Player Matchup

Mulan
Mulan
BaeTel
Mulan
Level 157
God Stats
8W - 13L
1,535 SR
Queue Stats
530W - 512L
1,495 Elo+
Party 1
Persephone
Persephone
Fordovskiy
Persephone
Level 118
God Stats
9W - 8L
1,576 SR
Queue Stats
374W - 360L
1,429 Elo+
Party 1
Chaac
Chaac
RetarDroid
Chaac
Level 150
God Stats
3W - 3L
1,491 SR
Queue Stats
111W - 111L
1,509 Elo+
Solo
Fenrir
Fenrir
Sk1T I Bibi
Fenrir
Level 122
God Stats
1W - 1L
1,761 SR
Queue Stats
71W - 99L
1,379 Elo+
Solo
Agni
Agni
losangelos98
Agni
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 161L
1,502 Elo+
Solo
Team Averages
Level 139
1,573 SR
1,463 Elo+

VS

Team Averages
Level 96
1,455 SR
1,485 Elo+
Chang'e
Chang'e
Baysidestory
Chang'e
Level 99
God Stats
4W - 6L
1,570 SR
Queue Stats
583W - 556L
1,472 Elo+
Solo
Thor
Thor
IphoneI
Thor
Level 128
God Stats
9W - 3L
1,709 SR
Queue Stats
308W - 309L
1,548 Elo+
Solo
Olorun
Olorun
Rhadamanteus
Olorun
Level 101
God Stats
1W - 2L
1,270 SR
Queue Stats
212W - 197L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Sazh
Heimdallr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,506 Elo+
Solo
Tyr
Tyr
harci
Tyr
Level 109
God Stats
2W - 3L
1,225 SR
Queue Stats
428W - 422L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BaeTel
Mulan
20
8 / 9 / 14
13,129
691
19,464
27,723
23,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Fordovskiy
Persephone
20
9 / 5 / 16
15,133
796
36,749
18,484
8,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
5 / 5 / 19
14,221
748
20,084
32,233
46,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
17
4 / 12 / 12
11,862
624
7,144
21,655
17,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 5 / 16
14,167
746
31,312
17,330
8,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baysidestory
Chang'e
20
8 / 6 / 16
14,096
742
18,651
24,167
9,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
IphoneI
Thor
20
9 / 5 / 19
14,307
753
15,006
23,706
19,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
19
3 / 8 / 24
12,666
667
16,688
27,941
10,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sazh
Heimdallr
20
10 / 7 / 20
15,540
818
35,141
25,445
12,935
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
harci
Tyr
20
6 / 7 / 24
14,139
744
19,508
31,620
41,399
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
139
33
Kills
36
36
Deaths
33
77
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Mulan
BaeTel
Mulan
8
9
14
1.67
W
Chang'e
Baysidestory
Chang'e
8
6
16
2.67
L
Persephone
Fordovskiy
Persephone
9
5
16
3.4
W
Thor
IphoneI
Thor
9
5
19
3.7
L
Chaac
5
5
19
2.9
W
Olorun
3
8
24
1.88
W
Heimdallr
Sazh
Heimdallr
10
7
20
2.86
L
Fenrir
4
12
12
0.83
W
Tyr
harci
Tyr
6
7
24
2.57
L
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,753
Damage
104,994
117,425
Taken
132,879
103,767
Mitigated
94,441
32,760
Healing
66,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BaeTel
Mulan
19,464
1,824
2,350
3,911
27,723
23,255
1,469
7,953
19,445
0
30,184
W
Chang'e
Baysidestory
Chang'e
18,651
1,040
20,392
9,982
24,167
9,901
1,438
13,011
11,156
45,416
0
L
Persephone
Fordovskiy
Persephone
36,749
3,258
3,198
5,737
18,484
8,338
1,259
4,613
13,671
64,325
0
W
Thor
IphoneI
Thor
15,006
1,720
3,453
3,379
23,706
19,263
962
10,018
13,688
0
29,517
L
Chaac
20,084
1,216
2,996
9,261
32,233
46,351
108
12,101
19,556
1,585
48,663
W
Olorun
16,688
10,628
7,798
8,405
27,941
10,943
2,420
15,318
12,623
31,930
0
W
Heimdallr
Sazh
Heimdallr
35,141
22,326
0
4,199
25,445
12,935
2,391
16,236
9,209
0
72,431
L
Fenrir
7,144
1,092
2,127
1,447
21,655
17,743
577
7,896
13,359
0
10,650
W
Tyr
harci
Tyr
19,508
4,631
3,248
5,635
31,620
41,399
214
14,530
17,090
778
29,943
L
31,312
1,723
570
1,163
17,330
8,080
935
3,382
13,748
52,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,512
Gold Earned
70,748
175
Minions Killed
206
0
Camps Cleared
0
1,680,178
Distance Traveled
1,632,343
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,129
691
22
1
0
318,277
0
W
Chang'e
14,096
742
55
3
0
349,680
0
L
Persephone
15,133
796
49
3
0
350,250
0
W
Thor
14,307
753
34
2
0
333,604
1
L
Chaac
14,221
748
47
2
0
380,232
5
W
Olorun
12,666
667
30
2
0
313,910
1
W
Heimdallr
15,540
818
66
3
0
294,791
0
L
Fenrir
11,862
624
9
0
0
291,711
3
W
Tyr
14,139
744
21
1
0
340,358
0
L
Agni
14,167
746
48
3
0
339,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role