Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Briizzy b
Tsukuyomi
Level 153
God Stats
3W - 4L
1,699 SR
Queue Stats
166W - 146L
1,537 Elo+
Party 3
Mulan
Mulan
Nacho Supreme Z
Mulan
Level 127
God Stats
19W - 21L
1,508 SR
Queue Stats
242W - 226L
1,621 Elo+
Party 3
Scylla
Scylla
SeaworthyFish
Scylla
Level 121
God Stats
3W - 2L
1,785 SR
Queue Stats
258W - 235L
1,592 Elo+
Solo
Xing Tian
Xing Tian
StriQen
Xing Tian
Level 127
God Stats
7W - 6L
1,581 SR
Queue Stats
217W - 195L
1,574 Elo+
Solo
Team Averages
Level 131
1,614 SR
1,565 Elo+

VS

Team Averages
Level 126
1,556 SR
1,544 Elo+
Cthulhu
Cthulhu
IsaiahMoney
Cthulhu
Level 88
God Stats
8W - 5L
1,634 SR
Queue Stats
189W - 150L
1,548 Elo+
Party 2
Discordia
Discordia
MerkSama
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MonkeyDLuny
Cupid
Level 136
God Stats
12W - 4L
1,517 SR
Queue Stats
223W - 178L
1,554 Elo+
Party 1
Osiris
Osiris
The3rdPartyGod
Osiris
Level 156
God Stats
13W - 15L
1,405 SR
Queue Stats
107W - 84L
1,663 Elo+
Party 2
Mulan
Mulan
oSN33KY N1NJAo
Mulan
Level 102
God Stats
5W - 1L
1,722 SR
Queue Stats
9W - 5L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
0 / 3 / 1
2,793
559
2,136
2,331
433
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Briizzy b
Tsukuyomi
5
1 / 1 / 0
3,579
716
1,262
3,302
860
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,406
481
0
0
0
5
0 / 1 / 1
3,258
652
1,209
1,633
423
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xing Tian
StriQen
Xing Tian
5
1 / 1 / 0
3,289
658
1,617
3,525
1,272
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsaiahMoney
Cthulhu
5
3 / 0 / 2
3,807
761
1,682
3,250
1,149
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
MerkSama
Discordia
7
1 / 0 / 0
3,841
768
1,109
1,506
383
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 4
3,597
719
1,963
2,583
628
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 2
3,609
722
1,278
2,998
1,169
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,612
722
0
376
172
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
L
Tsukuyomi
Briizzy b
Tsukuyomi
1
1
0
1
W
Cthulhu
IsaiahMoney
Cthulhu
3
0
2
4
W
Discordia
MerkSama
Discordia
1
0
0
1
W
1
1
4
3
L
0
0
0
0
L
0
1
1
0.5
L
Xing Tian
StriQen
Xing Tian
1
1
0
1
W
1
1
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,224
Damage
6,032
10,791
Taken
10,713
2,988
Mitigated
3,501
2,480
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,136
1,261
0
190
2,331
433
0
659
1,672
0
7,073
L
Tsukuyomi
Briizzy b
Tsukuyomi
1,262
626
0
1,475
3,302
860
0
692
2,610
0
13,960
W
Cthulhu
IsaiahMoney
Cthulhu
1,682
323
146
1,140
3,250
1,149
0
1,354
1,896
8,589
0
W
Discordia
MerkSama
Discordia
1,109
307
0
500
1,506
383
0
497
981
16,490
0
W
1,963
1,537
464
1,016
2,583
628
0
802
1,781
0
9,395
L
0
0
0
0
0
0
0
0
0
0
0
L
1,209
195
0
320
1,633
423
0
637
996
10,339
0
L
Xing Tian
StriQen
Xing Tian
1,617
175
0
495
3,525
1,272
0
803
2,722
6,844
0
W
1,278
634
0
1,300
2,998
1,169
0
173
2,825
0
12,046
W
0
0
0
35
376
172
97
0
376
0
11,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,325
Gold Earned
18,466
75
Minions Killed
127
0
Camps Cleared
0
376,052
Distance Traveled
480,381
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,793
559
9
2
0
88,962
0
L
Tsukuyomi
3,579
716
33
7
0
103,228
0
W
Cthulhu
3,807
761
12
2
0
101,266
1
W
Discordia
3,841
768
36
7
0
93,166
1
W
Cupid
3,597
719
20
4
0
89,192
2
L
Mulan
2,406
481
0
0
0
0
0
L
Scylla
3,258
652
24
5
0
88,720
0
L
Xing Tian
3,289
658
9
2
0
95,142
0
W
Osiris
3,609
722
25
5
0
99,036
0
W
Mulan
3,612
722
34
7
0
97,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role