Player Matchup

Merlin
Merlin
HiddenElephant1
Merlin
Level 16
God Stats
4W - 3L
1,507 SR
Queue Stats
13W - 9L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
Runcoop4120
Tsukuyomi
Level 19
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 5L
1,230 Elo+
Solo
Jing Wei
Jing Wei
Selgy73
Jing Wei
Level 15
God Stats
11W - 9L
1,646 SR
Queue Stats
118W - 130L
1,774 Elo+
Solo
Hercules
Hercules
VitzelMelt
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
WildestCow777
Sobek
Level 28
God Stats
8W - 4L
1,660 SR
Queue Stats
34W - 48L
1,389 Elo+
Party 1
Team Averages
Level 46
1,611 SR
1,509 Elo+

VS

Team Averages
Level 61
1,556 SR
1,524 Elo+
Janus
Janus
Acnéique
Janus
Level 34
God Stats
33W - 23L
1,454 SR
Queue Stats
73W - 80L
1,366 Elo+
Solo
Freya
Freya
Cody192837
Freya
Level 25
God Stats
15W - 8L
1,383 SR
Queue Stats
87W - 40L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
Emiliogod
Jormungandr
Level 25
God Stats
0W - 2L
1,357 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
P1aZma
Tsukuyomi
Level 81
God Stats
17W - 3L
1,879 SR
Queue Stats
190W - 130L
1,649 Elo+
Party 2
Bellona
Bellona
Watermelonman11
Bellona
Level 142
God Stats
3W - 2L
1,706 SR
Queue Stats
247W - 172L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
14,501
853
19,940
11,739
4,664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Runcoop4120
Tsukuyomi
20
14 / 8 / 11
16,304
959
26,234
17,820
10,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Selgy73
Jing Wei
19
5 / 8 / 18
13,453
791
18,198
22,254
8,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
VitzelMelt
Hercules
20
7 / 2 / 19
14,312
842
11,645
27,122
36,074
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 3 / 15
13,201
777
7,131
18,927
17,658
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acnéique
Janus
18
3 / 8 / 7
12,022
707
14,102
12,851
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
17
3 / 6 / 12
12,008
706
11,314
14,492
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Emiliogod
Jormungandr
16
2 / 10 / 16
12,327
725
7,422
20,507
15,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
P1aZma
Tsukuyomi
20
10 / 8 / 8
14,874
875
23,666
16,165
7,526
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 6 / 14
15,127
890
18,195
27,069
26,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
83
38
Kills
26
26
Deaths
38
72
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
Acnéique
Janus
3
8
7
0.81
L
Freya
3
6
12
1.5
L
Jormungandr
Emiliogod
Jormungandr
2
10
16
1
W
9
5
9
2.7
L
Tsukuyomi
P1aZma
Tsukuyomi
10
8
8
1.75
W
Tsukuyomi
Runcoop4120
Tsukuyomi
14
8
11
2.44
W
Jing Wei
Selgy73
Jing Wei
5
8
18
1.75
W
Hercules
VitzelMelt
Hercules
7
2
19
8.25
L
8
6
14
2.5
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,148
Damage
74,699
97,862
Taken
91,084
77,390
Mitigated
59,519
31,033
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Acnéique
Janus
14,102
986
0
110
12,851
4,248
0
3,762
8,876
44,848
0
L
Freya
11,314
4,282
0
3,225
14,492
5,090
0
3,627
10,689
26,641
0
L
Jormungandr
Emiliogod
Jormungandr
7,422
903
0
1,276
20,507
15,788
0
6,169
13,593
19,449
0
W
19,940
1,614
171
895
11,739
4,664
2,300
2,873
8,652
66,494
0
L
Tsukuyomi
P1aZma
Tsukuyomi
23,666
6,949
0
1,391
16,165
7,526
1
4,073
11,677
0
53,204
W
Tsukuyomi
Runcoop4120
Tsukuyomi
26,234
5,377
0
2,394
17,820
10,375
1,872
5,570
12,169
0
60,870
W
Jing Wei
Selgy73
Jing Wei
18,198
15,125
0
4,978
22,254
8,619
2,154
7,133
14,826
0
49,262
W
Hercules
VitzelMelt
Hercules
11,645
3,558
0
14,866
27,122
36,074
864
9,145
17,728
426
27,257
L
18,195
5,753
0
215
27,069
26,867
1
9,444
16,423
0
39,413
W
7,131
151
721
7,008
18,927
17,658
892
8,697
9,451
18,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,771
Gold Earned
66,358
314
Minions Killed
282
9
Camps Cleared
3
1,540,166
Distance Traveled
1,468,271
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,022
707
84
5
1
301,332
3
L
Freya
12,008
706
49
3
0
266,287
0
L
Jormungandr
12,327
725
19
1
0
236,556
4
W
Merlin
14,501
853
112
7
2
296,032
0
L
Tsukuyomi
14,874
875
74
4
0
319,867
0
W
Tsukuyomi
16,304
959
71
4
4
307,711
2
W
Jing Wei
13,453
791
59
3
3
301,565
3
W
Hercules
14,312
842
51
3
0
305,938
1
L
Bellona
15,127
890
56
3
2
344,229
0
W
Sobek
13,201
777
21
1
0
328,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role