Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DerakSiwyPL
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,379 Elo+
Solo
Arachne
Arachne
assassin12501
Arachne
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 32L
1,450 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,443 Elo+

VS

Team Averages
Level 13
1,616 SR
1,378 Elo+
Ymir
Ymir
IAmPureSalty
Ymir
Level 12
God Stats
2W - 1L
1,911 SR
Queue Stats
13W - 17L
1,255 Elo+
Solo
Jing Wei
Jing Wei
OfficialKirito
Jing Wei
Level 21
God Stats
7W - 8L
1,436 SR
Queue Stats
101W - 85L
1,378 Elo+
Solo
Loki
Loki
babayfafa
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
5 / 2 / 12
12,564
698
9,671
12,882
5,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
6 / 4 / 11
12,460
692
8,659
15,693
10,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
16
8 / 4 / 9
12,825
713
16,232
14,081
5,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
11,612
645
10,121
20,317
20,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
18
6 / 1 / 4
13,001
722
19,861
12,541
5,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
8
1 / 11 / 2
9,749
542
1,180
9,421
2,560

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
10
10
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
12
5.5
W
6
4
11
2.88
L
3
8
5
0.69
L
Jing Wei
6
1
4
8
W
Arachne
8
4
9
3.13
L
Loki
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,562
Damage
31,162
42,656
Taken
42,279
21,531
Mitigated
28,560
19,781
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,671
964
7,997
7,524
12,882
5,398
1,675
2,269
10,613
75,998
0
W
8,659
4,056
0
1,181
15,693
10,357
366
4,576
11,117
0
33,882
L
10,121
2,153
0
239
20,317
20,798
0
3,915
16,149
27,203
0
L
Jing Wei
19,861
15,251
0
7,789
12,541
5,202
1,630
3,738
8,682
0
91,479
W
Arachne
16,232
13,415
0
3,079
14,081
5,776
943
3,400
10,681
0
62,041
L
Loki
1,180
479
0
16
9,421
2,560
0
2,086
7,160
0
4,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
34,362
220
Minions Killed
189
0
Camps Cleared
0
891,773
Distance Traveled
702,265
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,564
698
123
7
0
304,327
0
W
Odin
12,460
692
32
2
0
267,929
2
L
Ymir
11,612
645
37
2
0
253,110
0
L
Jing Wei
13,001
722
149
8
0
290,525
5
W
Arachne
12,825
713
65
4
0
319,517
3
L
Loki
9,749
542
3
0
0
158,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role