Player Matchup

Chaac
Chaac
Spo0keR
Chaac
Level 20
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 10L
1,100 Elo+
Party 1
Serqet
Serqet
ToryChi
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,101 Elo+
Party 1
Discordia
Discordia
choukyktr
Discordia
Level 45
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 12L
847 Elo+
Party 1
Cerberus
Cerberus
loco T fou
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
820 Elo+
Party 1
Zhong Kui
Zhong Kui
xXx SSADAM xXx
Zhong Kui
Level 103
God Stats
6W - 10L
1,458 SR
Queue Stats
254W - 242L
1,373 Elo+
Solo
Team Averages
Level 45
1,411 SR
1,048 Elo+

VS

Team Averages
Level 78
1,428 SR
1,380 Elo+
Cthulhu
Cthulhu
Junimuni
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,265 Elo+
Party 2
Nemesis
Nemesis
borflevik
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
eschii
Da Ji
Level 149
God Stats
3W - 6L
1,361 SR
Queue Stats
212W - 247L
1,371 Elo+
Party 2
Zeus
Zeus
mattj7820
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,392 Elo+
Solo
Nox
Nox
remidgt
Nox
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
78W - 83L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Spo0keR
Chaac
17
4 / 8 / 14
10,809
676
17,406
23,412
18,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
ToryChi
Serqet
15
5 / 12 / 12
9,935
621
9,953
16,067
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Discordia
choukyktr
Discordia
19
7 / 7 / 9
11,839
740
13,582
11,352
4,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
loco T fou
Cerberus
18
8 / 8 / 9
11,413
713
11,060
23,034
18,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
xXx SSADAM xXx
Zhong Kui
19
4 / 6 / 14
11,310
707
9,730
15,785
14,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Junimuni
Cthulhu
19
1 / 6 / 31
11,667
729
12,542
19,434
21,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
borflevik
Nemesis
18
7 / 6 / 20
12,098
756
11,436
12,126
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
eschii
Da Ji
20
10 / 6 / 17
12,968
811
14,262
17,447
7,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
16 / 3 / 13
14,181
886
29,036
12,089
4,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
20
7 / 7 / 23
12,484
780
11,640
13,815
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
145
28
Kills
41
41
Deaths
28
58
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Junimuni
Cthulhu
1
6
31
2.75
L
Chaac
Spo0keR
Chaac
4
8
14
1.38
L
Serqet
ToryChi
Serqet
5
12
12
0.92
W
Nemesis
borflevik
Nemesis
7
6
20
2.83
L
Discordia
choukyktr
Discordia
7
7
9
1.64
W
Da Ji
eschii
Da Ji
10
6
17
3.08
L
Cerberus
loco T fou
Cerberus
8
8
9
1.56
W
Zeus
16
3
13
7.5
W
Nox
7
7
23
2.64
L
Zhong Kui
xXx SSADAM xXx
Zhong Kui
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,731
Damage
78,916
89,650
Taken
74,911
61,982
Mitigated
45,155
23,948
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Junimuni
Cthulhu
12,542
566
1,861
1,178
19,434
21,285
548
10,140
8,724
25,515
0
L
Chaac
Spo0keR
Chaac
17,406
3,355
1,295
7,703
23,412
18,888
0
16,818
6,594
1,145
36,021
L
Serqet
ToryChi
Serqet
9,953
1,283
81
466
16,067
6,400
37
7,587
8,480
0
12,017
W
Nemesis
borflevik
Nemesis
11,436
5,224
486
2,212
12,126
5,902
2,262
6,319
5,563
0
17,249
L
Discordia
choukyktr
Discordia
13,582
659
376
1,444
11,352
4,252
0
6,082
5,270
25,744
0
W
Da Ji
eschii
Da Ji
14,262
2,475
1,546
2,552
17,447
7,709
946
6,768
9,547
0
30,314
L
Cerberus
loco T fou
Cerberus
11,060
1,441
154
6,064
23,034
18,360
136
14,789
8,245
18,262
0
W
Zeus
29,036
4,722
1,992
4,843
12,089
4,806
1,089
4,960
6,837
65,087
0
W
Nox
11,640
2,026
1,907
2,811
13,815
5,453
1,204
6,535
7,280
20,550
0
L
Zhong Kui
xXx SSADAM xXx
Zhong Kui
9,730
1,755
1,917
4,448
15,785
14,082
390
7,942
7,843
28,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
63,398
138
Minions Killed
160
0
Camps Cleared
0
1,210,750
Distance Traveled
1,380,971
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,667
729
32
2
0
257,474
1
L
Chaac
10,809
676
38
2
0
263,330
1
L
Serqet
9,935
621
10
1
0
208,157
1
W
Nemesis
12,098
756
8
1
0
290,919
0
L
Discordia
11,839
740
33
2
0
237,859
0
W
Da Ji
12,968
811
17
1
0
280,032
0
L
Cerberus
11,413
713
16
1
0
261,434
3
W
Zeus
14,181
886
70
4
0
297,851
2
W
Nox
12,484
780
33
2
0
254,695
4
L
Zhong Kui
11,310
707
41
3
0
239,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role