Player Matchup

Sol
Sol
BigChowTime
Sol
Level 48
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ShatteredAngel8
Bellona
Level 4
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
Unkempt Truth
Hel
Level 21
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,469 SR
1,500 Elo+

VS

Team Averages
Level 56
1,616 SR
1,422 Elo+
Ganesha
Ganesha
GILGAMESHHHHH
Ganesha
Level 29
God Stats
2W - 2L
1,849 SR
Queue Stats
71W - 100L
1,273 Elo+
Solo
He Bo
He Bo
Gimme Derbs
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
Juicy Ctown
Heimdallr
Level 111
God Stats
3W - 5L
1,499 SR
Queue Stats
171W - 146L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
7,362
736
10,711
8,211
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 10
6,592
659
2,845
7,894
3,960
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

10
5 / 0 / 6
7,415
742
3,016
4,121
1,370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 3 / 2
5,789
579
4,301
7,830
3,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 1
6,099
610
3,362
7,349
2,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Juicy Ctown
Heimdallr
10
1 / 2 / 1
6,368
637
6,582
5,971
2,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Ganesha
0
3
2
0.33
L
1
6
1
0.25
L
Heimdallr
Juicy Ctown
Heimdallr
1
2
1
0.75
W
1
1
10
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
14,245
20,226
Taken
21,150
7,772
Mitigated
7,625
12,328
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,711
2,838
567
3,301
8,211
2,442
913
2,257
5,954
29,568
0
L
Ganesha
4,301
56
434
657
7,830
3,121
0
5,583
2,247
7,187
0
L
3,362
369
0
885
7,349
2,331
0
4,688
2,661
13,253
0
L
Heimdallr
Juicy Ctown
Heimdallr
6,582
2,248
0
500
5,971
2,173
0
3,496
2,475
0
28,163
W
2,845
800
254
295
7,894
3,960
82
4,154
3,740
0
6,266
W
3,016
1,054
5,578
2,333
4,121
1,370
225
1,260
2,861
15,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,369
Gold Earned
18,256
78
Minions Killed
65
0
Camps Cleared
0
519,507
Distance Traveled
483,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,362
736
51
5
0
185,073
0
L
Ganesha
5,789
579
1
0
0
169,704
0
L
He Bo
6,099
610
23
2
0
161,067
0
L
Heimdallr
6,368
637
41
4
0
152,474
0
W
Bellona
6,592
659
9
1
0
185,269
0
W
Hel
7,415
742
18
2
0
149,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role