Player Matchup

Bacchus
Bacchus
SplattrKing17
Bacchus
Level 28
God Stats
56W - 49L
1,502 SR
Queue Stats
190W - 212L
1,264 Elo+
Solo
Skadi
Skadi
Tails34
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,303 Elo+
Solo
Bakasura
Bakasura
ToXiQuE-GaNj
Bakasura
Level 15
God Stats
3W - 5L
1,560 SR
Queue Stats
103W - 102L
1,256 Elo+
Solo
Hades
Hades
Xx_Anto_TrHyArDx
Hades
Level 20
God Stats
12W - 12L
1,509 SR
Queue Stats
33W - 55L
1,160 Elo+
Solo
Olorun
Olorun
seg91
Olorun
Level 16
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 7L
1,264 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,249 Elo+

VS

Team Averages
Level 25
1,497 SR
1,201 Elo+
Artemis
Artemis
Kenchin974
Artemis
Level 26
God Stats
6W - 4L
1,770 SR
Queue Stats
46W - 62L
1,164 Elo+
Party 1
Cthulhu
Cthulhu
Khazu
Cthulhu
Level 24
God Stats
8W - 5L
1,351 SR
Queue Stats
48W - 38L
1,361 Elo+
Solo
Fenrir
Fenrir
Mouthrax
Fenrir
Level 29
God Stats
1W - 2L
1,078 SR
Queue Stats
103W - 97L
1,147 Elo+
Solo
Amaterasu
Amaterasu
SPIDER-MAN1316
Amaterasu
Level 22
God Stats
33W - 26L
1,902 SR
Queue Stats
51W - 67L
1,166 Elo+
Party 1
Kukulkan
Kukulkan
teemo974
Kukulkan
Level 26
God Stats
36W - 47L
1,385 SR
Queue Stats
49W - 63L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
4 / 5 / 13
16,194
491
19,696
26,529
43,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Tails34
Skadi
20
7 / 7 / 3
14,913
452
21,345
23,727
8,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
ToXiQuE-GaNj
Bakasura
20
12 / 7 / 2
18,199
551
21,356
34,230
17,345
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 2
12,713
385
7,455
16,661
7,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
seg91
Olorun
15
1 / 9 / 0
11,537
350
8,306
17,881
6,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kenchin974
Artemis
20
5 / 8 / 6
16,004
485
14,221
18,809
10,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Khazu
Cthulhu
20
4 / 2 / 12
18,040
547
19,970
23,548
35,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Mouthrax
Fenrir
20
6 / 10 / 3
16,708
506
11,756
36,574
25,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SPIDER-MAN1316
Amaterasu
20
4 / 2 / 9
16,392
497
14,386
23,229
21,606
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
teemo974
Kukulkan
20
12 / 6 / 6
17,355
526
28,172
18,273
8,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
26
Kills
31
32
Deaths
28
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Kenchin974
Artemis
5
8
6
1
W
Cthulhu
Khazu
Cthulhu
4
2
12
5
W
Fenrir
Mouthrax
Fenrir
6
10
3
0.75
W
Amaterasu
SPIDER-MAN1316
Amaterasu
4
2
9
4.25
L
Bacchus
4
5
13
2.1
L
Skadi
Tails34
Skadi
7
7
3
1.21
L
Bakasura
ToXiQuE-GaNj
Bakasura
12
7
2
1.86
L
2
4
2
0.75
L
Olorun
seg91
Olorun
1
9
0
0.11
W
Kukulkan
teemo974
Kukulkan
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,158
Damage
88,505
119,028
Taken
120,433
84,607
Mitigated
102,392
31,790
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Kenchin974
Artemis
14,221
7,235
0
380
18,809
10,851
3,346
5,424
13,385
0
86,089
W
Cthulhu
Khazu
Cthulhu
19,970
1,489
2,094
3,946
23,548
35,901
1,281
6,344
17,204
81,860
0
W
Fenrir
Mouthrax
Fenrir
11,756
4,030
582
15,303
36,574
25,441
90
5,872
30,702
0
127,060
W
Amaterasu
SPIDER-MAN1316
Amaterasu
14,386
4,273
0
7,288
23,229
21,606
4,983
11,548
11,681
0
81,967
L
Bacchus
19,696
1,659
0
1,224
26,529
43,825
93
11,114
15,219
47,529
0
L
Skadi
Tails34
Skadi
21,345
13,819
318
6,498
23,727
8,921
2,065
9,200
14,502
0
104,364
L
Bakasura
ToXiQuE-GaNj
Bakasura
21,356
17,492
0
15,964
34,230
17,345
0
11,443
22,737
0
147,169
L
7,455
1,409
259
4,019
16,661
7,871
1,620
6,651
9,637
41,940
0
L
Olorun
seg91
Olorun
8,306
3,408
324
3,184
17,881
6,645
1,858
9,734
8,022
45,572
0
W
Kukulkan
teemo974
Kukulkan
28,172
2,225
136
3,503
18,273
8,593
2,503
6,269
11,648
112,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,556
Gold Earned
84,499
584
Minions Killed
641
0
Camps Cleared
0
2,374,752
Distance Traveled
2,660,164
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,004
485
118
4
0
490,552
3
W
Cthulhu
18,040
547
125
4
0
604,075
7
W
Fenrir
16,708
506
108
3
0
508,831
1
W
Amaterasu
16,392
497
116
4
0
607,401
2
L
Bacchus
16,194
491
44
1
0
605,325
5
L
Skadi
14,913
452
175
5
0
485,514
0
L
Bakasura
18,199
551
213
6
0
639,588
0
L
Hades
12,713
385
81
2
0
332,919
3
L
Olorun
11,537
350
71
2
0
311,406
3
W
Kukulkan
17,355
526
174
5
0
449,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role