Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AngelusUltionis
Janus
Level 108
God Stats
5W - 8L
1,448 SR
Queue Stats
63W - 46L
1,533 Elo+
Party 1
Ymir
Ymir
Retribution97
Ymir
Level 28
God Stats
22W - 13L
1,641 SR
Queue Stats
32W - 39L
1,549 Elo+
Party 1
Team Averages
Level 77
1,529 SR
1,527 Elo+

VS

Team Averages
Level 8
1,550 SR
1,407 Elo+
Thor
Thor
HockoSlaughter
Thor
Level 17
God Stats
0W - 2L
1,641 SR
Queue Stats
2W - 9L
1,220 Elo+
Party 2
Bellona
Bellona
LogJaam-
Bellona
Level 3
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
bestdecoy--
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
17 / 0 / 13
13,362
835
14,551
5,569
2,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
10 / 1 / 20
12,477
780
12,603
5,518
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 0 / 26
12,039
752
7,811
6,428
6,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
8,588
537
3,737
12,844
8,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
LogJaam-
Bellona
11
0 / 15 / 0
8,407
525
4,448
17,675
8,399
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
bestdecoy--
Nemesis
9
0 / 14 / 0
8,134
508
1,889
14,599
4,540
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
0
35
Kills
0
1
Deaths
36
59
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
17
0
13
23.5
W
10
1
20
20
L
0
7
0
0
L
Bellona
LogJaam-
Bellona
0
15
0
0
W
8
0
26
21
L
Nemesis
bestdecoy--
Nemesis
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
10,074
17,515
Taken
45,118
9,622
Mitigated
21,022
4,825
Healing
941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,551
7,285
0
352
5,569
2,038
1,819
7
5,516
0
73,002
W
12,603
923
823
1,900
5,518
1,453
462
16
5,377
45,293
0
L
3,737
426
0
480
12,844
8,083
0
6,363
6,481
0
31,516
L
Bellona
LogJaam-
Bellona
4,448
1,550
0
100
17,675
8,399
0
8,033
9,642
0
20,581
W
7,811
1,767
296
1,454
6,428
6,131
424
30
6,202
17,746
0
L
Nemesis
bestdecoy--
Nemesis
1,889
852
0
361
14,599
4,540
0
6,420
8,179
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
25,129
147
Minions Killed
97
0
Camps Cleared
0
795,307
Distance Traveled
692,104
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,362
835
86
5
0
286,905
3
W
Janus
12,477
780
49
3
0
246,333
1
L
Thor
8,588
537
49
3
0
270,590
0
L
Bellona
8,407
525
26
2
0
239,154
0
W
Ymir
12,039
752
12
1
0
262,069
0
L
Nemesis
8,134
508
22
1
0
182,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role