Player Matchup

Sun Wukong
Sun Wukong
FLAMEWOLF_NOVA
Sun Wukong
Level 86
God Stats
4W - 2L
1,322 SR
Queue Stats
94W - 131L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
Lordguns10
Baron Samedi
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 39L
1,172 Elo+
Party 1
Hel
Hel
elder-bivalve7
Hel
Level 58
God Stats
5W - 5L
1,321 SR
Queue Stats
60W - 63L
1,155 Elo+
Solo
Team Averages
Level 58
1,381 SR
1,191 Elo+

VS

Team Averages
Level 24
1,444 SR
957 Elo+
Zeus
Zeus
Imperialfire522
Zeus
Level 17
God Stats
2W - 2L
1,738 SR
Queue Stats
28W - 50L
1,097 Elo+
Solo
Cerberus
Cerberus
juanf09-hectorln
Cerberus
Level 27
God Stats
1W - 6L
1,335 SR
Queue Stats
8W - 20L
901 Elo+
Party 2
Cthulhu
Cthulhu
pumped_by_arii
Cthulhu
Level 27
God Stats
1W - 5L
1,259 SR
Queue Stats
58W - 63L
872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FLAMEWOLF_NOVA
Sun Wukong
14
0 / 1 / 9
12,077
636
11,856
22,929
18,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Lordguns10
Baron Samedi
11
2 / 1 / 2
10,177
536
5,293
5,743
2,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 0 / 1
12,401
653
12,643
9,652
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
9,568
504
6,287
6,161
2,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
10,171
535
8,115
14,303
5,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 1
10,474
551
10,866
16,985
7,592
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
2
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FLAMEWOLF_NOVA
Sun Wukong
0
1
9
4.5
L
0
3
2
0.33
W
Baron Samedi
Lordguns10
Baron Samedi
2
1
2
3
W
8
0
1
8.5
L
1
4
1
0.38
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,792
Damage
25,268
38,324
Taken
37,449
25,190
Mitigated
15,499
25,820
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FLAMEWOLF_NOVA
Sun Wukong
11,856
1,910
0
6,078
22,929
18,651
625
14,870
8,059
0
53,581
L
6,287
606
0
0
6,161
2,014
326
2,390
3,771
29,691
0
W
Baron Samedi
Lordguns10
Baron Samedi
5,293
566
432
2,617
5,743
2,659
0
4,193
1,550
20,411
0
W
12,643
946
9,097
7,596
9,652
3,880
1,759
7,720
1,932
46,862
0
L
8,115
350
438
3,681
14,303
5,893
16
7,864
6,439
29,396
0
L
10,866
786
604
243
16,985
7,592
168
7,926
9,059
62,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
30,213
145
Minions Killed
163
0
Camps Cleared
0
937,409
Distance Traveled
814,092
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,077
636
58
3
0
374,022
6
L
Zeus
9,568
504
36
2
0
199,307
0
W
Baron Samedi
10,177
536
19
1
0
190,779
0
W
Hel
12,401
653
68
4
0
372,608
1
L
Cerberus
10,171
535
63
3
0
286,990
0
L
Cthulhu
10,474
551
64
3
0
327,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role