Player Matchup

Heimdallr
Heimdallr
DooGREY
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
997 Elo+
Solo
Fenrir
Fenrir
FierceTank
Fenrir
Level 26
God Stats
5W - 1L
1,304 SR
Queue Stats
12W - 11L
825 Elo+
Solo
Bellona
Bellona
aitorr280
Bellona
Level 18
God Stats
18W - 23L
1,413 SR
Queue Stats
92W - 110L
1,160 Elo+
Party 2
Merlin
Merlin
drgz23
Merlin
Level 15
God Stats
5W - 7L
1,421 SR
Queue Stats
16W - 39L
1,067 Elo+
Party 2
Ao Kuang
Ao Kuang
kizerax
Ao Kuang
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 60L
1,254 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,061 Elo+

VS

Team Averages
Level 20
1,453 SR
1,278 Elo+
Pele
Pele
Gunlord01
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Ladygun2
Sol
Level 28
God Stats
2W - 15L
1,434 SR
Queue Stats
99W - 346L
1,038 Elo+
Party 3
Achilles
Achilles
RitoManYT
Achilles
Level 7
God Stats
4W - 6L
1,095 SR
Queue Stats
32W - 28L
1,154 Elo+
Party 1
Fenrir
Fenrir
Takii1
Fenrir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,154 Elo+
Party 1
Thanatos
Thanatos
WarGhost70
Thanatos
Level 28
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 14L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DooGREY
Heimdallr
15
4 / 8 / 3
10,210
464
9,294
15,351
5,811
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
FierceTank
Fenrir
18
7 / 4 / 6
12,189
554
10,556
17,053
10,137
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
aitorr280
Bellona
18
15 / 4 / 9
12,097
550
21,446
16,457
21,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
drgz23
Merlin
16
6 / 6 / 10
10,611
482
8,666
8,591
4,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
kizerax
Ao Kuang
17
12 / 4 / 9
11,524
524
15,565
14,677
8,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 13 / 3
8,993
409
3,908
18,134
6,326
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 9 / 8
9,144
416
9,827
16,066
4,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
RitoManYT
Achilles
15
6 / 10 / 10
10,532
479
12,791
18,333
9,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Takii1
Fenrir
15
9 / 7 / 5
10,360
471
12,237
16,021
9,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
WarGhost70
Thanatos
16
8 / 6 / 4
11,573
526
9,193
17,198
5,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
44
Kills
25
26
Deaths
45
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DooGREY
Heimdallr
4
8
3
0.69
W
Fenrir
FierceTank
Fenrir
7
4
6
2.5
L
Pele
2
13
3
0.27
L
0
9
8
0.44
L
Achilles
RitoManYT
Achilles
6
10
10
1.1
L
Fenrir
Takii1
Fenrir
9
7
5
1.64
L
Thanatos
WarGhost70
Thanatos
8
6
4
1.67
W
Bellona
aitorr280
Bellona
15
4
9
4.88
W
Merlin
drgz23
Merlin
6
6
10
1.83
W
Ao Kuang
kizerax
Ao Kuang
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,527
Damage
47,956
72,129
Taken
85,752
49,738
Mitigated
34,883
15,533
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DooGREY
Heimdallr
9,294
5,802
0
2,124
15,351
5,811
2,424
1,038
14,313
0
46,350
W
Fenrir
FierceTank
Fenrir
10,556
1,934
0
6,711
17,053
10,137
324
1,139
15,914
0
97,963
L
Pele
3,908
1,512
0
678
18,134
6,326
971
3,896
14,013
0
42,520
L
9,827
3,694
0
2,744
16,066
4,465
1,674
5,438
10,328
41,719
0
L
Achilles
RitoManYT
Achilles
12,791
4,343
0
1,565
18,333
9,231
328
5,916
12,064
0
41,958
L
Fenrir
Takii1
Fenrir
12,237
3,333
0
2,738
16,021
9,368
232
4,456
11,165
0
26,680
L
Thanatos
WarGhost70
Thanatos
9,193
2,384
0
10,305
17,198
5,493
646
3,750
13,173
0
47,747
W
Bellona
aitorr280
Bellona
21,446
8,049
0
2,661
16,457
21,609
1,338
4,296
12,161
0
48,273
W
Merlin
drgz23
Merlin
8,666
1,172
0
0
8,591
4,034
986
1,598
6,993
35,667
0
W
Ao Kuang
kizerax
Ao Kuang
15,565
3,648
0
4,037
14,677
8,147
0
1,756
12,921
37,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,631
Gold Earned
50,602
355
Minions Killed
312
0
Camps Cleared
0
1,865,052
Distance Traveled
1,741,378
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,210
464
70
3
0
326,931
5
W
Fenrir
12,189
554
122
6
0
384,291
1
L
Pele
8,993
409
73
3
0
305,096
2
L
Sol
9,144
416
73
3
0
319,438
3
L
Achilles
10,532
479
75
3
0
372,939
2
L
Fenrir
10,360
471
33
2
0
380,272
3
L
Thanatos
11,573
526
58
3
0
363,633
15
W
Bellona
12,097
550
65
3
0
392,554
0
W
Merlin
10,611
482
60
3
0
346,477
3
W
Ao Kuang
11,524
524
38
2
0
414,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role