Player Matchup

Odin
Odin
Jelyboncu
Odin
Level 18
God Stats
1W - 0L
1,714 SR
Queue Stats
26W - 27L
1,290 Elo+
Solo
Ra
Ra
LordWhale666
Ra
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
264W - 295L
1,372 Elo+
Party 1
Neith
Neith
Patrior
Neith
Level 18
God Stats
10W - 6L
1,314 SR
Queue Stats
47W - 55L
1,284 Elo+
Solo
Hercules
Hercules
Ziilla
Hercules
Level 28
God Stats
11W - 20L
1,440 SR
Queue Stats
320W - 303L
1,411 Elo+
Solo
Merlin
Merlin
qupolo
Merlin
Level 27
God Stats
20W - 17L
1,495 SR
Queue Stats
89W - 105L
1,355 Elo+
Party 1
Team Averages
Level 24
1,493 SR
1,342 Elo+

VS

Team Averages
Level 12
1,440 SR
1,253 Elo+
Fenrir
Fenrir
KiddingGamer
Fenrir
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 2
Set
Set
Ralle357
Set
Level 11
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 22L
1,270 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Symerius
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,190 Elo+
Solo
Sol
Sol
Zrumi
Sol
Level 7
God Stats
1W - 3L
1,157 SR
Queue Stats
8W - 12L
1,277 Elo+
Party 2
Neith
Neith
lordSheggy
Neith
Level 29
God Stats
41W - 40L
1,531 SR
Queue Stats
111W - 149L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 1 / 8
9,052
532
3,767
9,557
3,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 5 / 6
9,629
566
10,165
8,604
2,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Patrior
Neith
14
6 / 1 / 4
9,303
547
12,991
9,118
2,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Ziilla
Hercules
14
8 / 4 / 4
9,784
576
6,540
15,827
7,455
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
qupolo
Merlin
14
4 / 2 / 5
8,889
523
6,859
5,599
1,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 4 / 7
8,198
482
11,051
12,555
4,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 9 / 2
7,547
444
8,858
10,808
4,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Symerius
Kumbhakarna
13
0 / 6 / 3
8,017
472
1,899
14,111
7,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Zrumi
Sol
13
4 / 4 / 3
7,876
463
7,332
10,307
3,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
2 / 4 / 1
7,602
447
3,462
6,789
2,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
27
Kills
13
13
Deaths
27
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
8
7
L
Fenrir
3
4
7
1.63
W
6
5
6
1.8
W
Neith
Patrior
Neith
6
1
4
8
L
4
9
2
0.56
L
Kumbhakarna
Symerius
Kumbhakarna
0
6
3
0.25
W
Hercules
Ziilla
Hercules
8
4
4
2.5
L
Sol
Zrumi
Sol
4
4
3
1.38
L
Neith
2
4
1
0.63
W
Merlin
qupolo
Merlin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,322
Damage
32,602
48,705
Taken
54,570
18,061
Mitigated
22,114
15,730
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,767
1,777
0
3,538
9,557
3,408
0
564
8,993
0
51,136
L
Fenrir
11,051
4,434
0
4,739
12,555
4,349
0
3,953
8,602
0
44,093
W
10,165
1,161
902
2,264
8,604
2,643
644
4,164
4,440
53,539
0
W
Neith
Patrior
Neith
12,991
7,139
0
3,987
9,118
2,824
3,702
2,788
6,330
0
53,188
L
8,858
3,822
0
646
10,808
4,798
98
2,843
7,965
0
29,668
L
Kumbhakarna
Symerius
Kumbhakarna
1,899
345
153
2,267
14,111
7,586
416
2,644
11,467
27,333
0
W
Hercules
Ziilla
Hercules
6,540
2,009
0
4,592
15,827
7,455
0
683
15,144
0
35,460
L
Sol
Zrumi
Sol
7,332
2,410
0
1,812
10,307
3,287
19
5,952
4,355
28,143
0
L
Neith
3,462
1,369
306
2,138
6,789
2,094
1,346
1,632
5,157
0
36,879
W
Merlin
qupolo
Merlin
6,859
149
0
447
5,599
1,731
1,246
1,032
4,567
42,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
39,240
392
Minions Killed
300
0
Camps Cleared
0
1,459,797
Distance Traveled
1,392,277
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,052
532
70
4
0
328,743
0
L
Fenrir
8,198
482
55
3
0
281,844
2
W
Ra
9,629
566
100
6
0
293,696
4
W
Neith
9,303
547
80
5
0
239,685
0
L
Set
7,547
444
58
3
0
312,247
2
L
Kumbhakarna
8,017
472
57
3
0
268,915
4
W
Hercules
9,784
576
58
3
0
297,970
0
L
Sol
7,876
463
48
3
0
277,662
0
L
Neith
7,602
447
82
5
0
251,609
3
W
Merlin
8,889
523
84
5
0
299,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role