Player Matchup

Nemesis
Nemesis
AC3DGL0RY
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Solo
King Arthur
King Arthur
Fronzarudy
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,375 Elo+
Solo
Ganesha
Ganesha
Oxide147
Ganesha
Level 28
God Stats
5W - 10L
1,194 SR
Queue Stats
161W - 216L
1,219 Elo+
Solo
Izanami
Izanami
hmine2
Izanami
Level 28
God Stats
6W - 2L
1,723 SR
Queue Stats
100W - 104L
1,351 Elo+
Solo
Kukulkan
Kukulkan
itz_Shynzz-JDJ
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,185 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,287 Elo+

VS

Team Averages
Level 25
1,493 SR
1,324 Elo+
Hercules
Hercules
DicMircen
Hercules
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 32L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
RDS DiGjO
Cthulhu
Level 25
God Stats
6W - 9L
1,471 SR
Queue Stats
81W - 85L
1,447 Elo+
Solo
Artemis
Artemis
RuKaZeV
Artemis
Level 18
God Stats
105W - 75L
1,567 SR
Queue Stats
111W - 89L
1,254 Elo+
Solo
Nike
Nike
Troomch
Nike
Level 26
God Stats
7W - 6L
1,515 SR
Queue Stats
112W - 107L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
victorstefanc466
Tsukuyomi
Level 27
God Stats
14W - 14L
1,411 SR
Queue Stats
82W - 78L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AC3DGL0RY
Nemesis
11
3 / 12 / 0
7,718
386
7,571
16,591
4,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Fronzarudy
King Arthur
13
0 / 7 / 1
8,034
402
3,566
11,965
9,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Oxide147
Ganesha
14
2 / 5 / 4
9,682
484
9,213
16,097
10,932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
hmine2
Izanami
14
3 / 7 / 1
9,608
480
8,478
14,875
4,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
13
1 / 12 / 0
7,823
391
3,417
12,556
6,454
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DicMircen
Hercules
12
3 / 2 / 9
8,107
405
4,818
8,483
6,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
RDS DiGjO
Cthulhu
15
7 / 0 / 6
10,575
529
7,849
10,046
5,006
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
RuKaZeV
Artemis
13
5 / 4 / 9
9,041
452
11,835
14,373
5,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
Troomch
Nike
20
14 / 0 / 7
12,496
625
16,643
10,694
5,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
16
14 / 3 / 6
10,299
515
13,011
10,782
4,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
9
Kills
43
43
Deaths
9
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AC3DGL0RY
Nemesis
3
12
0
0.25
W
Hercules
DicMircen
Hercules
3
2
9
3.75
L
King Arthur
Fronzarudy
King Arthur
0
7
1
0.07
L
Ganesha
Oxide147
Ganesha
2
5
4
0.8
W
Cthulhu
RDS DiGjO
Cthulhu
7
0
6
10
W
Artemis
RuKaZeV
Artemis
5
4
9
2.38
W
Nike
Troomch
Nike
14
0
7
17.5
L
Izanami
hmine2
Izanami
3
7
1
0.5
L
Kukulkan
1
12
0
0.08
W
Tsukuyomi
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
54,156
72,084
Taken
54,378
35,967
Mitigated
27,296
7,336
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AC3DGL0RY
Nemesis
7,571
1,945
0
1,401
16,591
4,403
0
3,188
13,307
0
20,035
W
Hercules
DicMircen
Hercules
4,818
1,445
0
2,048
8,483
6,748
765
867
7,441
0
19,411
L
King Arthur
Fronzarudy
King Arthur
3,566
415
0
1,185
11,965
9,858
403
0
11,793
0
25,850
L
Ganesha
Oxide147
Ganesha
9,213
653
207
1,036
16,097
10,932
0
4,464
11,426
31,388
0
W
Cthulhu
RDS DiGjO
Cthulhu
7,849
1,013
318
1,679
10,046
5,006
386
2,108
7,938
38,297
0
W
Artemis
RuKaZeV
Artemis
11,835
6,952
746
5,920
14,373
5,565
647
5,167
9,181
0
36,209
W
Nike
Troomch
Nike
16,643
5,259
0
4,410
10,694
5,822
52
1,009
9,485
0
105,702
L
Izanami
hmine2
Izanami
8,478
4,539
0
3,116
14,875
4,320
352
0
14,775
0
78,630
L
Kukulkan
3,417
1,303
0
391
12,556
6,454
573
197
12,232
36,802
0
W
Tsukuyomi
13,011
3,226
0
1,204
10,782
4,155
640
3,479
7,253
0
40,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
50,518
295
Minions Killed
364
0
Camps Cleared
0
1,565,987
Distance Traveled
1,652,446
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,718
386
39
2
0
369,315
0
W
Hercules
8,107
405
30
2
0
218,873
1
L
King Arthur
8,034
402
52
3
0
242,631
1
L
Ganesha
9,682
484
26
1
0
368,248
0
W
Cthulhu
10,575
529
60
3
0
388,124
7
W
Artemis
9,041
452
49
2
0
305,816
6
W
Nike
12,496
625
173
9
0
415,411
5
L
Izanami
9,608
480
107
5
0
336,737
3
L
Kukulkan
7,823
391
71
4
0
249,056
1
W
Tsukuyomi
10,299
515
52
3
0
324,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role