Player Matchup

Chaac
Chaac
FN1_NUKE
Chaac
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 127L
1,370 Elo+
Party 1
Fenrir
Fenrir
M4Y0420
Fenrir
Level 18
God Stats
34W - 42L
1,481 SR
Queue Stats
53W - 66L
1,381 Elo+
Solo
Scylla
Scylla
Migoooli
Scylla
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 89L
944 Elo+
Solo
Jormungandr
Jormungandr
RoccoIsNice
Jormungandr
Level 27
God Stats
2W - 2L
1,391 SR
Queue Stats
145W - 127L
1,457 Elo+
Solo
King Arthur
King Arthur
iHiggz
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 106L
1,435 Elo+
Party 1
Team Averages
Level 21
1,474 SR
1,317 Elo+

VS

Team Averages
Level 15
1,382 SR
1,402 Elo+
Cthulhu
Cthulhu
Antonio884928
Cthulhu
Level 8
God Stats
1W - 6L
1,199 SR
Queue Stats
3W - 7L
1,311 Elo+
Solo
Sol
Sol
Diaper Wrath
Sol
Level 24
God Stats
27W - 46L
1,444 SR
Queue Stats
316W - 330L
1,417 Elo+
Solo
Olorun
Olorun
Modafo13
Olorun
Level 19
God Stats
52W - 52L
1,472 SR
Queue Stats
92W - 83L
1,405 Elo+
Solo
Eset
Eset
spyro_davi
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,443 Elo+
Solo
Sobek
Sobek
x_LORD_LOKI_x
Sobek
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FN1_NUKE
Chaac
20
11 / 6 / 21
15,032
1,074
29,969
27,823
27,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
M4Y0420
Fenrir
20
18 / 7 / 14
16,675
1,191
32,142
26,930
14,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Migoooli
Scylla
20
5 / 2 / 16
13,719
980
17,176
11,518
5,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
RoccoIsNice
Jormungandr
20
3 / 3 / 25
13,995
1,000
21,901
22,222
35,839
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
iHiggz
King Arthur
20
3 / 9 / 21
13,017
930
12,261
23,085
25,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 11 / 14
13,256
947
17,521
28,362
22,391
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 4 / 17
15,806
1,129
30,243
19,212
9,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Modafo13
Olorun
20
12 / 9 / 11
16,821
1,202
38,938
26,715
17,149
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 10 / 6
11,270
805
1,384
11,357
5,110
20
5 / 7 / 17
15,281
1,092
14,480
35,032
65,509
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
92
40
Kills
27
27
Deaths
41
97
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
11
14
0.82
L
8
4
17
4.13
W
Chaac
FN1_NUKE
Chaac
11
6
21
3.58
W
Fenrir
M4Y0420
Fenrir
18
7
14
3.57
W
Scylla
Migoooli
Scylla
5
2
16
6.5
L
Olorun
Modafo13
Olorun
12
9
11
1.94
W
Jormungandr
RoccoIsNice
Jormungandr
3
3
25
5.17
W
King Arthur
iHiggz
King Arthur
3
9
21
1.5
L
0
10
6
0.3
L
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,449
Damage
102,566
111,578
Taken
120,678
107,636
Mitigated
119,554
15,736
Healing
22,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
17,521
2,264
1,652
1,328
28,362
22,391
0
10,020
17,947
40,439
0
L
30,243
10,102
1,028
3,211
19,212
9,395
0
6,537
12,325
53,026
0
W
Chaac
FN1_NUKE
Chaac
29,969
13,125
996
6,531
27,823
27,058
0
25,605
2,218
0
53,789
W
Fenrir
M4Y0420
Fenrir
32,142
13,915
0
4,364
26,930
14,241
0
25,011
1,919
0
42,412
W
Scylla
Migoooli
Scylla
17,176
2,700
0
0
11,518
5,085
0
10,076
1,442
43,915
0
L
Olorun
Modafo13
Olorun
38,938
26,815
2,890
8,050
26,715
17,149
0
7,867
18,623
77,193
0
W
Jormungandr
RoccoIsNice
Jormungandr
21,901
3,897
0
1,080
22,222
35,839
0
20,104
2,118
50,500
0
W
King Arthur
iHiggz
King Arthur
12,261
2,161
277
2,488
23,085
25,413
0
21,770
1,315
0
18,342
L
1,384
597
0
0
11,357
5,110
0
1,208
10,004
9,297
0
L
14,480
2,605
776
3,210
35,032
65,509
0
12,420
21,937
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,438
Gold Earned
72,434
224
Minions Killed
240
2
Camps Cleared
1
1,197,276
Distance Traveled
1,031,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,256
947
62
4
0
207,214
0
L
Sol
15,806
1,129
49
4
0
255,832
0
W
Chaac
15,032
1,074
66
5
0
251,136
0
W
Fenrir
16,675
1,191
18
1
2
251,740
1
W
Scylla
13,719
980
75
5
0
239,865
0
L
Olorun
16,821
1,202
96
7
1
200,084
0
W
Jormungandr
13,995
1,000
50
4
0
228,495
1
W
King Arthur
13,017
930
15
1
0
226,040
0
L
Eset
11,270
805
17
1
0
135,463
1
L
Sobek
15,281
1,092
16
1
0
232,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role