Player Matchup

Pele
Pele
ByShAdOw-_7
Pele
Level 106
God Stats
1W - 4L
1,099 SR
Queue Stats
85W - 70L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Doodler7
Cthulhu
Level 68
God Stats
2W - 1L
1,802 SR
Queue Stats
257W - 209L
1,543 Elo+
Solo
Anubis
Anubis
Gabo_bcn
Anubis
Level 61
God Stats
14W - 17L
1,528 SR
Queue Stats
42W - 43L
1,416 Elo+
Party 1
Neith
Neith
Pitrop16
Neith
Level 87
God Stats
4W - 2L
1,628 SR
Queue Stats
38W - 33L
1,474 Elo+
Party 1
Yemoja
Yemoja
garito12456
Yemoja
Level 101
God Stats
1W - 2L
1,542 SR
Queue Stats
84W - 71L
1,481 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,483 Elo+

VS

Team Averages
Level 77
1,371 SR
1,444 Elo+
Zhong Kui
Zhong Kui
YanisOnFire
Zhong Kui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,371 Elo+
Solo
Heimdallr
Heimdallr
adrian_sg13
Heimdallr
Level 66
God Stats
25W - 21L
1,407 SR
Queue Stats
215W - 209L
1,469 Elo+
Solo
Serqet
Serqet
barnor12
Serqet
Level 59
God Stats
1W - 1L
1,120 SR
Queue Stats
11W - 7L
1,474 Elo+
Solo
Artio
Artio
camsora
Artio
Level 116
God Stats
3W - 1L
1,459 SR
Queue Stats
302W - 289L
1,474 Elo+
Solo
Mulan
Mulan
j0sSeLiN
Mulan
Level 94
God Stats
4W - 7L
1,368 SR
Queue Stats
466W - 448L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,101
684
2,269
4,906
1,338
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Doodler7
Cthulhu
7
0 / 1 / 0
4,166
694
3,048
4,293
1,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Gabo_bcn
Anubis
1
0 / 0 / 0
1,254
209
0
0
0
Neith
Pitrop16
Neith
7
0 / 1 / 0
3,976
663
1,175
2,921
778
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
1
0 / 0 / 0
1,254
209
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
YanisOnFire
Zhong Kui
7
1 / 0 / 0
4,219
703
1,336
2,291
1,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
adrian_sg13
Heimdallr
7
0 / 0 / 1
4,229
705
1,352
1,876
474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Serqet
barnor12
Serqet
8
1 / 0 / 0
4,987
831
598
4,076
1,053
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
camsora
Artio
5
0 / 1 / 1
3,697
616
1,143
4,262
1,554
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
j0sSeLiN
Mulan
8
1 / 0 / 0
4,416
736
2,203
4,051
1,682
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cthulhu
Doodler7
Cthulhu
0
1
0
0
L
Anubis
Gabo_bcn
Anubis
0
0
0
0
L
Neith
Pitrop16
Neith
0
1
0
0
W
Zhong Kui
YanisOnFire
Zhong Kui
1
0
0
1
W
Heimdallr
adrian_sg13
Heimdallr
0
0
1
0.5
W
Serqet
barnor12
Serqet
1
0
0
1
W
Artio
camsora
Artio
0
1
1
0.5
L
Yemoja
0
0
0
0
W
Mulan
j0sSeLiN
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,492
Damage
6,632
12,120
Taken
16,556
4,045
Mitigated
5,964
4,642
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,269
755
0
1,899
4,906
1,338
0
2,080
2,826
0
18,087
L
Cthulhu
Doodler7
Cthulhu
3,048
444
0
1,615
4,293
1,929
0
195
3,868
17,455
0
L
Anubis
Gabo_bcn
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Pitrop16
Neith
1,175
709
0
1,128
2,921
778
0
204
2,717
0
20,441
W
Zhong Kui
YanisOnFire
Zhong Kui
1,336
216
0
379
2,291
1,201
420
0
2,291
14,848
0
W
Heimdallr
adrian_sg13
Heimdallr
1,352
652
0
0
1,876
474
424
0
1,876
0
18,682
W
Serqet
barnor12
Serqet
598
228
0
2,879
4,076
1,053
113
0
4,076
0
22,578
W
Artio
camsora
Artio
1,143
81
142
1,318
4,262
1,554
0
516
3,696
6,128
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
j0sSeLiN
Mulan
2,203
409
0
2,548
4,051
1,682
0
2,132
1,569
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,751
Gold Earned
21,548
107
Minions Killed
173
0
Camps Cleared
0
384,590
Distance Traveled
630,317
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,101
684
40
7
0
138,289
0
L
Cthulhu
4,166
694
36
6
0
138,533
1
L
Anubis
1,254
209
0
0
0
0
0
L
Neith
3,976
663
31
5
0
107,768
2
W
Zhong Kui
4,219
703
27
5
0
114,127
0
W
Heimdallr
4,229
705
40
7
0
111,816
0
W
Serqet
4,987
831
56
9
0
138,657
0
W
Artio
3,697
616
10
2
0
142,066
2
L
Yemoja
1,254
209
0
0
0
0
0
W
Mulan
4,416
736
40
7
0
123,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role