Player Matchup

Sun Wukong
Sun Wukong
BettimusPrime
Sun Wukong
Level 105
God Stats
3W - 1L
1,241 SR
Queue Stats
73W - 60L
1,522 Elo+
Party 1
Scylla
Scylla
LeakyIndian
Scylla
Level 28
God Stats
4W - 2L
1,231 SR
Queue Stats
8W - 5L
1,621 Elo+
Party 1
Ares
Ares
thunderbuddy390
Ares
Level 69
God Stats
8W - 3L
1,612 SR
Queue Stats
52W - 37L
1,502 Elo+
Party 1
Team Averages
Level 67
1,361 SR
1,548 Elo+

VS

Team Averages
Level 28
1,333 SR
1,201 Elo+
Cthulhu
Cthulhu
Arata03
Cthulhu
Level 8
God Stats
0W - 1L
1,102 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 2
Rama
Rama
Arata3005
Rama
Level 59
God Stats
20W - 33L
1,503 SR
Queue Stats
140W - 185L
1,287 Elo+
Party 2
Skadi
Skadi
lolipop seibot
Skadi
Level 18
God Stats
26W - 21L
1,394 SR
Queue Stats
66W - 64L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BettimusPrime
Sun Wukong
13
7 / 0 / 7
10,419
744
7,273
11,452
9,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
4 / 0 / 8
9,660
690
10,581
4,710
1,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 11
10,914
780
8,235
11,734
10,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arata03
Cthulhu
11
0 / 5 / 0
7,811
558
5,189
13,240
10,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
11
0 / 3 / 0
7,958
568
4,274
11,156
3,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 8 / 0
7,706
550
6,119
11,740
3,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arata03
Cthulhu
0
5
0
0
L
Rama
0
3
0
0
W
Sun Wukong
BettimusPrime
Sun Wukong
7
0
7
10.5
W
Scylla
4
0
8
8
L
0
8
0
0
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
15,582
27,896
Taken
36,136
21,975
Mitigated
17,020
5,369
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arata03
Cthulhu
5,189
153
0
0
13,240
10,240
0
6,483
6,562
21,180
0
L
Rama
4,274
3,536
0
3,195
11,156
3,160
16
6,338
4,743
0
38,808
W
Sun Wukong
BettimusPrime
Sun Wukong
7,273
1,143
0
2,822
11,452
9,611
997
1,559
9,893
0
25,943
W
Scylla
10,581
67
0
1,702
4,710
1,742
919
1,041
3,669
43,792
0
L
6,119
2,762
0
577
11,740
3,620
0
6,095
5,445
0
25,068
W
8,235
524
0
845
11,734
10,622
841
2,619
9,115
32,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
23,475
128
Minions Killed
122
0
Camps Cleared
0
735,953
Distance Traveled
663,395
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,811
558
27
2
0
249,617
0
L
Rama
7,958
568
68
5
0
204,961
0
W
Sun Wukong
10,419
744
36
3
0
257,468
0
W
Scylla
9,660
690
63
5
0
240,987
0
L
Skadi
7,706
550
27
2
0
208,817
1
W
Ares
10,914
780
29
2
0
237,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role