Player Matchup

Sol
Sol
BabyYui
Sol
Level 86
God Stats
18W - 16L
1,512 SR
Queue Stats
744W - 846L
1,464 Elo+
Party 1
Izanami
Izanami
babyhex
Izanami
Level 82
God Stats
96W - 116L
1,580 SR
Queue Stats
748W - 851L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
greenapp1
Tsukuyomi
Level 90
God Stats
4W - 3L
1,459 SR
Queue Stats
115W - 116L
1,487 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,474 Elo+

VS

Team Averages
Level 86
1,561 SR
1,454 Elo+
Olorun
Olorun
Gelbran
Olorun
Level 124
God Stats
0W - 1L
1,684 SR
Queue Stats
43W - 40L
1,494 Elo+
Solo
Hun Batz
Hun Batz
MegaMursu
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 2
Cerberus
Cerberus
maxtavaila
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 1 / 10
10,582
756
10,669
7,169
2,391
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
babyhex
Izanami
15
7 / 1 / 5
11,018
787
9,550
7,013
3,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
greenapp1
Tsukuyomi
14
5 / 4 / 8
10,464
747
13,483
10,039
3,436
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gelbran
Olorun
13
3 / 5 / 3
9,911
708
9,390
11,887
3,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
MegaMursu
Hun Batz
12
2 / 7 / 3
9,191
657
4,566
12,288
5,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
maxtavaila
Cerberus
12
1 / 4 / 3
9,430
674
5,259
15,851
9,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
4
1
10
9
L
Olorun
Gelbran
Olorun
3
5
3
0.9
L
Hun Batz
MegaMursu
Hun Batz
2
7
3
0.5
W
Izanami
babyhex
Izanami
7
1
5
9.5
W
Tsukuyomi
greenapp1
Tsukuyomi
5
4
8
2.25
L
Cerberus
maxtavaila
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
19,215
24,221
Taken
40,026
9,378
Mitigated
18,637
6,981
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,669
2,601
0
4,330
7,169
2,391
1,895
4,729
2,440
40,911
0
L
Olorun
Gelbran
Olorun
9,390
5,961
855
4,127
11,887
3,708
0
2,715
9,055
45,104
0
L
Hun Batz
MegaMursu
Hun Batz
4,566
891
0
0
12,288
5,176
0
3,924
8,166
0
28,056
W
Izanami
babyhex
Izanami
9,550
5,298
0
1,816
7,013
3,551
1,588
4,036
2,977
0
51,278
W
Tsukuyomi
greenapp1
Tsukuyomi
13,483
2,918
0
835
10,039
3,436
81
5,939
4,100
0
43,571
L
Cerberus
maxtavaila
Cerberus
5,259
224
648
3,252
15,851
9,753
0
4,150
11,454
24,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
28,532
187
Minions Killed
171
0
Camps Cleared
0
799,864
Distance Traveled
714,630
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,582
756
73
5
0
269,136
2
L
Olorun
9,911
708
64
5
0
219,116
4
L
Hun Batz
9,191
657
55
4
0
240,359
0
W
Izanami
11,018
787
74
5
0
262,631
4
W
Tsukuyomi
10,464
747
40
3
0
268,097
5
L
Cerberus
9,430
674
52
4
0
255,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role