Player Matchup

Pele
Pele
FrostyHawke
Pele
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 18L
1,519 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Laurtimas
Tsukuyomi
Level 28
God Stats
47W - 28L
1,577 SR
Queue Stats
96W - 89L
1,529 Elo+
Solo
King Arthur
King Arthur
Mang0licious
King Arthur
Level 24
God Stats
13W - 8L
1,560 SR
Queue Stats
65W - 40L
1,646 Elo+
Party 3
Kukulkan
Kukulkan
SrDico
Kukulkan
Level 6
God Stats
12W - 6L
1,598 SR
Queue Stats
15W - 10L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
jabito08
Baron Samedi
Level 67
God Stats
8W - 11L
1,596 SR
Queue Stats
24W - 27L
1,594 Elo+
Party 2
Team Averages
Level 29
1,566 SR
1,572 Elo+

VS

Team Averages
Level 15
1,563 SR
1,564 Elo+
Zeus
Zeus
HueleAObo
Zeus
Level 26
God Stats
15W - 10L
1,736 SR
Queue Stats
350W - 354L
1,558 Elo+
Solo
Sol
Sol
Jermicide
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,678 Elo+
Party 1
Apollo
Apollo
MacarenaMacaroni
Apollo
Level 26
God Stats
138W - 111L
1,603 SR
Queue Stats
280W - 228L
1,549 Elo+
Solo
Jormungandr
Jormungandr
PsychoWand
Jormungandr
Level 6
God Stats
11W - 7L
1,704 SR
Queue Stats
13W - 10L
1,536 Elo+
Party 1
Mercury
Mercury
lolpb1996
Mercury
Level 14
God Stats
0W - 1L
1,271 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 14
12,138
1,103
15,253
12,741
6,674
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Laurtimas
Tsukuyomi
19
12 / 2 / 17
13,457
1,223
22,346
14,734
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Mang0licious
King Arthur
19
4 / 2 / 25
12,102
1,100
13,654
17,327
18,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SrDico
Kukulkan
17
5 / 0 / 9
11,084
1,008
6,371
5,747
2,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
jabito08
Baron Samedi
19
8 / 1 / 16
12,943
1,177
16,234
8,363
4,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

230

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 7 / 3
11,262
1,024
14,339
11,437
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 6 / 5
10,629
966
14,499
16,801
5,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 9 / 7
11,147
1,013
7,116
16,906
6,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
PsychoWand
Jormungandr
16
0 / 7 / 8
9,971
906
9,941
16,704
7,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
lolpb1996
Mercury
15
0 / 8 / 6
9,513
865
5,803
15,849
4,813
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
37
Kills
9
10
Deaths
37
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
L
Zeus
4
7
3
0.79
L
2
6
5
0.75
W
Tsukuyomi
Laurtimas
Tsukuyomi
12
2
17
10.25
L
3
9
7
0.72
W
King Arthur
Mang0licious
King Arthur
4
2
25
8.25
L
Jormungandr
PsychoWand
Jormungandr
0
7
8
0.57
W
Kukulkan
SrDico
Kukulkan
5
0
9
9.5
W
Baron Samedi
jabito08
Baron Samedi
8
1
16
16
L
Mercury
lolpb1996
Mercury
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,858
Damage
51,698
58,912
Taken
77,697
37,601
Mitigated
27,922
14,936
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,253
3,502
0
1,380
12,741
6,674
0
5,750
6,991
0
26,085
L
Zeus
14,339
204
0
0
11,437
3,732
0
5,231
6,068
37,137
0
L
14,499
5,029
0
3,853
16,801
5,563
0
4,615
11,901
38,528
0
W
Tsukuyomi
Laurtimas
Tsukuyomi
22,346
6,442
765
1,468
14,734
6,143
0
11,401
3,333
0
52,559
L
7,116
4,048
0
400
16,906
6,563
0
6,080
10,427
0
24,868
W
King Arthur
Mang0licious
King Arthur
13,654
1,938
0
6,037
17,327
18,057
0
11,281
6,046
0
23,607
L
Jormungandr
PsychoWand
Jormungandr
9,941
874
185
1,334
16,704
7,251
0
4,600
11,554
26,484
0
W
Kukulkan
SrDico
Kukulkan
6,371
250
0
0
5,747
2,239
0
4,600
1,147
32,450
0
W
Baron Samedi
jabito08
Baron Samedi
16,234
510
2,959
2,327
8,363
4,488
0
6,237
2,126
38,348
0
L
Mercury
lolpb1996
Mercury
5,803
1,637
0
626
15,849
4,813
0
2,079
13,546
490
19,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,724
Gold Earned
52,522
225
Minions Killed
203
15
Camps Cleared
3
1,089,967
Distance Traveled
1,056,354
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,138
1,103
23
2
7
183,535
0
L
Zeus
11,262
1,024
51
5
2
197,396
3
L
Sol
10,629
966
58
5
0
206,565
0
W
Tsukuyomi
13,457
1,223
53
5
6
241,407
0
L
Apollo
11,147
1,013
33
3
1
198,336
0
W
King Arthur
12,102
1,100
16
1
2
237,568
0
L
Jormungandr
9,971
906
35
3
0
201,088
0
W
Kukulkan
11,084
1,008
87
8
0
213,320
0
W
Baron Samedi
12,943
1,177
46
4
0
214,137
0
L
Mercury
9,513
865
26
2
0
252,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role