Player Matchup

Cthulhu
Cthulhu
MasterXbox117
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,257 Elo+
Party 2
Bakasura
Bakasura
Team Smoka
Bakasura
Level 6
God Stats
0W - 2L
1,697 SR
Queue Stats
4W - 20L
1,192 Elo+
Party 2
Yemoja
Yemoja
j4 sama fox
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Team Averages
Level 5
1,566 SR
1,316 Elo+

VS

Team Averages
Level 63
1,447 SR
1,322 Elo+
Cthulhu
Cthulhu
Alexj502
Cthulhu
Level 49
God Stats
4W - 8L
1,395 SR
Queue Stats
79W - 139L
1,181 Elo+
Party 1
Heimdallr
Heimdallr
Linders7
Heimdallr
Level 57
God Stats
5W - 8L
1,385 SR
Queue Stats
76W - 84L
1,338 Elo+
Party 1
Discordia
Discordia
Smamm
Discordia
Level 84
God Stats
16W - 16L
1,560 SR
Queue Stats
97W - 88L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 8 / 1
6,167
617
3,744
13,563
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Team Smoka
Bakasura
9
2 / 9 / 0
7,257
726
2,896
10,857
3,685
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
8
0 / 11 / 1
6,503
650
1,438
13,790
7,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexj502
Cthulhu
11
4 / 1 / 19
9,185
919
8,166
6,748
4,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heimdallr
Linders7
Heimdallr
12
12 / 1 / 10
9,425
943
11,653
4,803
1,825
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Smamm
Discordia
13
12 / 0 / 12
9,886
989
9,182
3,716
1,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
28
28
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexj502
Cthulhu
4
1
19
13.5
W
Heimdallr
Linders7
Heimdallr
12
1
10
17
L
Cthulhu
0
8
1
0.06
W
Discordia
Smamm
Discordia
12
0
12
18
L
Bakasura
Team Smoka
Bakasura
2
9
0
0.22
L
Yemoja
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,078
Damage
29,001
38,210
Taken
15,267
17,725
Mitigated
7,112
2,592
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexj502
Cthulhu
8,166
917
122
1,460
6,748
4,079
144
2,187
4,476
20,365
0
W
Heimdallr
Linders7
Heimdallr
11,653
5,719
0
320
4,803
1,825
1,891
1,595
3,188
0
30,698
L
Cthulhu
3,744
343
0
903
13,563
6,652
0
6,311
7,252
15,315
0
W
Discordia
Smamm
Discordia
9,182
192
0
879
3,716
1,208
1,055
1,408
2,308
32,646
0
L
Bakasura
Team Smoka
Bakasura
2,896
1,788
0
1,276
10,857
3,685
0
4,292
6,565
0
11,601
L
Yemoja
1,438
541
331
82
13,790
7,388
0
6,852
6,938
8,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
28,496
54
Minions Killed
103
0
Camps Cleared
0
523,808
Distance Traveled
590,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,185
919
10
1
0
217,968
1
W
Heimdallr
9,425
943
34
3
0
174,336
0
L
Cthulhu
6,167
617
25
3
0
210,201
0
W
Discordia
9,886
989
59
6
0
197,738
0
L
Bakasura
7,257
726
21
2
0
138,630
1
L
Yemoja
6,503
650
8
1
0
174,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role