Player Matchup

Scylla
Scylla
DELTA6Ang
Scylla
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
33W - 35L
913 Elo+
Party 1
Cerberus
Cerberus
Marigol
Cerberus
Level 12
God Stats
1W - 6L
1,027 SR
Queue Stats
8W - 28L
1,060 Elo+
Solo
Raijin
Raijin
TuneableHornet8
Raijin
Level 16
God Stats
6W - 11L
1,136 SR
Queue Stats
68W - 82L
988 Elo+
Party 1
Team Averages
Level 12
1,221 SR
987 Elo+

VS

Team Averages
Level 27
1,403 SR
1,054 Elo+
Bellona
Bellona
Cliffhobbs777
Bellona
Level 22
God Stats
8W - 12L
1,425 SR
Queue Stats
15W - 35L
1,177 Elo+
Party 2
Merlin
Merlin
Rivalowl9577
Merlin
Level 42
God Stats
4W - 3L
1,634 SR
Queue Stats
16W - 28L
1,073 Elo+
Party 2
Xing Tian
Xing Tian
jammccall
Xing Tian
Level 17
God Stats
1W - 0L
1,151 SR
Queue Stats
4W - 13L
912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DELTA6Ang
Scylla
20
9 / 12 / 8
18,002
692
17,246
21,777
7,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Marigol
Cerberus
16
2 / 16 / 10
15,518
597
1,481
29,326
12,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

20
8 / 9 / 9
17,583
676
22,390
23,562
9,807
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
19 / 6 / 15
19,484
749
29,711
27,706
15,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
20
15 / 5 / 13
18,886
726
27,615
18,929
7,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
jammccall
Xing Tian
16
1 / 8 / 13
14,884
572
729
14,298
4,078

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
19
Kills
35
37
Deaths
19
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
19
6
15
4.42
L
Scylla
DELTA6Ang
Scylla
9
12
8
1.08
L
Cerberus
Marigol
Cerberus
2
16
10
0.44
W
Merlin
15
5
13
4.3
L
8
9
9
1.39
W
Xing Tian
jammccall
Xing Tian
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
58,055
74,665
Taken
60,933
29,598
Mitigated
27,272
2,298
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
29,711
9,132
800
6,346
27,706
15,207
2,448
17,951
9,755
0
93,224
L
Scylla
DELTA6Ang
Scylla
17,246
3,627
0
0
21,777
7,687
1,624
9,849
11,928
57,384
0
L
Cerberus
Marigol
Cerberus
1,481
63
0
1,059
29,326
12,104
0
10,755
18,571
18,530
0
W
Merlin
27,615
1,629
759
4,040
18,929
7,987
1,781
11,563
7,366
90,938
0
L
22,390
1,715
0
1,239
23,562
9,807
0
8,381
15,181
76,929
0
W
Xing Tian
jammccall
Xing Tian
729
32
0
137
14,298
4,078
172
11,974
2,324
3,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,103
Gold Earned
53,254
178
Minions Killed
175
0
Camps Cleared
0
983,512
Distance Traveled
1,227,319
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
19,484
749
88
3
0
396,569
0
L
Scylla
18,002
692
69
3
0
317,325
0
L
Cerberus
15,518
597
30
1
0
285,545
1
W
Merlin
18,886
726
84
3
0
456,206
0
L
Raijin
17,583
676
79
3
0
380,642
3
W
Xing Tian
14,884
572
3
0
0
374,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role