Player Matchup

Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lil_Kappone
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,371 Elo+
Solo
Cthulhu
Cthulhu
ToiletEarth9
Cthulhu
Level 12
God Stats
0W - 4L
1,131 SR
Queue Stats
10W - 25L
1,014 Elo+
Solo
Tsukuyomi
Tsukuyomi
jay-je-blue
Tsukuyomi
Level 16
God Stats
31W - 29L
1,564 SR
Queue Stats
42W - 44L
1,354 Elo+
Solo
King Arthur
King Arthur
mascarreid
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 124L
1,521 Elo+
Solo
Team Averages
Level 22
1,439 SR
1,352 Elo+

VS

Team Averages
Level 20
1,413 SR
1,376 Elo+
Ra
Ra
Jointedwall08
Ra
Level 25
God Stats
3W - 2L
1,485 SR
Queue Stats
32W - 27L
1,431 Elo+
Solo
Thoth
Thoth
Royalmafia07
Thoth
Level 26
God Stats
1W - 0L
1,349 SR
Queue Stats
28W - 32L
1,261 Elo+
Party 1
The Morrigan
The Morrigan
Siyahkalem
The Morrigan
Level 29
God Stats
5W - 5L
1,373 SR
Queue Stats
379W - 373L
1,534 Elo+
Solo
Pele
Pele
injuredmonkey17
Pele
Level 12
God Stats
8W - 5L
1,233 SR
Queue Stats
30W - 20L
1,126 Elo+
Party 1
Kukulkan
Kukulkan
petete91
Kukulkan
Level 7
God Stats
26W - 16L
1,628 SR
Queue Stats
228W - 195L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 10 / 5
15,840
1,218
29,068
25,857
9,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
19
1 / 10 / 7
12,116
932
10,209
25,114
11,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ToiletEarth9
Cthulhu
19
2 / 10 / 8
12,605
970
9,135
27,173
9,228
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Tsukuyomi
jay-je-blue
Tsukuyomi
17
2 / 8 / 2
11,599
892
2,171
16,067
6,152
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
mascarreid
King Arthur
18
3 / 4 / 6
12,237
941
6,823
13,292
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 18
13,334
1,026
12,483
14,398
5,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 2 / 21
14,597
1,123
20,369
9,932
2,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
Siyahkalem
The Morrigan
20
13 / 2 / 20
15,615
1,201
25,822
13,048
4,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 18
13,580
1,045
14,502
15,332
5,255
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
petete91
Kukulkan
20
9 / 4 / 20
14,977
1,152
23,987
8,566
3,199
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
20
Kills
42
42
Deaths
20
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
10
5
1.45
W
5
7
18
2
L
Fenrir
1
10
7
0.45
W
12
2
21
11.25
W
The Morrigan
Siyahkalem
The Morrigan
13
2
20
11.5
L
Cthulhu
ToiletEarth9
Cthulhu
2
10
8
0.6
W
3
5
18
2.4
L
Tsukuyomi
jay-je-blue
Tsukuyomi
2
8
2
0.38
L
King Arthur
mascarreid
King Arthur
3
4
6
1.5
W
Kukulkan
petete91
Kukulkan
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,406
Damage
97,163
107,503
Taken
61,276
43,360
Mitigated
21,368
6,082
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
29,068
11,318
315
3,284
25,857
9,524
0
18,043
7,814
0
73,475
W
12,483
2,602
3,669
4,542
14,398
5,180
0
2,361
12,037
22,106
0
L
Fenrir
10,209
4,921
0
1,375
25,114
11,214
0
18,284
6,830
0
30,722
W
20,369
1,403
671
2,622
9,932
2,785
0
1,633
8,299
33,767
0
W
The Morrigan
Siyahkalem
The Morrigan
25,822
5,125
205
173
13,048
4,949
0
2,583
10,465
47,970
964
L
Cthulhu
ToiletEarth9
Cthulhu
9,135
271
592
0
27,173
9,228
0
23,833
3,340
32,060
0
W
14,502
3,435
0
995
15,332
5,255
0
1,860
13,472
0
36,128
L
Tsukuyomi
jay-je-blue
Tsukuyomi
2,171
117
0
516
16,067
6,152
0
12,377
3,690
0
23,450
L
King Arthur
mascarreid
King Arthur
6,823
864
0
0
13,292
7,242
0
9,160
4,132
0
24,474
W
Kukulkan
petete91
Kukulkan
23,987
1,222
457
1,057
8,566
3,199
0
698
7,868
66,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,397
Gold Earned
72,103
233
Minions Killed
263
9
Camps Cleared
3
1,084,700
Distance Traveled
1,232,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,840
1,218
89
7
2
231,117
0
W
Ra
13,334
1,026
29
2
0
180,330
0
L
Fenrir
12,116
932
20
2
2
253,944
0
W
Thoth
14,597
1,123
28
2
2
261,661
0
W
The Morrigan
15,615
1,201
61
5
0
268,501
0
L
Cthulhu
12,605
970
44
3
1
246,593
1
W
Pele
13,580
1,045
59
5
0
246,123
0
L
Tsukuyomi
11,599
892
43
3
3
172,733
1
L
King Arthur
12,237
941
37
3
1
180,313
0
W
Kukulkan
14,977
1,152
86
7
1
276,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role