Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Axodiac
Bakasura
Level 26
God Stats
14W - 9L
1,543 SR
Queue Stats
62W - 41L
1,330 Elo+
Party 1
Anubis
Anubis
Zambutoo
Anubis
Level 8
God Stats
2W - 2L
1,617 SR
Queue Stats
17W - 11L
1,429 Elo+
Party 1
Thor
Thor
muelle-hermoso6
Thor
Level 11
God Stats
2W - 2L
1,568 SR
Queue Stats
91W - 111L
1,240 Elo+
Solo
Ymir
Ymir
tit0295
Ymir
Level 8
God Stats
30W - 26L
1,423 SR
Queue Stats
271W - 274L
1,363 Elo+
Party 2
Team Averages
Level 23
1,530 SR
1,372 Elo+

VS

Team Averages
Level 34
1,431 SR
1,419 Elo+
Tyr
Tyr
Darkkness19
Tyr
Level 114
God Stats
5W - 2L
1,572 SR
Queue Stats
657W - 627L
1,563 Elo+
Party 3
Neith
Neith
El_xunakle
Neith
Level 2
God Stats
2W - 1L
1,212 SR
Queue Stats
33W - 30L
1,402 Elo+
Party 3
Zeus
Zeus
OGMeliodas
Zeus
Level 23
God Stats
11W - 15L
1,488 SR
Queue Stats
89W - 105L
1,319 Elo+
Solo
Poseidon
Poseidon
pirricosturas199
Poseidon
Level 1
God Stats
11W - 9L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
thatsmuggamer
Cthulhu
Level 28
God Stats
2W - 8L
1,384 SR
Queue Stats
99W - 146L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
3 / 1 / 0
4,228
705
1,596
2,170
518
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Axodiac
Bakasura
3
0 / 1 / 0
3,285
548
271
2,637
619
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Zambutoo
Anubis
4
0 / 0 / 0
3,218
536
0
538
119
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
3,147
525
605
3,280
1,295
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
tit0295
Ymir
5
0 / 1 / 3
3,817
636
775
3,891
1,493
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,233
706
1,936
2,613
759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
6
0 / 1 / 1
3,644
607
1,440
1,846
359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,416
736
2,385
1,075
181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 1
4,154
692
335
1,153
170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
5
1 / 2 / 0
3,818
636
1,169
2,862
1,079
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
L
Bakasura
Axodiac
Bakasura
0
1
0
0
W
2
0
0
2
W
Neith
0
1
1
0.5
W
1
0
0
1
L
Anubis
Zambutoo
Anubis
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Cthulhu
1
2
0
0.5
L
Ymir
tit0295
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,247
Damage
7,265
12,516
Taken
9,549
4,044
Mitigated
2,548
2,911
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,596
853
0
997
2,170
518
0
426
1,744
0
12,264
L
Bakasura
Axodiac
Bakasura
271
211
0
1,051
2,637
619
0
361
2,276
0
4,792
W
1,936
596
0
1,305
2,613
759
0
41
2,572
0
16,453
W
Neith
1,440
323
0
590
1,846
359
0
169
1,677
0
12,952
W
2,385
897
0
729
1,075
181
470
0
975
16,271
0
L
Anubis
Zambutoo
Anubis
0
0
0
99
538
119
44
69
469
4,752
0
L
605
184
0
162
3,280
1,295
0
2,290
990
0
3,586
W
335
78
0
455
1,153
170
440
0
1,093
13,345
0
W
Cthulhu
1,169
404
0
198
2,862
1,079
0
565
2,297
6,367
0
L
Ymir
tit0295
Ymir
775
412
32
570
3,891
1,493
0
743
3,148
10,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,695
Gold Earned
20,265
85
Minions Killed
147
0
Camps Cleared
0
481,119
Distance Traveled
564,902
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,228
705
29
5
0
119,273
2
L
Bakasura
3,285
548
20
3
0
73,899
0
W
Tyr
4,233
706
39
7
0
144,639
0
W
Neith
3,644
607
18
3
0
106,569
1
W
Zeus
4,416
736
40
7
0
94,723
2
L
Anubis
3,218
536
10
2
0
49,458
0
L
Thor
3,147
525
6
1
0
138,619
0
W
Poseidon
4,154
692
38
6
0
109,561
0
W
Cthulhu
3,818
636
12
2
0
109,410
1
L
Ymir
3,817
636
20
3
0
99,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role