Player Matchup

Chiron
Chiron
Amillent
Chiron
Level 125
God Stats
2W - 3L
1,610 SR
Queue Stats
125W - 118L
1,662 Elo+
Party 2
Achilles
Achilles
LucasYoung
Achilles
Level 160
God Stats
4W - 5L
1,492 SR
Queue Stats
226W - 232L
1,653 Elo+
Party 2
Yemoja
Yemoja
Plamalord
Yemoja
Level 122
God Stats
1W - 1L
1,735 SR
Queue Stats
48W - 31L
1,612 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TGBigfoot
Tsukuyomi
Level 79
God Stats
1W - 0L
1,625 SR
Queue Stats
37W - 21L
1,622 Elo+
Party 3
Scylla
Scylla
TheLordStan
Scylla
Level 93
God Stats
14W - 10L
1,660 SR
Queue Stats
110W - 104L
1,588 Elo+
Party 2
Team Averages
Level 116
1,624 SR
1,628 Elo+

VS

Team Averages
Level 122
1,648 SR
1,622 Elo+
Yemoja
Yemoja
JohnnyHurts
Yemoja
Level 150
God Stats
1W - 3L
1,264 SR
Queue Stats
213W - 222L
1,582 Elo+
Solo
Izanami
Izanami
Str8_No_Chaser69
Izanami
Level 122
God Stats
2W - 4L
1,972 SR
Queue Stats
213W - 189L
1,616 Elo+
Party 1
Hercules
Hercules
TheFoxBummer
Hercules
Level 112
God Stats
2W - 2L
1,865 SR
Queue Stats
284W - 263L
1,663 Elo+
Party 1
Sol
Sol
Tseboneitor
Sol
Level 125
God Stats
18W - 14L
1,641 SR
Queue Stats
312W - 261L
1,600 Elo+
Solo
Da Ji
Da Ji
cargil02
Da Ji
Level 103
God Stats
4W - 8L
1,500 SR
Queue Stats
175W - 165L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amillent
Chiron
20
8 / 1 / 12
16,640
574
23,165
24,310
10,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
LucasYoung
Achilles
20
19 / 0 / 9
18,404
635
31,751
28,831
15,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Plamalord
Yemoja
18
5 / 1 / 21
15,335
529
13,745
27,429
31,633
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
TGBigfoot
Tsukuyomi
20
7 / 2 / 11
14,763
509
26,974
20,863
21,701
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
5 / 3 / 13
14,942
515
17,874
16,609
7,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 7 / 0
12,248
422
13,061
26,269
30,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 11 / 1
12,921
446
12,409
28,037
9,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
TheFoxBummer
Hercules
20
1 / 2 / 1
13,119
452
16,860
33,403
46,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 9 / 1
12,951
447
20,384
29,381
9,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
cargil02
Da Ji
17
1 / 15 / 1
11,609
400
10,632
28,738
10,917
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
44
Kills
6
7
Deaths
44
66
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Amillent
Chiron
8
1
12
14
L
Yemoja
2
7
0
0.29
W
Achilles
LucasYoung
Achilles
19
0
9
23.5
W
Yemoja
Plamalord
Yemoja
5
1
21
15.5
L
0
11
1
0.05
W
Tsukuyomi
TGBigfoot
Tsukuyomi
7
2
11
6.25
L
Hercules
TheFoxBummer
Hercules
1
2
1
0.75
W
Scylla
5
3
13
3.83
L
2
9
1
0.28
L
Da Ji
cargil02
Da Ji
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,509
Damage
73,346
118,042
Taken
145,828
87,491
Mitigated
106,607
42,467
Healing
44,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Amillent
Chiron
23,165
12,822
1,965
13,265
24,310
10,984
1,689
4,847
19,388
0
147,650
L
Yemoja
13,061
2,451
1,265
2,098
26,269
30,707
158
6,760
19,289
69,234
0
W
Achilles
LucasYoung
Achilles
31,751
12,488
0
9,702
28,831
15,965
1,904
9,356
19,300
0
150,653
W
Yemoja
Plamalord
Yemoja
13,745
4,133
4,891
5,130
27,429
31,633
594
10,058
17,271
54,050
0
L
12,409
7,537
0
6,171
28,037
9,027
753
4,649
23,388
0
109,610
W
Tsukuyomi
TGBigfoot
Tsukuyomi
26,974
8,175
0
4,894
20,863
21,701
940
4,200
16,000
0
84,560
L
Hercules
TheFoxBummer
Hercules
16,860
4,029
0
15,888
33,403
46,568
116
6,086
25,666
0
83,115
W
Scylla
17,874
676
0
2,620
16,609
7,208
444
9,947
6,612
112,560
0
L
20,384
2,486
0
12,860
29,381
9,388
346
8,236
21,083
115,137
0
L
Da Ji
cargil02
Da Ji
10,632
2,233
0
6,383
28,738
10,917
0
6,404
22,038
0
88,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,084
Gold Earned
62,848
690
Minions Killed
705
0
Camps Cleared
0
2,851,336
Distance Traveled
2,350,369
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,640
574
200
7
0
514,492
3
L
Yemoja
12,248
422
81
3
0
471,365
5
W
Achilles
18,404
635
166
6
0
679,643
0
W
Yemoja
15,335
529
43
1
0
522,307
12
L
Izanami
12,921
446
177
6
0
417,260
2
W
Tsukuyomi
14,763
509
124
4
0
591,817
6
L
Hercules
13,119
452
166
6
0
563,701
3
W
Scylla
14,942
515
157
5
0
543,077
8
L
Sol
12,951
447
176
6
0
435,128
4
L
Da Ji
11,609
400
105
4
0
462,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role