Player Matchup

Ymir
Ymir
ChokedOnAHotdog
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hel
Hel
Rozaspirit
Hel
Level 23
God Stats
7W - 4L
1,269 SR
Queue Stats
54W - 58L
1,357 Elo+
Party 2
Yemoja
Yemoja
StrangledbyPasta
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 2
Cupid
Cupid
TnX2
Cupid
Level 107
God Stats
4W - 8L
1,487 SR
Queue Stats
147W - 132L
1,480 Elo+
Party 2
Bellona
Bellona
TossedYourSaladd
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,415 Elo+
Party 2
Team Averages
Level 27
1,451 SR
1,433 Elo+

VS

Team Averages
Level 23
1,478 SR
1,439 Elo+
Hel
Hel
BaIor
Hel
Level 23
God Stats
5W - 1L
1,293 SR
Queue Stats
14W - 11L
1,481 Elo+
Solo
Kukulkan
Kukulkan
blackasian69
Kukulkan
Level 23
God Stats
32W - 24L
1,597 SR
Queue Stats
123W - 123L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
garrisonreis
Tsukuyomi
Level 26
God Stats
9W - 4L
1,618 SR
Queue Stats
77W - 83L
1,454 Elo+
Solo
Jormungandr
Jormungandr
limbey
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,441 Elo+
Party 1
Olorun
Olorun
vdogsandman
Olorun
Level 27
God Stats
3W - 2L
1,382 SR
Queue Stats
78W - 108L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,010
501
2,461
8,437
3,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 7 / 0
4,741
474
1,736
6,504
2,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 0
4,904
490
1,180
6,686
2,624
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
TnX2
Cupid
9
0 / 1 / 1
5,046
505
2,433
4,048
1,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,391
539
3,140
5,174
3,217
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BaIor
Hel
13
12 / 0 / 0
8,205
821
13,207
7,334
2,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
blackasian69
Kukulkan
8
0 / 0 / 0
5,260
526
1,575
3,323
948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
garrisonreis
Tsukuyomi
10
1 / 1 / 3
6,188
619
3,002
5,866
1,746
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
limbey
Jormungandr
9
1 / 1 / 1
5,724
572
1,846
4,877
1,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
9
1 / 0 / 1
5,584
558
2,391
3,696
977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
15
15
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
BaIor
Hel
12
0
0
12
L
0
4
0
0
L
0
7
0
0
L
1
3
0
0.33
L
Cupid
TnX2
Cupid
0
1
1
0.5
L
1
0
0
1
W
Kukulkan
blackasian69
Kukulkan
0
0
0
0
W
Tsukuyomi
garrisonreis
Tsukuyomi
1
1
3
2.5
W
Jormungandr
limbey
Jormungandr
1
1
1
1.5
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,950
Damage
22,021
30,849
Taken
25,096
12,328
Mitigated
8,168
7,051
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
BaIor
Hel
13,207
1,528
177
5,310
7,334
2,635
1,200
3,768
3,566
55,793
0
L
2,461
683
0
1,431
8,437
3,076
0
5,109
3,328
22,208
0
L
1,736
43
306
1,134
6,504
2,229
0
4,220
2,284
20,143
0
L
1,180
363
413
300
6,686
2,624
0
5,438
1,248
8,614
0
L
Cupid
TnX2
Cupid
2,433
882
164
1,153
4,048
1,182
0
2,048
2,000
0
27,069
L
3,140
363
0
2,150
5,174
3,217
0
2,204
2,960
0
21,214
W
Kukulkan
blackasian69
Kukulkan
1,575
155
0
1,435
3,323
948
413
0
3,148
17,551
0
W
Tsukuyomi
garrisonreis
Tsukuyomi
3,002
635
0
3,295
5,866
1,746
0
688
5,128
0
30,419
W
Jormungandr
limbey
Jormungandr
1,846
381
480
1,230
4,877
1,862
44
589
4,238
13,892
0
W
Olorun
2,391
855
228
1,363
3,696
977
41
332
3,364
24,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
30,961
197
Minions Killed
266
0
Camps Cleared
0
908,436
Distance Traveled
967,401
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,205
821
95
10
0
223,523
2
L
Ymir
5,010
501
38
4
0
178,703
0
L
Hel
4,741
474
43
4
0
171,427
5
L
Yemoja
4,904
490
15
2
0
182,357
0
L
Cupid
5,046
505
50
5
0
188,982
2
L
Bellona
5,391
539
51
5
0
186,967
3
W
Kukulkan
5,260
526
42
4
0
179,440
2
W
Tsukuyomi
6,188
619
56
6
0
211,401
0
W
Jormungandr
5,724
572
22
2
0
180,410
0
W
Olorun
5,584
558
51
5
0
172,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role