Player Matchup

Odin
Odin
AJWesty24
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,508 Elo+
Solo
Persephone
Persephone
BIP BOP96
Persephone
Level 122
God Stats
5W - 4L
1,599 SR
Queue Stats
358W - 344L
1,537 Elo+
Solo
Heimdallr
Heimdallr
CptCthulhuCrunch
Heimdallr
Level 128
God Stats
12W - 8L
1,453 SR
Queue Stats
313W - 300L
1,501 Elo+
Party 1
Hades
Hades
DemonicAmbient
Hades
Level 146
God Stats
1W - 2L
1,474 SR
Queue Stats
262W - 238L
1,522 Elo+
Party 1
Ganesha
Ganesha
Dull3r-_-
Ganesha
Level 158
God Stats
6W - 6L
1,448 SR
Queue Stats
533W - 516L
1,466 Elo+
Party 1
Team Averages
Level 119
1,495 SR
1,507 Elo+

VS

Team Averages
Level 127
1,596 SR
1,451 Elo+
Vamana
Vamana
Dombcool
Vamana
Level 154
God Stats
3W - 4L
1,552 SR
Queue Stats
270W - 305L
1,472 Elo+
Party 2
Cerberus
Cerberus
Geerbeer_01
Cerberus
Level 122
God Stats
7W - 2L
1,785 SR
Queue Stats
652W - 653L
1,470 Elo+
Solo
Olorun
Olorun
PhoenixStarr
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,447 Elo+
Solo
Merlin
Merlin
Qualkore
Merlin
Level 124
God Stats
12W - 7L
1,642 SR
Queue Stats
293W - 315L
1,447 Elo+
Party 2
Odin
Odin
akaREscobar
Odin
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 145L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
12 / 5 / 15
13,296
739
13,697
15,713
13,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
BIP BOP96
Persephone
19
3 / 4 / 15
12,222
679
16,689
10,422
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
20
10 / 4 / 16
14,003
778
19,440
13,757
7,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 5 / 20
12,936
719
14,355
20,523
24,545
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Dull3r-_-
Ganesha
20
0 / 4 / 27
12,843
714
13,116
19,843
22,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dombcool
Vamana
20
8 / 5 / 10
14,115
784
18,538
21,624
25,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Geerbeer_01
Cerberus
19
3 / 7 / 11
11,459
637
10,846
24,297
24,743
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
19
0 / 7 / 16
11,352
631
11,476
15,424
5,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Qualkore
Merlin
20
7 / 7 / 4
12,183
677
15,241
12,400
4,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 7 / 13
11,946
664
6,623
13,799
11,248
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
33
Kills
21
22
Deaths
33
93
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Odin
12
5
15
3.9
W
Persephone
BIP BOP96
Persephone
3
4
15
2.63
W
Heimdallr
10
4
16
4.5
W
8
5
20
3.6
L
Vamana
Dombcool
Vamana
8
5
10
2.6
W
Ganesha
Dull3r-_-
Ganesha
0
4
27
3.38
L
Cerberus
Geerbeer_01
Cerberus
3
7
11
1.21
L
Olorun
0
7
16
1.14
L
Merlin
Qualkore
Merlin
7
7
4
1.29
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,297
Damage
62,724
80,258
Taken
87,544
72,664
Mitigated
71,932
26,558
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,697
5,484
2,063
1,182
15,713
13,264
886
7,260
8,378
0
22,546
W
Persephone
BIP BOP96
Persephone
16,689
578
1,334
2,129
10,422
5,291
0
4,732
5,615
34,730
0
W
Heimdallr
19,440
9,508
1,324
4,470
13,757
7,327
4,139
7,767
5,898
0
48,085
W
14,355
881
3,509
6,626
20,523
24,545
830
7,703
12,626
24,445
0
L
Vamana
Dombcool
Vamana
18,538
9,897
3,209
6,341
21,624
25,442
853
10,598
11,026
0
38,887
W
Ganesha
Dull3r-_-
Ganesha
13,116
445
1,856
2,065
19,843
22,237
595
10,101
9,490
32,136
0
L
Cerberus
Geerbeer_01
Cerberus
10,846
623
3,260
4,431
24,297
24,743
298
10,799
13,498
23,466
0
L
Olorun
11,476
4,538
1,084
3,709
15,424
5,742
1,860
9,081
6,343
35,773
0
L
Merlin
Qualkore
Merlin
15,241
677
801
325
12,400
4,757
0
8,405
3,995
40,366
0
L
6,623
1,873
1,426
838
13,799
11,248
699
5,277
8,522
0
10,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,300
Gold Earned
61,055
172
Minions Killed
162
0
Camps Cleared
0
1,451,997
Distance Traveled
1,378,686
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,296
739
15
1
0
317,898
1
W
Persephone
12,222
679
45
3
0
294,669
0
W
Heimdallr
14,003
778
75
4
0
296,361
1
W
Hades
12,936
719
37
2
0
271,126
1
L
Vamana
14,115
784
35
2
0
295,716
1
W
Ganesha
12,843
714
0
0
0
271,943
1
L
Cerberus
11,459
637
21
1
0
282,953
1
L
Olorun
11,352
631
54
3
0
280,109
2
L
Merlin
12,183
677
49
3
0
245,485
0
L
Odin
11,946
664
3
0
0
274,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role