Player Matchup

Hun Batz
Hun Batz
BUDZ 0434
Hun Batz
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
I Daemon l
Chaac
Level 20
God Stats
5W - 4L
1,183 SR
Queue Stats
43W - 35L
1,371 Elo+
Solo
Heimdallr
Heimdallr
xXJoeXx5704
Heimdallr
Level 12
God Stats
1W - 3L
1,342 SR
Queue Stats
14W - 22L
908 Elo+
Solo
Team Averages
Level 13
1,342 SR
1,260 Elo+

VS

Team Averages
Level 17
1,473 SR
1,094 Elo+
Tsukuyomi
Tsukuyomi
Henock532
Tsukuyomi
Level 18
God Stats
7W - 11L
1,381 SR
Queue Stats
12W - 20L
1,175 Elo+
Solo
Hun Batz
Hun Batz
RigorousMold45
Hun Batz
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
879 Elo+
Solo
Ymir
Ymir
lilcekah420
Ymir
Level 20
God Stats
4W - 3L
1,537 SR
Queue Stats
10W - 19L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BUDZ 0434
Hun Batz
12
4 / 1 / 6
10,374
648
5,447
8,192
2,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
9 / 1 / 4
11,310
707
10,160
20,311
23,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
xXJoeXx5704
Heimdallr
13
2 / 8 / 6
9,947
622
9,135
9,498
3,230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Henock532
Tsukuyomi
14
2 / 5 / 7
9,777
611
9,231
10,807
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
8
1 / 4 / 4
8,376
524
2,957
5,076
1,523
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 6 / 2
11,924
745
9,941
17,711
13,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
10
10
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BUDZ 0434
Hun Batz
4
1
6
7
L
Tsukuyomi
Henock532
Tsukuyomi
2
5
7
1.1
W
Chaac
9
1
4
11
L
Hun Batz
1
4
4
0.75
L
7
6
2
1.33
W
Heimdallr
xXJoeXx5704
Heimdallr
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
22,129
38,001
Taken
33,594
29,606
Mitigated
17,925
10,320
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BUDZ 0434
Hun Batz
5,447
1,346
0
835
8,192
2,737
1,340
3,059
5,110
0
26,973
L
Tsukuyomi
Henock532
Tsukuyomi
9,231
1,783
0
384
10,807
3,298
246
0
10,682
0
29,072
W
Chaac
10,160
2,774
0
9,423
20,311
23,639
190
3,681
16,630
0
30,773
L
Hun Batz
2,957
1,544
0
0
5,076
1,523
154
0
4,901
0
6,708
L
9,941
1,712
0
2,130
17,711
13,104
0
100
17,355
33,254
0
W
Heimdallr
xXJoeXx5704
Heimdallr
9,135
7,641
0
62
9,498
3,230
977
3,244
6,199
0
30,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
30,077
102
Minions Killed
85
0
Camps Cleared
0
720,039
Distance Traveled
656,139
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,374
648
39
2
0
259,023
2
L
Tsukuyomi
9,777
611
43
3
0
264,822
1
W
Chaac
11,310
707
29
2
0
279,887
0
L
Hun Batz
8,376
524
6
0
0
120,094
2
L
Ymir
11,924
745
36
2
0
271,223
0
W
Heimdallr
9,947
622
34
2
0
181,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role