Player Matchup

Achilles
Achilles
CYB3RH3XCODE
Achilles
Level 16
God Stats
24W - 18L
1,401 SR
Queue Stats
24W - 26L
1,228 Elo+
Party 2
Nu Wa
Nu Wa
Decayed Human
Nu Wa
Level 64
God Stats
15W - 6L
1,548 SR
Queue Stats
29W - 31L
1,224 Elo+
Party 2
Jing Wei
Jing Wei
Zanghor
Jing Wei
Level 17
God Stats
3W - 2L
1,294 SR
Queue Stats
4W - 5L
1,297 Elo+
Solo
Team Averages
Level 32
1,415 SR
1,250 Elo+

VS

Team Averages
Level 40
1,449 SR
1,450 Elo+
Bakasura
Bakasura
DPows7486
Bakasura
Level 89
God Stats
2W - 4L
1,258 SR
Queue Stats
31W - 23L
1,460 Elo+
Party 1
Ra
Ra
TheChampagnePape
Ra
Level 3
God Stats
0W - 2L
1,591 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
TrustiestJet091
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CYB3RH3XCODE
Achilles
11
1 / 4 / 8
8,792
676
3,789
9,521
7,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 1 / 3
10,556
812
11,262
7,385
2,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Zanghor
Jing Wei
13
4 / 3 / 7
9,745
750
10,413
10,969
3,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DPows7486
Bakasura
13
2 / 3 / 6
8,501
654
5,671
15,727
5,704
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 7 / 3
7,686
591
5,180
8,567
2,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 5 / 1
8,366
644
5,678
8,937
3,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
8
8
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
CYB3RH3XCODE
Achilles
1
4
8
1.25
L
Bakasura
DPows7486
Bakasura
2
3
6
1.67
W
10
1
3
11.5
L
1
7
3
0.36
L
5
5
1
1.1
W
Jing Wei
Zanghor
Jing Wei
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
16,529
27,875
Taken
33,231
12,716
Mitigated
11,833
6,013
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CYB3RH3XCODE
Achilles
3,789
820
1,072
1,267
9,521
7,325
1,187
3,909
5,358
0
11,331
L
Bakasura
DPows7486
Bakasura
5,671
3,389
0
3,289
15,727
5,704
0
5,335
10,392
0
28,157
W
11,262
3,334
558
2,344
7,385
2,209
1,002
2,230
4,870
53,896
0
L
5,180
646
96
0
8,567
2,591
0
2,882
5,685
19,916
0
L
5,678
385
0
58
8,937
3,538
0
3,446
5,491
16,716
0
W
Jing Wei
Zanghor
Jing Wei
10,413
9,862
0
772
10,969
3,182
977
4,743
5,726
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
24,553
139
Minions Killed
129
0
Camps Cleared
0
730,966
Distance Traveled
571,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,792
676
18
1
0
250,570
2
L
Bakasura
8,501
654
74
6
0
243,968
0
W
Nu Wa
10,556
812
86
7
0
226,438
0
L
Ra
7,686
591
37
3
0
170,488
0
L
Bacchus
8,366
644
18
1
0
157,153
2
W
Jing Wei
9,745
750
35
3
0
253,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role