Player Matchup

Cthulhu
Cthulhu
BigLongChang
Cthulhu
Level 16
God Stats
4W - 3L
1,637 SR
Queue Stats
15W - 9L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GobbleGummedUp
Ah Muzen Cab
Level 16
God Stats
7W - 8L
1,444 SR
Queue Stats
78W - 70L
1,158 Elo+
Solo
Skadi
Skadi
PrinceRedd456
Skadi
Level 16
God Stats
73W - 127L
1,268 SR
Queue Stats
129W - 209L
1,058 Elo+
Solo
Neith
Neith
randamus1963
Neith
Level 28
God Stats
2W - 3L
1,451 SR
Queue Stats
4W - 7L
996 Elo+
Solo
Osiris
Osiris
xXSvgeBdgr9Xx
Osiris
Level 8
God Stats
5W - 10L
1,412 SR
Queue Stats
153W - 136L
1,054 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,137 Elo+

VS

Team Averages
Level 18
1,353 SR
1,115 Elo+
Thoth
Thoth
Skywalker318
Thoth
Level 17
God Stats
1W - 5L
1,084 SR
Queue Stats
151W - 190L
1,039 Elo+
Solo
Vamana
Vamana
SnipeRin1510
Vamana
Level 22
God Stats
7W - 7L
1,359 SR
Queue Stats
108W - 144L
1,113 Elo+
Solo
Cthulhu
Cthulhu
TheBidoof8667
Cthulhu
Level 18
God Stats
6W - 3L
1,796 SR
Queue Stats
44W - 30L
1,282 Elo+
Solo
Neith
Neith
VanessaWolf10
Neith
Level 16
God Stats
27W - 22L
1,388 SR
Queue Stats
180W - 176L
1,070 Elo+
Party 1
Jing Wei
Jing Wei
m0nicrazi
Jing Wei
Level 17
God Stats
14W - 19L
1,137 SR
Queue Stats
130W - 133L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigLongChang
Cthulhu
17
0 / 2 / 2
12,288
723
2,940
3,223
1,126
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
GobbleGummedUp
Ah Muzen Cab
20
14 / 5 / 8
19,119
1,125
53,194
28,297
11,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 16 / 6
14,222
837
6,076
34,284
11,782
20
1 / 6 / 13
15,740
926
8,807
19,356
7,420
20
10 / 3 / 8
17,828
1,049
21,952
28,618
30,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 13
14,947
879
19,705
18,560
8,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
20
3 / 1 / 21
15,614
918
12,845
18,312
31,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
20
13 / 6 / 11
16,725
984
29,956
22,023
23,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 6 / 17
15,328
902
20,411
18,875
9,500
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
m0nicrazi
Jing Wei
20
5 / 7 / 13
15,432
908
18,932
23,803
14,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
107
26
Kills
32
32
Deaths
26
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigLongChang
Cthulhu
0
2
2
0.5
L
Ah Muzen Cab
GobbleGummedUp
Ah Muzen Cab
14
5
8
3.6
L
1
16
6
0.25
W
5
6
13
1.92
W
Vamana
3
1
21
13.5
W
Cthulhu
13
6
11
3.08
W
6
6
17
2.42
W
Jing Wei
m0nicrazi
Jing Wei
5
7
13
1.64
L
1
6
13
1.25
L
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,969
Damage
101,849
113,778
Taken
101,573
61,919
Mitigated
87,755
7,239
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigLongChang
Cthulhu
2,940
623
0
164
3,223
1,126
0
1,679
1,474
3,537
0
L
Ah Muzen Cab
GobbleGummedUp
Ah Muzen Cab
53,194
27,784
0
5,453
28,297
11,219
0
13,055
15,042
0
99,367
L
6,076
408
0
0
34,284
11,782
0
14,286
19,723
0
25,792
W
19,705
2,596
0
0
18,560
8,275
0
371
18,189
32,694
0
W
Vamana
12,845
5,054
0
4,781
18,312
31,472
0
647
17,665
427
28,497
W
Cthulhu
29,956
2,139
2,002
0
22,023
23,722
0
1,250
20,773
63,001
0
W
20,411
15,221
0
876
18,875
9,500
0
672
18,203
0
36,304
W
Jing Wei
m0nicrazi
Jing Wei
18,932
10,605
0
2,074
23,803
14,786
0
90
23,713
0
51,864
L
8,807
2,980
0
1,622
19,356
7,420
0
9,326
9,980
0
29,959
L
21,952
12,674
0
0
28,618
30,372
0
11,742
16,585
98
50,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,197
Gold Earned
78,046
242
Minions Killed
274
4
Camps Cleared
6
1,145,642
Distance Traveled
1,576,719
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,288
723
2
0
0
47,900
0
L
Ah Muzen Cab
19,119
1,125
112
7
0
300,464
5
L
Skadi
14,222
837
40
2
0
279,021
0
W
Thoth
14,947
879
29
2
0
310,774
0
W
Vamana
15,614
918
51
3
0
381,460
2
W
Cthulhu
16,725
984
89
5
0
312,786
0
W
Neith
15,328
902
32
2
0
258,360
0
W
Jing Wei
15,432
908
73
4
6
313,339
0
L
Neith
15,740
926
46
3
0
232,773
1
L
Osiris
17,828
1,049
42
2
4
285,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role