Player Matchup

Vamana
Vamana
KingDrewStaR8
Vamana
Level 24
God Stats
4W - 7L
1,467 SR
Queue Stats
101W - 124L
1,243 Elo+
Solo
Neith
Neith
O_U_8_1_2_H_U_H
Neith
Level 85
God Stats
2W - 3L
1,566 SR
Queue Stats
39W - 57L
1,218 Elo+
Solo
Set
Set
harmful098
Set
Level 28
God Stats
20W - 38L
1,411 SR
Queue Stats
21W - 47L
1,118 Elo+
Solo
Team Averages
Level 46
1,481 SR
1,193 Elo+

VS

Team Averages
Level 99
1,496 SR
1,257 Elo+
Chaac
Chaac
CpHandKiwi
Chaac
Level 88
God Stats
3W - 0L
1,850 SR
Queue Stats
23W - 26L
1,295 Elo+
Party 1
Neith
Neith
DrayvenWestwind
Neith
Level 110
God Stats
7W - 7L
1,389 SR
Queue Stats
318W - 341L
1,221 Elo+
Solo
Zhong Kui
Zhong Kui
McLovenDatBooty
Zhong Kui
Level 98
God Stats
1W - 2L
1,250 SR
Queue Stats
4W - 8L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,854
623
4,973
10,109
3,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 3
6,705
610
7,528
9,224
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
4 / 1 / 0
8,281
753
3,356
9,371
4,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 2 / 7
8,477
771
7,547
15,286
9,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 9
7,891
717
5,278
6,519
2,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
McLovenDatBooty
Zhong Kui
11
7 / 2 / 3
8,444
768
9,241
8,496
8,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
12
12
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
7
3.75
W
1
1
9
5.5
L
1
6
1
0.25
W
Zhong Kui
McLovenDatBooty
Zhong Kui
7
2
3
4.25
L
0
5
3
0.3
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
22,066
28,704
Taken
30,301
12,408
Mitigated
20,301
4,298
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,547
1,333
326
7,995
15,286
9,395
527
98
15,188
0
27,300
W
5,278
689
477
2,471
6,519
2,150
1,926
0
6,519
0
27,498
L
4,973
2,329
69
1,087
10,109
3,768
0
3,297
6,812
0
15,998
W
Zhong Kui
McLovenDatBooty
Zhong Kui
9,241
511
311
2,889
8,496
8,756
656
0
8,496
26,622
0
L
7,528
2,648
465
1,673
9,224
3,779
0
3,032
6,192
0
23,533
L
3,356
1,749
0
1,004
9,371
4,861
0
2,944
6,427
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
24,812
98
Minions Killed
126
0
Camps Cleared
0
520,654
Distance Traveled
582,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,477
771
34
3
0
190,998
0
W
Neith
7,891
717
55
5
0
201,860
0
L
Vamana
6,854
623
27
2
0
184,938
1
W
Zhong Kui
8,444
768
37
3
0
189,387
0
L
Neith
6,705
610
34
3
0
165,237
0
L
Set
8,281
753
37
3
0
170,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role