Player Matchup

Hercules
Hercules
NC Chronicle
Hercules
Level 24
God Stats
3W - 0L
1,709 SR
Queue Stats
65W - 46L
1,394 Elo+
Solo
Merlin
Merlin
TaiHijoro
Merlin
Level 28
God Stats
11W - 14L
1,303 SR
Queue Stats
45W - 53L
1,240 Elo+
Solo
Ares
Ares
Z3raseth
Ares
Level 15
God Stats
6W - 3L
1,475 SR
Queue Stats
8W - 5L
1,394 Elo+
Solo
Bakasura
Bakasura
moenda
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 82L
1,167 Elo+
Solo
Tsukuyomi
Tsukuyomi
sskdkiller
Tsukuyomi
Level 25
God Stats
2W - 1L
1,241 SR
Queue Stats
34W - 39L
1,296 Elo+
Solo
Team Averages
Level 21
1,446 SR
1,298 Elo+

VS

Team Averages
Level 20
1,453 SR
1,309 Elo+
Merlin
Merlin
 
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GridMaster420
Tsukuyomi
Level 27
God Stats
5W - 6L
1,452 SR
Queue Stats
70W - 79L
1,162 Elo+
Solo
Sol
Sol
ItzAbby19
Sol
Level 8
God Stats
5W - 17L
1,302 SR
Queue Stats
42W - 77L
1,228 Elo+
Solo
Fenrir
Fenrir
MindfulHawk5762
Fenrir
Level 28
God Stats
7W - 6L
1,456 SR
Queue Stats
213W - 220L
1,320 Elo+
Party 1
Hades
Hades
shanghe3000
Hades
Level 24
God Stats
49W - 36L
1,555 SR
Queue Stats
129W - 149L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NC Chronicle
Hercules
19
12 / 6 / 15
12,699
1,154
26,930
21,000
12,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
TaiHijoro
Merlin
19
5 / 5 / 21
12,545
1,140
19,020
12,148
6,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
19
6 / 3 / 19
12,901
1,173
14,032
16,269
17,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
moenda
Bakasura
19
7 / 6 / 17
13,401
1,218
16,149
14,470
7,607
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
sskdkiller
Tsukuyomi
20
10 / 8 / 18
13,401
1,218
20,205
17,724
9,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 14 / 11
10,857
987
6,659
20,826
8,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
GridMaster420
Tsukuyomi
19
6 / 9 / 13
12,781
1,162
20,533
20,843
9,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 8 / 12
10,732
976
7,809
23,714
7,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
14 / 4 / 8
14,293
1,299
16,849
20,787
9,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 5 / 13
13,358
1,214
22,211
23,673
12,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
85
40
Kills
28
28
Deaths
40
90
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
14
11
0.46
L
Tsukuyomi
GridMaster420
Tsukuyomi
6
9
13
1.39
L
0
8
12
0.75
L
14
4
8
4.5
W
Hercules
NC Chronicle
Hercules
12
6
15
3.25
W
Merlin
TaiHijoro
Merlin
5
5
21
3.1
W
Ares
6
3
19
5.17
W
Bakasura
moenda
Bakasura
7
6
17
2.58
L
7
5
13
2.7
W
Tsukuyomi
sskdkiller
Tsukuyomi
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,336
Damage
74,061
81,611
Taken
109,843
52,595
Mitigated
47,915
12,766
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,659
2,306
330
792
20,826
8,738
0
4,891
15,466
26,271
0
L
Tsukuyomi
GridMaster420
Tsukuyomi
20,533
5,912
0
1,035
20,843
9,392
0
5,969
14,685
0
38,084
L
7,809
2,224
0
2,575
23,714
7,515
0
6,053
17,095
29,163
0
L
16,849
5,621
0
1,880
20,787
9,414
0
9,118
11,205
0
26,808
W
Hercules
NC Chronicle
Hercules
26,930
15,826
1,337
5,276
21,000
12,465
0
8,490
12,374
0
35,005
W
Merlin
TaiHijoro
Merlin
19,020
4,762
780
2,753
12,148
6,087
0
4,847
7,268
50,507
0
W
Ares
14,032
332
0
16
16,269
17,334
0
8,854
7,141
22,355
0
W
Bakasura
moenda
Bakasura
16,149
12,742
0
1,432
14,470
7,607
0
6,426
8,003
0
34,955
L
22,211
1,311
1,845
2,486
23,673
12,856
0
6,858
16,324
42,182
0
W
Tsukuyomi
sskdkiller
Tsukuyomi
20,205
6,683
0
1,172
17,724
9,102
0
8,062
9,519
0
48,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,947
Gold Earned
62,021
218
Minions Killed
164
8
Camps Cleared
4
1,050,641
Distance Traveled
1,066,571
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,857
987
32
3
3
137,738
3
L
Tsukuyomi
12,781
1,162
22
2
0
221,511
1
L
Sol
10,732
976
45
4
0
200,538
0
L
Fenrir
14,293
1,299
17
2
1
283,351
0
W
Hercules
12,699
1,154
18
2
1
226,250
2
W
Merlin
12,545
1,140
84
8
0
157,358
1
W
Ares
12,901
1,173
8
1
0
220,777
0
W
Bakasura
13,401
1,218
31
3
7
226,918
0
L
Hades
13,358
1,214
48
4
0
223,433
0
W
Tsukuyomi
13,401
1,218
77
7
0
219,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role