Player Matchup

Loki
Loki
BG5 Diedrich
Loki
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Dripp Fx
Kukulkan
Level 17
God Stats
16W - 9L
1,659 SR
Queue Stats
41W - 46L
1,248 Elo+
Party 1
Bacchus
Bacchus
Fongod
Bacchus
Level 89
God Stats
1W - 1L
1,427 SR
Queue Stats
48W - 48L
1,333 Elo+
Party 1
Hades
Hades
HeLLHardy
Hades
Level 29
God Stats
7W - 5L
1,489 SR
Queue Stats
103W - 92L
1,330 Elo+
Party 1
Bellona
Bellona
ladybugkiller8
Bellona
Level 17
God Stats
4W - 1L
1,595 SR
Queue Stats
4W - 3L
1,260 Elo+
Solo
Team Averages
Level 35
1,534 SR
1,292 Elo+

VS

Team Averages
Level 6
1,438 SR
1,128 Elo+
Ares
Ares
AidenRussell44
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Ra
Ra
FlooppyLLama3
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Artemis
Artemis
Franticbird99
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
907 Elo+
Party 2
Fenrir
Fenrir
pals57
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
935 Elo+
Party 2
Skadi
Skadi
squisheysquid7
Skadi
Level 6
God Stats
0W - 3L
1,191 SR
Queue Stats
1W - 10L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 12
10,840
1,084
5,886
3,329
1,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Dripp Fx
Kukulkan
20
23 / 1 / 22
13,067
1,307
27,513
4,837
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Fongod
Bacchus
20
12 / 0 / 34
13,442
1,344
19,946
10,977
7,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
HeLLHardy
Hades
19
9 / 0 / 27
11,708
1,171
20,344
10,654
6,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 29
10,208
1,021
8,097
6,830
4,437
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 1
8,817
882
6,500
24,132
24,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 14 / 1
8,903
890
6,341
17,001
6,876
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
15
0 / 8 / 1
9,263
926
7,645
14,333
5,281
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
pals57
Fenrir
14
2 / 13 / 0
9,236
924
6,732
24,175
9,518
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 7 / 0
8,314
831
4,128
13,506
6,405
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
5
56
Kills
2
2
Deaths
56
124
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
W
11
0
12
17
W
Kukulkan
Dripp Fx
Kukulkan
23
1
22
34
L
0
14
1
0.04
W
Bacchus
Fongod
Bacchus
12
0
34
29
L
Artemis
0
8
1
0.06
W
Hades
HeLLHardy
Hades
9
0
27
22.5
W
1
1
29
15.5
L
Fenrir
pals57
Fenrir
2
13
0
0.15
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,786
Damage
31,346
36,627
Taken
93,147
22,324
Mitigated
52,817
6,687
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,500
1,396
0
445
24,132
24,737
0
15,141
8,991
25,084
0
W
5,886
2,507
0
171
3,329
1,269
0
1,995
1,309
0
10,159
W
Kukulkan
Dripp Fx
Kukulkan
27,513
2,492
0
0
4,837
2,172
0
802
3,985
39,062
0
L
6,341
1,005
549
1,529
17,001
6,876
0
13,546
3,455
37,577
0
W
Bacchus
Fongod
Bacchus
19,946
3,540
573
840
10,977
7,577
0
5,238
5,553
38,938
0
L
Artemis
7,645
2,138
0
432
14,333
5,281
0
9,552
4,781
0
28,201
W
Hades
HeLLHardy
Hades
20,344
1,696
498
4,295
10,654
6,869
0
2,286
8,195
38,543
0
W
8,097
2,878
0
310
6,830
4,437
0
1,936
4,744
0
15,566
L
Fenrir
pals57
Fenrir
6,732
2,986
0
403
24,175
9,518
0
18,435
5,740
0
11,515
L
4,128
2,809
0
0
13,506
6,405
0
11,129
2,377
0
11,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,265
Gold Earned
44,533
145
Minions Killed
127
2
Camps Cleared
7
1,004,712
Distance Traveled
783,882
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,817
882
28
3
2
166,188
0
W
Loki
10,840
1,084
7
1
0
223,021
0
W
Kukulkan
13,067
1,307
39
4
1
188,576
0
L
Ra
8,903
890
61
6
0
138,335
4
W
Bacchus
13,442
1,344
43
4
0
217,502
2
L
Artemis
9,263
926
23
2
5
147,341
6
W
Hades
11,708
1,171
42
4
1
182,605
0
W
Bellona
10,208
1,021
14
1
0
193,008
1
L
Fenrir
9,236
924
8
1
0
169,870
1
L
Skadi
8,314
831
7
1
0
162,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role