Player Matchup

Sol
Sol
Delime
Sol
Level 25
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Rostbiffee
Cthulhu
Level 6
God Stats
1W - 3L
1,409 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Bakasura
Bakasura
executamigdinfak
Bakasura
Level 6
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 1
Team Averages
Level 12
1,589 SR
1,470 Elo+

VS

Team Averages
Level 53
1,454 SR
1,396 Elo+
Jing Wei
Jing Wei
AzYOxE
Jing Wei
Level 29
God Stats
6W - 6L
1,585 SR
Queue Stats
79W - 79L
1,483 Elo+
Party 2
Neith
Neith
Soloveyyyyyyyy
Neith
Level 7
God Stats
3W - 2L
1,278 SR
Queue Stats
5W - 5L
1,205 Elo+
Solo
Cupid
Cupid
Veñom
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Delime
Sol
11
4 / 5 / 7
8,616
783
9,857
8,995
2,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Rostbiffee
Cthulhu
10
3 / 4 / 6
7,802
709
4,297
8,047
9,033
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 7 / 2
8,378
762
5,912
9,994
4,058
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AzYOxE
Jing Wei
11
3 / 4 / 13
8,299
754
4,618
8,955
3,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 6 / 10
8,543
777
7,159
8,202
2,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Veñom
Cupid
13
9 / 3 / 5
9,363
851
10,729
7,249
2,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
16
16
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AzYOxE
Jing Wei
3
4
13
2.38
L
Sol
Delime
Sol
4
5
7
1.5
L
Cthulhu
Rostbiffee
Cthulhu
3
4
6
1.5
W
4
6
10
1.5
W
Cupid
Veñom
Cupid
9
3
5
3.83
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
22,506
27,036
Taken
24,406
15,648
Mitigated
7,952
5,659
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AzYOxE
Jing Wei
4,618
3,402
0
1,019
8,955
3,119
1,363
6,214
2,713
0
18,476
L
Sol
Delime
Sol
9,857
3,349
0
2,926
8,995
2,557
0
24
8,971
25,920
0
L
Cthulhu
Rostbiffee
Cthulhu
4,297
288
421
535
8,047
9,033
0
0
8,047
12,846
0
W
7,159
3,473
0
951
8,202
2,588
249
4,942
3,013
0
17,204
W
Cupid
Veñom
Cupid
10,729
5,163
2,415
1,228
7,249
2,245
1,622
3,014
3,698
0
37,318
L
5,912
4,017
0
1,777
9,994
4,058
0
0
9,994
0
12,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
26,205
88
Minions Killed
96
0
Camps Cleared
0
524,955
Distance Traveled
571,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,299
754
43
4
0
212,709
0
L
Sol
8,616
783
43
4
0
168,225
0
L
Cthulhu
7,802
709
16
1
0
177,315
0
W
Neith
8,543
777
18
2
0
163,286
0
W
Cupid
9,363
851
35
3
0
195,133
0
L
Bakasura
8,378
762
29
3
0
179,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role