Player Matchup

Cthulhu
Cthulhu
ChemicalDeath9
Cthulhu
Level 28
God Stats
35W - 29L
1,512 SR
Queue Stats
40W - 41L
1,308 Elo+
Solo
Apollo
Apollo
Octoboy12
Apollo
Level 14
God Stats
1W - 1L
1,217 SR
Queue Stats
16W - 39L
1,061 Elo+
Solo
Arachne
Arachne
Uzumakii Q
Arachne
Level 18
God Stats
2W - 0L
1,735 SR
Queue Stats
55W - 50L
1,228 Elo+
Solo
Ra
Ra
bresil59350
Ra
Level 27
God Stats
5W - 6L
1,726 SR
Queue Stats
78W - 92L
1,202 Elo+
Solo
Izanami
Izanami
moenda
Izanami
Level 17
God Stats
5W - 2L
1,216 SR
Queue Stats
106W - 82L
1,310 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,222 Elo+

VS

Team Averages
Level 22
1,447 SR
1,179 Elo+
Skadi
Skadi
JAFART
Skadi
Level 17
God Stats
17W - 38L
1,221 SR
Queue Stats
40W - 80L
992 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ONLY_AX_96
Tsukuyomi
Level 25
God Stats
39W - 28L
1,515 SR
Queue Stats
48W - 37L
1,343 Elo+
Solo
Neith
Neith
PapaLandy
Neith
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 21L
1,304 Elo+
Solo
Kukulkan
Kukulkan
Sound58467
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,246 Elo+
Solo
Sol
Sol
fatbluntz420
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 22
13,212
1,016
20,274
15,158
17,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Octoboy12
Apollo
17
1 / 4 / 5
10,834
833
1,821
7,582
2,658
Arachne
Uzumakii Q
Arachne
20
14 / 2 / 6
14,615
1,124
19,434
11,974
6,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
0 / 1 / 9
11,182
860
2,887
2,511
1,414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
moenda
Izanami
20
17 / 1 / 8
14,979
1,152
25,364
11,565
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JAFART
Skadi
16
0 / 8 / 3
10,277
791
1,948
14,249
4,469
Tsukuyomi
ONLY_AX_96
Tsukuyomi
17
5 / 8 / 3
12,425
956
16,216
22,398
9,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
PapaLandy
Neith
17
1 / 5 / 5
11,194
861
9,213
10,248
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
Sound58467
Kukulkan
20
3 / 3 / 4
13,466
1,036
13,494
15,034
6,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 10 / 1
9,739
749
1,381
12,887
3,926

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
34
Kills
9
9
Deaths
34
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
22
13
L
Skadi
JAFART
Skadi
0
8
3
0.19
L
Tsukuyomi
ONLY_AX_96
Tsukuyomi
5
8
3
0.81
W
Apollo
Octoboy12
Apollo
1
4
5
0.88
L
Neith
PapaLandy
Neith
1
5
5
0.7
L
Kukulkan
Sound58467
Kukulkan
3
3
4
1.67
W
Arachne
Uzumakii Q
Arachne
14
2
6
8.5
W
0
1
9
4.5
L
0
10
1
0.05
W
Izanami
moenda
Izanami
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,780
Damage
42,252
48,790
Taken
74,816
33,928
Mitigated
28,101
5,953
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,274
425
108
803
15,158
17,855
0
5,041
9,878
39,541
0
L
Skadi
JAFART
Skadi
1,948
490
0
0
14,249
4,469
0
2,405
11,719
0
12,830
L
Tsukuyomi
ONLY_AX_96
Tsukuyomi
16,216
5,147
0
1,902
22,398
9,169
0
7,268
14,756
350
33,780
W
Apollo
Octoboy12
Apollo
1,821
1,101
0
0
7,582
2,658
0
3,049
4,518
0
4,764
L
Neith
PapaLandy
Neith
9,213
3,507
0
1,199
10,248
3,874
0
3,401
6,697
0
19,675
L
Kukulkan
Sound58467
Kukulkan
13,494
1,716
0
776
15,034
6,663
0
4,710
10,149
61,815
0
W
Arachne
Uzumakii Q
Arachne
19,434
16,610
0
2,601
11,974
6,687
0
2,381
9,593
0
48,301
W
2,887
560
744
210
2,511
1,414
0
639
1,872
12,866
0
L
1,381
301
0
302
12,887
3,926
0
4,428
8,334
3,141
0
W
Izanami
moenda
Izanami
25,364
20,962
0
1,487
11,565
5,314
0
4,115
7,381
0
54,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,822
Gold Earned
57,101
231
Minions Killed
202
12
Camps Cleared
4
1,064,107
Distance Traveled
989,894
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,212
1,016
53
4
3
251,204
0
L
Skadi
10,277
791
19
1
1
203,639
3
L
Tsukuyomi
12,425
956
41
3
2
227,316
2
W
Apollo
10,834
833
6
0
1
172,066
0
L
Neith
11,194
861
26
2
1
139,310
0
L
Kukulkan
13,466
1,036
112
9
0
238,328
0
W
Arachne
14,615
1,124
68
5
4
267,463
0
W
Ra
11,182
860
31
2
1
167,549
1
L
Sol
9,739
749
4
0
0
181,301
1
W
Izanami
14,979
1,152
73
6
3
205,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role