Player Matchup

Discordia
Discordia
CRAD25
Discordia
Level 87
God Stats
14W - 10L
1,580 SR
Queue Stats
51W - 52L
1,543 Elo+
Party 1
Fenrir
Fenrir
ITRTRI
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
xRoseZy
Chaac
Level 20
God Stats
7W - 6L
1,452 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,514 Elo+

VS

Team Averages
Level 33
1,493 SR
1,582 Elo+
Skadi
Skadi
A_Red-Letter
Skadi
Level 7
God Stats
1W - 2L
1,641 SR
Queue Stats
1W - 2L
1,577 Elo+
Solo
Anubis
Anubis
jgunnerz
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,579 Elo+
Party 2
Chang'e
Chang'e
vLustt
Chang'e
Level 68
God Stats
0W - 2L
1,337 SR
Queue Stats
77W - 67L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRAD25
Discordia
20
12 / 2 / 14
16,070
730
35,527
15,263
5,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ITRTRI
Fenrir
17
6 / 11 / 14
14,922
678
15,953
27,825
27,670
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
xRoseZy
Chaac
20
12 / 3 / 14
16,217
737
16,843
19,183
16,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 7
14,056
639
19,950
25,543
9,526
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
jgunnerz
Anubis
17
4 / 10 / 10
13,890
631
11,920
28,671
13,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
vLustt
Chang'e
17
7 / 9 / 4
14,059
639
16,946
22,465
12,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
30
Kills
16
16
Deaths
30
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
11
7
0.77
W
Discordia
CRAD25
Discordia
12
2
14
9.5
W
Fenrir
ITRTRI
Fenrir
6
11
14
1.18
L
Anubis
jgunnerz
Anubis
4
10
10
0.9
L
Chang'e
vLustt
Chang'e
7
9
4
1
W
Chaac
xRoseZy
Chaac
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,323
Damage
48,816
62,271
Taken
76,679
49,132
Mitigated
35,399
20,522
Healing
27,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,950
7,666
366
3,611
25,543
9,526
1,302
11,520
13,573
0
55,960
W
Discordia
CRAD25
Discordia
35,527
1,635
1,034
5,608
15,263
5,218
788
4,613
10,650
103,593
0
W
Fenrir
ITRTRI
Fenrir
15,953
3,552
0
5,803
27,825
27,670
848
13,566
14,259
0
56,548
L
Anubis
jgunnerz
Anubis
11,920
878
847
8,111
28,671
13,337
352
14,193
14,078
35,739
0
L
Chang'e
vLustt
Chang'e
16,946
907
4,792
9,394
22,465
12,536
92
9,846
12,078
71,460
0
W
Chaac
xRoseZy
Chaac
16,843
2,330
0
8,077
19,183
16,244
1,132
10,740
8,443
0
45,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,209
Gold Earned
42,005
204
Minions Killed
180
0
Camps Cleared
0
1,252,347
Distance Traveled
949,021
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,056
639
48
2
0
331,342
1
W
Discordia
16,070
730
101
5
0
430,523
2
W
Fenrir
14,922
678
39
2
0
399,627
5
L
Anubis
13,890
631
50
2
0
263,223
0
L
Chang'e
14,059
639
82
4
0
354,456
3
W
Chaac
16,217
737
64
3
0
422,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role