Player Matchup

Pele
Pele
BladeknightX97
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 52L
1,246 Elo+
Solo
Neith
Neith
ChIoeJ
Neith
Level 29
God Stats
31W - 25L
1,622 SR
Queue Stats
238W - 222L
1,386 Elo+
Solo
Merlin
Merlin
PROMETHEUSxFLOW
Merlin
Level 23
God Stats
15W - 15L
1,449 SR
Queue Stats
41W - 47L
1,173 Elo+
Solo
Izanami
Izanami
RandomDudePunch
Izanami
Level 13
God Stats
54W - 53L
1,445 SR
Queue Stats
127W - 158L
1,048 Elo+
Solo
Aphrodite
Aphrodite
Shadowech0
Aphrodite
Level 23
God Stats
50W - 45L
1,428 SR
Queue Stats
73W - 77L
1,218 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,214 Elo+

VS

Team Averages
Level 17
1,439 SR
1,057 Elo+
Ullr
Ullr
KingNordik
Ullr
Level 23
God Stats
7W - 10L
1,439 SR
Queue Stats
44W - 51L
1,158 Elo+
Solo
Heimdallr
Heimdallr
NordNomadic
Heimdallr
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
146W - 138L
1,056 Elo+
Solo
Chaac
Chaac
domsicle
Chaac
Level 18
God Stats
10W - 17L
1,263 SR
Queue Stats
17W - 31L
1,178 Elo+
Solo
Fenrir
Fenrir
gabofe
Fenrir
Level 17
God Stats
58W - 50L
1,494 SR
Queue Stats
81W - 83L
1,109 Elo+
Solo
Izanami
Izanami
joao_zabeuZZ
Izanami
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 37L
786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 0
9,158
572
6,895
8,104
2,680
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ChIoeJ
Neith
13
3 / 0 / 4
8,311
519
7,168
7,726
2,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 1
8,139
509
5,682
7,102
2,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 7 / 4
9,994
625
10,294
11,279
3,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Shadowech0
Aphrodite
13
2 / 0 / 5
7,930
496
2,421
4,266
1,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,804
363
2,168
6,143
2,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
NordNomadic
Heimdallr
11
0 / 2 / 0
6,287
393
3,813
6,042
2,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
domsicle
Chaac
14
2 / 3 / 2
8,521
533
4,222
10,353
6,918
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
gabofe
Fenrir
13
5 / 2 / 0
7,588
474
5,844
12,557
4,110
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
joao_zabeuZZ
Izanami
11
5 / 5 / 1
7,621
476
6,968
10,294
2,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
12
13
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
Neith
ChIoeJ
Neith
3
0
4
5
L
0
4
0
0
L
Heimdallr
NordNomadic
Heimdallr
0
2
0
0
W
0
5
1
0.1
W
4
7
4
0.86
W
Aphrodite
Shadowech0
Aphrodite
2
0
5
4.5
L
Chaac
domsicle
Chaac
2
3
2
1
L
Fenrir
gabofe
Fenrir
5
2
0
2.5
L
Izanami
joao_zabeuZZ
Izanami
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
23,015
38,477
Taken
45,389
13,052
Mitigated
18,049
14,506
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,895
2,414
0
1,792
8,104
2,680
546
0
8,104
0
42,551
W
Neith
ChIoeJ
Neith
7,168
3,186
0
2,062
7,726
2,909
316
0
7,726
0
40,712
L
2,168
241
0
7
6,143
2,060
0
1,053
5,090
0
16,783
L
Heimdallr
NordNomadic
Heimdallr
3,813
1,094
0
1,104
6,042
2,190
0
927
5,115
0
28,155
W
5,682
567
0
1,547
7,102
2,058
854
0
7,102
41,521
0
W
10,294
8,694
0
1,543
11,279
3,832
5,826
0
11,279
0
59,440
W
Aphrodite
Shadowech0
Aphrodite
2,421
0
4,224
3,338
4,266
1,573
1,298
0
4,266
30,609
0
L
Chaac
domsicle
Chaac
4,222
1,046
0
1,398
10,353
6,918
1,536
371
9,982
0
42,502
L
Fenrir
gabofe
Fenrir
5,844
1,039
0
4,603
12,557
4,110
485
5,311
7,246
0
28,323
L
Izanami
joao_zabeuZZ
Izanami
6,968
4,773
0
2,066
10,294
2,771
1,083
441
9,853
0
36,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
35,821
391
Minions Killed
286
0
Camps Cleared
0
1,459,520
Distance Traveled
1,270,899
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,158
572
57
4
0
356,316
0
W
Neith
8,311
519
78
5
0
288,557
5
L
Ullr
5,804
363
24
2
0
249,317
5
L
Heimdallr
6,287
393
68
4
0
258,572
2
W
Merlin
8,139
509
75
5
0
243,996
0
W
Izanami
9,994
625
117
7
0
239,897
0
W
Aphrodite
7,930
496
64
4
0
330,754
3
L
Chaac
8,521
533
78
5
0
255,482
1
L
Fenrir
7,588
474
51
3
0
272,676
1
L
Izanami
7,621
476
65
4
0
234,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role