
1
4
1
0.38
L
2
7
2
0.43
W
Pele
7
1
7
10.5
W
Ah Puch
asuere1
Ah Puch
8
0
8
12
L
Cthulhu
fenomenal11
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,533
Damage
15,917
32,650
Taken
32,088
18,759
Mitigated
14,789
7,982
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,908
1,397
0
3,519
12,211
10,750
102
4,052
8,159
30,277
0
L
3,691
1,099
301
458
8,329
5,070
0
5,517
2,812
0
16,300
L
2,830
284
0
1,008
10,964
3,044
0
5,434
5,530
30,328
0
W
Pele
7,328
2,209
0
3,797
11,973
4,736
372
4,400
7,573
0
59,009
W
Ah Puch
asuere1
Ah Puch
13,297
522
0
666
8,466
3,273
944
3,937
4,529
44,380
0
L
Cthulhu
fenomenal11
Cthulhu
9,396
574
736
1,540
12,795
6,675
0
9,382
3,413
30,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
25,588
192
Minions Killed
142
0
Camps Cleared
0
783,366
Distance Traveled
627,356
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,738
696
39
3
0
213,292
4
L
Osiris
7,865
562
25
2
0
175,127
4
L
Scylla
8,709
622
69
5
0
195,695
3
W
Pele
10,769
769
70
5
0
294,822
1
W
Ah Puch
10,744
767
83
6
0
275,252
1
L
Cthulhu
9,014
644
48
3
0
256,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role