Player Matchup

Hercules
Hercules
BeamSkuLLbeanie
Hercules
Level 28
God Stats
10W - 15L
1,332 SR
Queue Stats
263W - 329L
1,174 Elo+
Party 3
Da Ji
Da Ji
KneeDeepInDoot
Da Ji
Level 153
God Stats
2W - 2L
1,515 SR
Queue Stats
197W - 166L
1,648 Elo+
Party 1
Hades
Hades
Zakaronie
Hades
Level 12
God Stats
6W - 14L
1,190 SR
Queue Stats
8W - 22L
1,031 Elo+
Party 3
Anhur
Anhur
Zarrizzle
Anhur
Level 21
God Stats
11W - 28L
1,174 SR
Queue Stats
14W - 31L
988 Elo+
Party 3
Cthulhu
Cthulhu
Zeolfiri
Cthulhu
Level 5
God Stats
6W - 10L
1,274 SR
Queue Stats
20W - 25L
1,421 Elo+
Party 1
Team Averages
Level 44
1,297 SR
1,252 Elo+

VS

Team Averages
Level 25
1,544 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DENTEDBEARD
Neith
Level 23
God Stats
95W - 95L
1,524 SR
Queue Stats
115W - 117L
1,354 Elo+
Solo
Pele
Pele
Skeleton_Click31
Pele
Level 19
God Stats
40W - 35L
1,498 SR
Queue Stats
341W - 369L
1,167 Elo+
Solo
Apollo
Apollo
Trixsture
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
Trxpgoose
Cernunnos
Level 42
God Stats
27W - 13L
1,696 SR
Queue Stats
207W - 163L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 0 / 0
3,345
558
260
2,753
731
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,730
455
0
463
107
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Zakaronie
Hades
5
1 / 1 / 0
3,392
565
343
1,838
469
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Zarrizzle
Anhur
5
0 / 3 / 1
3,361
560
1,247
2,983
506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Zeolfiri
Cthulhu
1
0 / 0 / 0
2,732
455
76
211
53
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
0 / 0 / 1
3,351
559
302
1,014
169
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 0
4,070
678
896
1,020
206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 0 / 0
3,252
542
236
1,147
191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Trixsture
Apollo
7
0 / 0 / 2
3,861
644
1,506
1,550
315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Trxpgoose
Cernunnos
7
2 / 0 / 0
4,057
676
1,280
2,403
561
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
L
Hercules
0
0
0
0
W
1
1
0
1
L
0
0
0
0
W
0
0
0
0
W
Apollo
Trixsture
Apollo
0
0
2
1
W
Cernunnos
Trxpgoose
Cernunnos
2
0
0
2
L
Hades
Zakaronie
Hades
1
1
0
1
L
Anhur
Zarrizzle
Anhur
0
3
1
0.17
L
Cthulhu
Zeolfiri
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,926
Damage
4,220
8,248
Taken
7,134
1,866
Mitigated
1,442
648
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
302
55
0
81
1,014
169
164
78
936
0
4,135
L
Hercules
260
0
0
531
2,753
731
0
0
2,753
0
8,998
W
896
609
0
205
1,020
206
2,268
265
755
0
17,801
L
0
0
0
0
463
107
0
0
463
0
1,235
W
236
96
0
589
1,147
191
0
0
1,147
0
4,491
W
Apollo
Trixsture
Apollo
1,506
692
0
864
1,550
315
600
0
1,550
0
16,980
W
Cernunnos
Trxpgoose
Cernunnos
1,280
570
0
1,754
2,403
561
379
76
2,327
0
14,832
L
Hades
Zakaronie
Hades
343
262
56
61
1,838
469
202
0
1,828
4,069
0
L
Anhur
Zarrizzle
Anhur
1,247
812
0
0
2,983
506
295
0
2,983
0
9,763
L
Cthulhu
Zeolfiri
Cthulhu
76
0
0
0
211
53
0
0
211
775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,560
Gold Earned
18,591
44
Minions Killed
115
0
Camps Cleared
0
370,038
Distance Traveled
460,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,351
559
4
1
0
99,944
0
L
Hercules
3,345
558
10
2
0
120,079
0
W
Neith
4,070
678
32
5
0
99,325
0
L
Da Ji
2,730
455
2
0
0
22,839
0
W
Pele
3,252
542
13
2
0
51,808
0
W
Apollo
3,861
644
34
6
0
100,265
1
W
Cernunnos
4,057
676
32
5
0
109,492
0
L
Hades
3,392
565
7
1
0
95,674
0
L
Anhur
3,361
560
21
4
0
108,956
0
L
Cthulhu
2,732
455
4
1
0
22,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role