Player Matchup

King Arthur
King Arthur
CrazyGuns_5285
King Arthur
Level 64
God Stats
4W - 7L
1,451 SR
Queue Stats
52W - 52L
1,326 Elo+
Party 2
Chernobog
Chernobog
Doom5489
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Slaine Kush
Fenrir
Level 23
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hera
Hera
Stretch_Br1cks
Hera
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 35L
1,240 Elo+
Party 2
Hercules
Hercules
aliendogfighter
Hercules
Level 24
God Stats
8W - 7L
1,723 SR
Queue Stats
35W - 35L
1,320 Elo+
Party 2
Team Averages
Level 24
1,491 SR
1,377 Elo+

VS

Team Averages
Level 21
1,411 SR
1,304 Elo+
Heimdallr
Heimdallr
Docido_69
Heimdallr
Level 22
God Stats
37W - 28L
1,278 SR
Queue Stats
104W - 72L
1,274 Elo+
Party 1
Bellona
Bellona
Im_Shmackin
Bellona
Level 29
God Stats
19W - 17L
1,541 SR
Queue Stats
94W - 72L
1,446 Elo+
Solo
Cthulhu
Cthulhu
KiDRoBot412
Cthulhu
Level 18
God Stats
13W - 15L
1,399 SR
Queue Stats
19W - 20L
1,279 Elo+
Party 1
Sol
Sol
pro-prototype
Sol
Level 21
God Stats
30W - 23L
1,436 SR
Queue Stats
33W - 29L
1,280 Elo+
Party 1
Fenrir
Fenrir
rafiq_Josh
Fenrir
Level 16
God Stats
14W - 25L
1,401 SR
Queue Stats
15W - 25L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyGuns_5285
King Arthur
18
17 / 8 / 0
14,023
484
25,254
28,146
35,243
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Doom5489
Chernobog
7
1 / 3 / 2
8,241
284
1,282
3,430
896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
2 / 6 / 7
11,973
413
14,318
35,610
13,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 12 / 3
12,499
431
15,673
18,862
6,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
2 / 5 / 2
13,358
461
16,555
32,522
33,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Docido_69
Heimdallr
20
8 / 6 / 6
14,859
512
15,641
19,771
9,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Im_Shmackin
Bellona
20
8 / 3 / 5
16,246
560
30,735
26,994
33,253
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
KiDRoBot412
Cthulhu
19
2 / 6 / 10
14,356
495
12,356
20,894
22,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
4 / 3 / 8
13,285
458
13,882
18,032
7,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
rafiq_Josh
Fenrir
20
12 / 7 / 2
15,531
536
19,121
27,336
13,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
25
Kills
34
34
Deaths
25
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrazyGuns_5285
King Arthur
17
8
0
2.13
W
Heimdallr
Docido_69
Heimdallr
8
6
6
1.83
L
Chernobog
Doom5489
Chernobog
1
3
2
0.67
W
Bellona
Im_Shmackin
Bellona
8
3
5
3.5
W
Cthulhu
KiDRoBot412
Cthulhu
2
6
10
1.17
L
Fenrir
2
6
7
0.92
L
3
12
3
0.38
L
Hercules
2
5
2
0.6
W
4
3
8
2.67
W
Fenrir
rafiq_Josh
Fenrir
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,082
Damage
91,735
118,570
Taken
113,027
89,716
Mitigated
85,884
27,277
Healing
35,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrazyGuns_5285
King Arthur
25,254
3,495
426
2,532
28,146
35,243
0
9,859
18,167
0
51,715
W
Heimdallr
Docido_69
Heimdallr
15,641
9,743
0
4,866
19,771
9,346
4,715
1,786
17,589
0
103,012
L
Chernobog
Doom5489
Chernobog
1,282
1,025
0
0
3,430
896
0
1,150
2,280
0
11,584
W
Bellona
Im_Shmackin
Bellona
30,735
8,964
0
9,609
26,994
33,253
65
1,774
24,370
0
106,974
W
Cthulhu
KiDRoBot412
Cthulhu
12,356
2,581
0
0
20,894
22,730
135
4,465
15,995
61,071
0
L
Fenrir
14,318
3,967
0
13,612
35,610
13,685
680
5,226
30,259
0
50,852
L
15,673
7,105
0
1,631
18,862
6,401
808
8,829
9,983
70,836
0
L
Hercules
16,555
6,185
0
9,076
32,522
33,491
1,907
1,174
30,273
0
88,703
W
13,882
2,199
0
8,179
18,032
7,104
2,174
8,016
9,966
76,662
0
W
Fenrir
rafiq_Josh
Fenrir
19,121
6,044
0
12,942
27,336
13,451
1,098
1,107
25,747
0
119,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,094
Gold Earned
74,277
409
Minions Killed
644
0
Camps Cleared
0
2,157,206
Distance Traveled
2,518,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,023
484
34
1
0
578,570
0
W
Heimdallr
14,859
512
119
4
0
521,798
0
L
Chernobog
8,241
284
22
1
0
149,499
0
W
Bellona
16,246
560
178
6
0
557,441
0
W
Cthulhu
14,356
495
99
3
0
492,675
0
L
Fenrir
11,973
413
72
2
0
532,504
0
L
Hera
12,499
431
125
4
0
404,620
1
L
Hercules
13,358
461
156
5
0
492,013
0
W
Sol
13,285
458
116
4
0
450,856
3
W
Fenrir
15,531
536
132
5
0
495,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role