Player Matchup

Kukulkan
Kukulkan
FurbulG
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,709 Elo+
Solo
Ao Kuang
Ao Kuang
Ironblac
Ao Kuang
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Ozzy947
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,606 Elo+
Party 1
Merlin
Merlin
Valenssz
Merlin
Level 11
God Stats
0W - 2L
1,382 SR
Queue Stats
3W - 2L
1,606 Elo+
Party 1
Da Ji
Da Ji
mieela
Da Ji
Level 23
God Stats
2W - 1L
1,818 SR
Queue Stats
34W - 40L
1,483 Elo+
Party 2
Team Averages
Level 16
1,540 SR
1,587 Elo+

VS

Team Averages
Level 20
1,594 SR
1,578 Elo+
Thor
Thor
AwesomeRomchik
Thor
Level 28
God Stats
7W - 0L
1,718 SR
Queue Stats
50W - 37L
1,520 Elo+
Solo
Kukulkan
Kukulkan
CherryPaxa
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,564 Elo+
Solo
Cerberus
Cerberus
Minieme15
Cerberus
Level 29
God Stats
2W - 1L
1,707 SR
Queue Stats
107W - 91L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
angelux583
Baron Samedi
Level 22
God Stats
3W - 3L
1,543 SR
Queue Stats
43W - 30L
1,650 Elo+
Solo
King Arthur
King Arthur
chapter5
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FurbulG
Kukulkan
19
3 / 7 / 13
13,057
933
25,543
13,586
5,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
Ironblac
Ao Kuang
20
10 / 6 / 11
15,305
1,093
23,888
21,419
7,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Ozzy947
Cthulhu
20
6 / 9 / 13
13,637
974
16,998
21,695
15,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Valenssz
Merlin
20
2 / 5 / 15
13,480
963
15,957
10,185
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
mieela
Da Ji
19
1 / 13 / 9
12,005
858
9,725
22,486
8,603
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 16
14,522
1,037
10,443
18,006
7,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
CherryPaxa
Kukulkan
20
10 / 4 / 21
14,873
1,062
23,565
17,536
7,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Minieme15
Cerberus
20
7 / 6 / 19
13,918
994
16,992
26,582
30,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
angelux583
Baron Samedi
20
9 / 2 / 22
15,685
1,120
28,176
17,092
9,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
chapter5
King Arthur
19
0 / 7 / 23
12,236
874
2,257
18,817
13,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
140
22
Kills
39
40
Deaths
22
61
Assists
101
Player
Kills
Deaths
Assists
KDA
W
13
3
16
7
W
Kukulkan
CherryPaxa
Kukulkan
10
4
21
5.13
L
Kukulkan
FurbulG
Kukulkan
3
7
13
1.36
L
Ao Kuang
Ironblac
Ao Kuang
10
6
11
2.58
W
Cerberus
Minieme15
Cerberus
7
6
19
2.75
L
Cthulhu
Ozzy947
Cthulhu
6
9
13
1.39
L
Merlin
Valenssz
Merlin
2
5
15
1.9
W
Baron Samedi
angelux583
Baron Samedi
9
2
22
10
W
King Arthur
chapter5
King Arthur
0
7
23
1.64
L
Da Ji
mieela
Da Ji
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,111
Damage
81,433
89,371
Taken
98,033
40,186
Mitigated
68,474
10,611
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,443
1,637
0
0
18,006
7,608
0
16,519
1,487
0
26,413
W
Kukulkan
CherryPaxa
Kukulkan
23,565
2,636
0
2,700
17,536
7,122
0
14,565
2,971
58,619
0
L
Kukulkan
FurbulG
Kukulkan
25,543
729
0
270
13,586
5,197
0
11,070
2,516
57,937
0
L
Ao Kuang
Ironblac
Ao Kuang
23,888
4,871
0
7,865
21,419
7,590
0
16,189
5,230
37,524
0
W
Cerberus
Minieme15
Cerberus
16,992
880
0
1,982
26,582
30,850
0
21,686
4,896
31,063
0
L
Cthulhu
Ozzy947
Cthulhu
16,998
715
75
479
21,695
15,302
0
16,633
5,062
38,979
0
L
Merlin
Valenssz
Merlin
15,957
1,148
0
1,543
10,185
3,494
0
8,544
1,641
49,694
0
W
Baron Samedi
angelux583
Baron Samedi
28,176
2,050
6,542
4,389
17,092
9,627
0
13,576
3,516
67,841
0
W
King Arthur
chapter5
King Arthur
2,257
926
0
110
18,817
13,267
0
16,040
2,777
0
11,581
L
Da Ji
mieela
Da Ji
9,725
1,783
0
379
22,486
8,603
0
16,297
6,189
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,484
Gold Earned
71,234
256
Minions Killed
284
9
Camps Cleared
6
1,232,545
Distance Traveled
1,265,507
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,522
1,037
34
2
0
274,515
0
W
Kukulkan
14,873
1,062
90
6
1
249,220
3
L
Kukulkan
13,057
933
79
6
0
231,101
0
L
Ao Kuang
15,305
1,093
24
2
7
237,551
0
W
Cerberus
13,918
994
30
2
0
244,284
0
L
Cthulhu
13,637
974
39
3
0
277,672
4
L
Merlin
13,480
963
92
7
1
255,315
1
W
Baron Samedi
15,685
1,120
110
8
3
266,612
1
W
King Arthur
12,236
874
20
1
2
230,876
0
L
Da Ji
12,005
858
22
2
1
230,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role