Player Matchup

Bakasura
Bakasura
BIG JODA
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,205 Elo+
Party 2
Nemesis
Nemesis
ConorGreenLFC
Nemesis
Level 17
God Stats
18W - 18L
1,225 SR
Queue Stats
78W - 100L
1,012 Elo+
Party 2
Ullr
Ullr
IIEXAMi
Ullr
Level 16
God Stats
5W - 19L
1,350 SR
Queue Stats
78W - 65L
1,186 Elo+
Solo
Sun Wukong
Sun Wukong
MikeMartin2005
Sun Wukong
Level 6
God Stats
4W - 4L
1,444 SR
Queue Stats
16W - 22L
1,065 Elo+
Party 2
Mercury
Mercury
tR Loki
Mercury
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 39L
1,058 Elo+
Party 2
Team Averages
Level 14
1,404 SR
1,105 Elo+

VS

Team Averages
Level 19
1,646 SR
1,274 Elo+
Artemis
Artemis
Gladxly
Artemis
Level 16
God Stats
3W - 3L
1,555 SR
Queue Stats
33W - 39L
1,244 Elo+
Party 1
Izanami
Izanami
PointedVeil6018
Izanami
Level 4
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 4L
1,300 Elo+
Party 1
Fenrir
Fenrir
SAMBACK117
Fenrir
Level 29
God Stats
38W - 21L
1,642 SR
Queue Stats
282W - 306L
1,262 Elo+
Solo
Anubis
Anubis
Sesoma
Anubis
Level 30
God Stats
5W - 4L
1,568 SR
Queue Stats
170W - 183L
1,293 Elo+
Solo
Bellona
Bellona
TruebornAlloy65
Bellona
Level 17
God Stats
11W - 7L
1,746 SR
Queue Stats
102W - 126L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIG JODA
Bakasura
10
0 / 8 / 1
7,665
348
2,928
13,181
3,477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
12
0 / 8 / 3
8,049
366
4,616
18,077
4,771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
IIEXAMi
Ullr
18
12 / 6 / 1
12,410
564
15,479
19,202
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MikeMartin2005
Sun Wukong
9
0 / 8 / 0
7,296
332
4,096
10,983
5,756
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
tR Loki
Mercury
14
1 / 13 / 5
8,958
407
6,418
18,945
5,600
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gladxly
Artemis
17
5 / 4 / 8
11,864
539
12,733
8,822
3,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 6 / 8
13,336
606
17,041
15,032
6,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
SAMBACK117
Fenrir
18
10 / 3 / 7
13,239
602
8,253
15,230
6,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Sesoma
Anubis
20
16 / 0 / 9
15,124
687
18,343
13,930
7,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 5
10,509
478
6,748
12,847
10,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
13
Kills
43
43
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BIG JODA
Bakasura
0
8
1
0.06
L
Nemesis
0
8
3
0.19
W
Artemis
Gladxly
Artemis
5
4
8
2.25
L
Ullr
IIEXAMi
Ullr
12
6
1
2.08
L
Sun Wukong
MikeMartin2005
Sun Wukong
0
8
0
0
W
8
6
8
2
W
Fenrir
SAMBACK117
Fenrir
10
3
7
4.5
W
Anubis
Sesoma
Anubis
16
0
9
20.5
W
4
0
5
6.5
L
Mercury
tR Loki
Mercury
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
63,118
80,388
Taken
65,861
26,935
Mitigated
34,039
5,179
Healing
30,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BIG JODA
Bakasura
2,928
2,222
0
721
13,181
3,477
571
6,329
6,852
0
17,604
L
Nemesis
4,616
1,877
0
1,568
18,077
4,771
158
3,736
14,291
0
32,646
W
Artemis
Gladxly
Artemis
12,733
6,912
0
3,820
8,822
3,207
2,983
0
8,822
0
51,403
L
Ullr
IIEXAMi
Ullr
15,479
2,248
0
2,627
19,202
7,331
686
4,258
14,869
0
67,674
L
Sun Wukong
MikeMartin2005
Sun Wukong
4,096
1,437
0
63
10,983
5,756
598
1,239
9,244
0
24,418
W
17,041
13,721
794
5,763
15,032
6,544
7,658
476
14,556
0
105,971
W
Fenrir
SAMBACK117
Fenrir
8,253
1,614
0
6,608
15,230
6,647
1,808
1,357
13,129
0
82,960
W
Anubis
Sesoma
Anubis
18,343
593
0
8,984
13,930
7,248
798
0
13,687
93,464
0
W
6,748
1,635
0
4,339
12,847
10,393
938
1,094
11,753
0
30,011
L
Mercury
tR Loki
Mercury
6,418
2,656
0
200
18,945
5,600
533
2,781
16,164
0
35,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
64,072
310
Minions Killed
550
0
Camps Cleared
0
1,667,941
Distance Traveled
1,825,334
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,665
348
53
2
0
261,505
0
L
Nemesis
8,049
366
52
2
0
363,975
0
W
Artemis
11,864
539
89
4
0
338,910
0
L
Ullr
12,410
564
117
5
0
346,030
0
L
Sun Wukong
7,296
332
38
2
0
281,868
2
W
Izanami
13,336
606
130
6
0
341,469
5
W
Fenrir
13,239
602
121
6
0
378,004
3
W
Anubis
15,124
687
173
8
0
382,921
3
W
Bellona
10,509
478
37
2
0
384,030
1
L
Mercury
8,958
407
50
2
0
414,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role