Player Matchup

Tsukuyomi
Tsukuyomi
X1xhellx1X
Tsukuyomi
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
vuootz
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 31L
1,742 Elo+
Party 1
Baba Yaga
Baba Yaga
xporpetexx
Baba Yaga
Level 19
God Stats
1W - 0L
1,349 SR
Queue Stats
58W - 33L
1,888 Elo+
Party 1
Team Averages
Level 34
1,450 SR
1,740 Elo+

VS

Team Averages
Level 144
1,516 SR
1,627 Elo+
Eset
Eset
BlackMageBR
Eset
Level 156
God Stats
1W - 3L
1,528 SR
Queue Stats
19W - 17L
1,578 Elo+
Solo
Hun Batz
Hun Batz
Kaowza
Hun Batz
Level 145
God Stats
5W - 5L
1,319 SR
Queue Stats
217W - 162L
1,649 Elo+
Party 2
Nike
Nike
NarutoCareca549
Nike
Level 131
God Stats
8W - 5L
1,702 SR
Queue Stats
526W - 426L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
X1xhellx1X
Tsukuyomi
19
9 / 9 / 4
15,903
691
17,435
20,173
7,543
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
vuootz
Cthulhu
18
2 / 5 / 12
15,852
689
16,805
22,720
18,992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
xporpetexx
Baba Yaga
18
4 / 6 / 7
14,545
632
13,829
13,200
5,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 10
13,507
587
8,058
14,859
4,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Kaowza
Hun Batz
20
12 / 5 / 8
16,275
708
20,518
17,781
6,984
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 14
14,156
615
14,251
25,333
22,441
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
15
Kills
20
20
Deaths
15
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
Hun Batz
Kaowza
Hun Batz
12
5
8
3.2
L
4
5
14
2.2
W
Tsukuyomi
X1xhellx1X
Tsukuyomi
9
9
4
1.22
W
Cthulhu
vuootz
Cthulhu
2
5
12
1.6
W
Baba Yaga
xporpetexx
Baba Yaga
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
42,827
56,093
Taken
57,973
32,136
Mitigated
33,735
9,332
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,058
304
1,376
4,804
14,859
4,310
345
7,125
7,690
53,758
0
L
Hun Batz
Kaowza
Hun Batz
20,518
4,859
0
2,415
17,781
6,984
123
11,050
6,588
0
84,011
L
14,251
2,327
0
2,335
25,333
22,441
728
12,532
12,511
0
64,793
W
Tsukuyomi
X1xhellx1X
Tsukuyomi
17,435
3,806
0
4,184
20,173
7,543
2,533
2,388
17,572
0
89,219
W
Cthulhu
vuootz
Cthulhu
16,805
742
985
2,730
22,720
18,992
400
4,305
18,150
47,238
0
W
Baba Yaga
xporpetexx
Baba Yaga
13,829
882
0
1,433
13,200
5,601
815
1,960
10,996
76,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
43,938
245
Minions Killed
256
0
Camps Cleared
0
1,151,545
Distance Traveled
1,155,942
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,507
587
62
3
0
346,785
0
L
Hun Batz
16,275
708
126
5
0
405,670
2
L
Nike
14,156
615
68
3
0
403,487
1
W
Tsukuyomi
15,903
691
90
4
0
417,292
4
W
Cthulhu
15,852
689
44
2
0
422,904
1
W
Baba Yaga
14,545
632
111
5
0
311,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role