Player Matchup

Fenrir
Fenrir
Diefor joker
Fenrir
Level 27
God Stats
15W - 10L
1,559 SR
Queue Stats
61W - 45L
1,431 Elo+
Solo
Achilles
Achilles
Naptown Burn1
Achilles
Level 118
God Stats
71W - 84L
1,422 SR
Queue Stats
71W - 87L
1,361 Elo+
Party 2
Artemis
Artemis
SHADOWPANDA 1
Artemis
Level 29
God Stats
11W - 13L
1,549 SR
Queue Stats
12W - 17L
1,325 Elo+
Party 2
Team Averages
Level 58
1,510 SR
1,372 Elo+

VS

Team Averages
Level 41
1,494 SR
1,312 Elo+
Neith
Neith
AsteIIe
Neith
Level 26
God Stats
3W - 2L
1,527 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Ra
Ra
Dyboy44
Ra
Level 17
God Stats
15W - 22L
1,393 SR
Queue Stats
224W - 221L
1,333 Elo+
Party 1
Kali
Kali
Th3__Glorious
Kali
Level 81
God Stats
29W - 11L
1,561 SR
Queue Stats
174W - 161L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 4 / 7
11,804
694
8,859
21,645
7,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Naptown Burn1
Achilles
15
5 / 3 / 4
11,305
665
8,313
18,220
19,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
2 / 5 / 5
10,901
641
10,237
10,930
3,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AsteIIe
Neith
15
1 / 5 / 7
10,726
631
11,015
10,132
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 4
11,710
689
9,750
9,710
3,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 7 / 2
13,259
780
14,563
16,698
7,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
13
Kills
12
12
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
AsteIIe
Neith
1
5
7
0.9
L
Fenrir
6
4
7
2.38
W
4
1
4
6
L
Achilles
Naptown Burn1
Achilles
5
3
4
2.33
L
Artemis
2
5
5
0.9
W
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,409
Damage
35,328
50,795
Taken
36,540
30,479
Mitigated
14,623
9,100
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AsteIIe
Neith
11,015
2,963
0
1,310
10,132
3,771
1,480
223
9,684
0
39,114
L
Fenrir
8,859
3,080
0
1,405
21,645
7,473
770
3,813
17,832
0
28,659
W
9,750
1,164
2,663
5,804
9,710
3,645
656
121
9,464
57,136
0
L
Achilles
Naptown Burn1
Achilles
8,313
1,605
0
5,903
18,220
19,433
98
3,815
14,405
274
31,377
L
Artemis
10,237
4,418
354
1,438
10,930
3,573
30
2,247
8,683
0
69,300
W
14,563
10,270
0
4,541
16,698
7,207
0
12
16,368
0
40,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
35,695
171
Minions Killed
162
0
Camps Cleared
0
855,226
Distance Traveled
827,629
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,726
631
49
3
0
250,634
0
L
Fenrir
11,804
694
46
3
0
308,815
0
W
Ra
11,710
689
78
5
0
292,233
1
L
Achilles
11,305
665
28
2
0
295,335
2
L
Artemis
10,901
641
97
6
0
251,076
3
W
Kali
13,259
780
35
2
0
284,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role