Player Matchup

Eset
Eset
Bronze III
Turddck343
Eset
Bronze III
Level 55
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 2L
1,150 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,132 SR
1,150 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 51
1,674 SR
1,025 MMR
Hera
Hera
Silver II
MagicMike0420
Hera
Silver II
Level 51
God Stats
85W - 33L
1,674 SR
Queue Stats
130W - 104L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,334
667
2,905
13,064
7,402
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PoseidonVulcanAnubisAchilles

VS

Bans
HadesMulanAphroditePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 0
12,807
915
9,862
5,452
2,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,905
Damage
9,862
13,064
Taken
5,452
7,402
Mitigated
2,316
2,807
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,862
4,193
0
1,600
5,452
2,316
1,276
2,984
2,468
104,320
0
L
2,905
0
0
2,807
13,064
7,402
0
9,930
3,134
50,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,334
Gold Earned
12,807
66
Minions Killed
177
0
Camps Cleared
0
214,327
Distance Traveled
284,348
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,807
915
177
13
0
284,348
3
L
Eset
9,334
667
66
5
0
214,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role