Player Matchup

Hercules
Hercules
AbruptDismay
Hercules
Level 60
God Stats
2W - 6L
1,599 SR
Queue Stats
17W - 23L
1,506 Elo+
Party 2
Ratatoskr
Ratatoskr
DGDevastation
Ratatoskr
Level 98
God Stats
4W - 3L
1,397 SR
Queue Stats
24W - 32L
1,470 Elo+
Party 2
Hel
Hel
jasonkyletinker
Hel
Level 69
God Stats
11W - 7L
1,658 SR
Queue Stats
23W - 21L
1,452 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,476 Elo+

VS

Team Averages
Level 86
1,769 SR
1,437 Elo+
Sol
Sol
DropTheSuns
Sol
Level 103
God Stats
13W - 5L
1,562 SR
Queue Stats
266W - 258L
1,391 Elo+
Party 1
Arachne
Arachne
Pundur
Arachne
Level 109
God Stats
16W - 5L
1,884 SR
Queue Stats
131W - 130L
1,436 Elo+
Party 1
Ymir
Ymir
zDank Hank
Ymir
Level 46
God Stats
5W - 1L
1,861 SR
Queue Stats
207W - 228L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbruptDismay
Hercules
20
6 / 6 / 11
17,280
640
24,041
38,878
38,734
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
DGDevastation
Ratatoskr
19
9 / 8 / 7
17,677
655
18,888
27,162
12,672
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 5 / 14
17,211
637
19,567
32,039
19,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 9
16,272
603
28,770
26,510
12,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Pundur
Arachne
20
9 / 9 / 5
19,175
710
28,024
24,604
13,233
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 9
17,521
649
21,137
28,873
51,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
21
Kills
19
19
Deaths
21
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbruptDismay
Hercules
6
6
11
1.92
L
Ratatoskr
DGDevastation
Ratatoskr
9
8
7
1.56
W
4
9
9
0.94
W
Arachne
Pundur
Arachne
9
9
5
1.28
L
6
5
14
2.6
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,496
Damage
77,931
98,079
Taken
79,987
70,937
Mitigated
76,506
46,103
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbruptDismay
Hercules
24,041
8,885
0
8,842
38,878
38,734
684
18,491
20,387
2,068
72,872
L
Ratatoskr
DGDevastation
Ratatoskr
18,888
5,758
0
2,642
27,162
12,672
1,721
11,210
15,952
0
118,300
W
28,770
6,301
0
9,439
26,510
12,057
932
7,357
19,153
102,631
0
W
Arachne
Pundur
Arachne
28,024
20,654
0
9,215
24,604
13,233
1,353
5,825
18,779
0
122,988
L
19,567
225
16,638
17,981
32,039
19,531
403
20,336
11,703
84,938
0
W
21,137
2,667
621
3,975
28,873
51,216
242
8,594
20,279
73,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,168
Gold Earned
52,968
312
Minions Killed
287
0
Camps Cleared
0
1,403,106
Distance Traveled
1,201,030
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
17,280
640
92
3
0
434,618
1
L
Ratatoskr
17,677
655
119
4
0
497,552
5
W
Sol
16,272
603
117
4
0
400,167
2
W
Arachne
19,175
710
88
3
0
365,798
3
L
Hel
17,211
637
101
4
0
470,936
0
W
Ymir
17,521
649
82
3
0
435,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role