Player Matchup

Fenrir
Fenrir
KivixLTU
Fenrir
Level 22
God Stats
7W - 9L
1,496 SR
Queue Stats
96W - 105L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
Rayko XV
Cthulhu
Level 27
God Stats
4W - 1L
1,878 SR
Queue Stats
17W - 14L
1,582 Elo+
Solo
Hercules
Hercules
StempKun
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ThundaBoi
Ah Puch
Level 16
God Stats
3W - 1L
1,810 SR
Queue Stats
11W - 8L
1,398 Elo+
Party 3
Merlin
Merlin
riouwashere
Merlin
Level 6
God Stats
2W - 2L
1,378 SR
Queue Stats
7W - 15L
1,193 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,409 Elo+

VS

Team Averages
Level 22
1,457 SR
1,357 Elo+
Neith
Neith
Abukac
Neith
Level 21
God Stats
3W - 4L
1,344 SR
Queue Stats
18W - 20L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Bagrub
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,345 Elo+
Party 1
Chiron
Chiron
Cymaw
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,345 Elo+
Party 1
Thoth
Thoth
KirmiZ
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,205 Elo+
Party 1
Bakasura
Bakasura
antun92
Bakasura
Level 29
God Stats
2W - 1L
1,441 SR
Queue Stats
55W - 49L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KivixLTU
Fenrir
12
1 / 5 / 5
9,222
384
5,733
16,964
11,803
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Rayko XV
Cthulhu
13
4 / 2 / 1
9,093
379
7,127
12,852
8,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
StempKun
Hercules
13
3 / 0 / 2
9,590
400
7,474
8,855
5,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
ThundaBoi
Ah Puch
17
6 / 7 / 0
10,589
441
14,282
21,759
7,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
13
1 / 12 / 3
8,708
363
6,794
14,969
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abukac
Neith
18
1 / 5 / 5
12,207
509
7,624
13,811
5,290
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Bagrub
Cthulhu
16
1 / 5 / 3
11,282
470
8,819
15,528
17,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Cymaw
Chiron
15
6 / 2 / 6
11,651
485
11,516
10,959
3,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
KirmiZ
Thoth
17
4 / 2 / 8
12,014
501
5,525
8,104
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
antun92
Bakasura
20
14 / 1 / 1
16,802
700
20,149
23,641
11,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
15
Kills
26
26
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Abukac
Neith
1
5
5
0.7
W
Cthulhu
Bagrub
Cthulhu
1
5
3
0.5
W
Chiron
Cymaw
Chiron
6
2
6
4.5
W
Thoth
KirmiZ
Thoth
4
2
8
4
L
Fenrir
KivixLTU
Fenrir
1
5
5
0.7
L
Cthulhu
Rayko XV
Cthulhu
4
2
1
2.25
L
Hercules
StempKun
Hercules
3
0
2
4
L
Ah Puch
ThundaBoi
Ah Puch
6
7
0
0.86
W
Bakasura
antun92
Bakasura
14
1
1
14.5
L
Merlin
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,410
Damage
53,633
75,399
Taken
72,043
38,741
Mitigated
40,779
15,521
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abukac
Neith
7,624
3,886
0
4,752
13,811
5,290
1,275
6,136
7,650
0
80,560
W
Cthulhu
Bagrub
Cthulhu
8,819
1,243
178
595
15,528
17,581
1,200
2,377
12,691
50,454
0
W
Chiron
Cymaw
Chiron
11,516
5,774
833
3,529
10,959
3,909
1,324
7,286
3,673
0
46,451
W
Thoth
KirmiZ
Thoth
5,525
282
0
2,155
8,104
2,741
685
6,624
1,480
35,360
0
L
Fenrir
KivixLTU
Fenrir
5,733
1,573
0
2,240
16,964
11,803
55
2,923
13,352
0
37,442
L
Cthulhu
Rayko XV
Cthulhu
7,127
614
0
2,936
12,852
8,625
266
1,256
10,313
42,971
0
L
Hercules
StempKun
Hercules
7,474
2,715
0
3,179
8,855
5,687
149
3,988
4,417
0
33,635
L
Ah Puch
ThundaBoi
Ah Puch
14,282
574
272
6,894
21,759
7,983
1,097
1,820
18,450
66,272
0
W
Bakasura
antun92
Bakasura
20,149
15,596
0
12,270
23,641
11,258
6,630
6,432
17,184
0
164,239
L
Merlin
6,794
175
0
0
14,969
4,643
396
3,682
10,952
42,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
63,956
353
Minions Killed
611
0
Camps Cleared
0
1,887,590
Distance Traveled
2,169,277
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,207
509
136
6
0
342,634
1
W
Cthulhu
11,282
470
100
4
0
402,737
6
W
Chiron
11,651
485
58
2
0
458,452
1
W
Thoth
12,014
501
87
4
0
455,793
2
L
Fenrir
9,222
384
48
2
0
461,507
3
L
Cthulhu
9,093
379
69
3
0
318,296
4
L
Hercules
9,590
400
70
3
0
379,284
8
L
Ah Puch
10,589
441
111
5
0
362,288
0
W
Bakasura
16,802
700
230
10
0
509,661
5
L
Merlin
8,708
363
55
2
0
366,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role