Player Matchup

Cerberus
Cerberus
HazzerdousPlayer
Cerberus
Level 18
God Stats
2W - 2L
1,465 SR
Queue Stats
36W - 60L
1,310 Elo+
Party 1
Arachne
Arachne
Krunch_Berries
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 90L
1,346 Elo+
Party 1
Bellona
Bellona
Shoopninja
Bellona
Level 18
God Stats
53W - 45L
1,439 SR
Queue Stats
224W - 224L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
SuxmyTotz
Nu Wa
Level 17
God Stats
7W - 8L
1,399 SR
Queue Stats
14W - 16L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
in2madnesz
Heimdallr
Level 62
God Stats
3W - 5L
1,336 SR
Queue Stats
72W - 90L
1,328 Elo+
Party 1
Team Averages
Level 29
1,428 SR
1,315 Elo+

VS

Team Averages
Level 19
1,554 SR
1,408 Elo+
Cthulhu
Cthulhu
Baaldandro
Cthulhu
Level 12
God Stats
13W - 15L
1,593 SR
Queue Stats
15W - 15L
1,612 Elo+
Party 3
Zeus
Zeus
BooBooKUBBy
Zeus
Level 15
God Stats
2W - 2L
1,531 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Nu Wa
Nu Wa
Death8Death
Nu Wa
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,303 Elo+
Party 2
Thor
Thor
Hadee Curry
Thor
Level 4
God Stats
2W - 3L
1,505 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 2
Mulan
Mulan
Senoircoc0nut
Mulan
Level 45
God Stats
1W - 1L
1,640 SR
Queue Stats
48W - 53L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 25
11,740
1,067
11,389
12,950
14,869
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
7 / 3 / 17
11,843
1,077
10,168
11,163
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Shoopninja
Bellona
19
10 / 1 / 20
13,054
1,187
19,206
12,231
15,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
SuxmyTotz
Nu Wa
20
16 / 0 / 17
13,720
1,247
19,821
3,421
1,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
in2madnesz
Heimdallr
18
6 / 3 / 22
11,404
1,037
16,996
9,345
4,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baaldandro
Cthulhu
15
0 / 7 / 5
9,547
868
11,054
17,195
10,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 7 / 4
10,228
930
4,503
12,793
4,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 9 / 3
9,987
908
12,383
14,839
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 11 / 2
9,640
876
6,565
16,802
4,939
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 9 / 2
10,173
925
10,009
22,522
19,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
24
43
Kills
8
8
Deaths
43
101
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baaldandro
Cthulhu
0
7
5
0.36
L
1
7
4
0.43
L
2
9
3
0.39
L
2
11
2
0.27
W
4
1
25
16.5
W
7
3
17
5.17
L
3
9
2
0.44
W
Bellona
Shoopninja
Bellona
10
1
20
20
W
Nu Wa
SuxmyTotz
Nu Wa
16
0
17
24.5
W
Heimdallr
in2madnesz
Heimdallr
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,580
Damage
44,514
49,110
Taken
84,151
41,251
Mitigated
44,443
10,429
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baaldandro
Cthulhu
11,054
492
554
535
17,195
10,650
0
7,267
9,803
30,445
0
L
4,503
632
0
0
12,793
4,895
0
3,969
8,749
27,278
0
L
12,383
4,064
303
2,742
14,839
4,352
0
6,246
8,468
32,748
0
L
6,565
650
0
0
16,802
4,939
0
6,683
10,044
0
14,874
W
11,389
594
303
4,778
12,950
14,869
0
9,968
2,932
26,887
0
W
10,168
8,283
1,238
2,305
11,163
4,915
0
5,646
5,417
0
19,941
L
10,009
2,173
0
1,177
22,522
19,607
0
7,091
15,142
0
24,041
W
Bellona
Shoopninja
Bellona
19,206
9,056
0
987
12,231
15,687
0
4,923
7,033
102
35,986
W
Nu Wa
SuxmyTotz
Nu Wa
19,821
4,452
0
0
3,421
1,357
0
2,630
766
42,774
0
W
Heimdallr
in2madnesz
Heimdallr
16,996
6,253
332
486
9,345
4,423
0
4,773
4,522
0
33,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,761
Gold Earned
49,575
209
Minions Killed
178
10
Camps Cleared
3
1,060,039
Distance Traveled
857,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,547
868
59
5
0
191,357
0
L
Zeus
10,228
930
46
4
0
144,520
2
L
Nu Wa
9,987
908
27
2
1
109,379
0
L
Thor
9,640
876
18
2
1
217,075
0
W
Cerberus
11,740
1,067
56
5
0
205,655
0
W
Arachne
11,843
1,077
25
2
2
204,393
0
L
Mulan
10,173
925
28
3
1
195,241
0
W
Bellona
13,054
1,187
30
3
7
247,801
0
W
Nu Wa
13,720
1,247
60
5
0
209,743
0
W
Heimdallr
11,404
1,037
38
3
1
192,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role