Player Matchup

Cthulhu
Cthulhu
HOTWHELLZ98
Cthulhu
Level 66
God Stats
9W - 14L
1,287 SR
Queue Stats
47W - 99L
1,158 Elo+
Party 1
Camazotz
Camazotz
TubbyLion126
Camazotz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Merlin
Merlin
oddfatherchucky
Merlin
Level 29
God Stats
7W - 15L
1,186 SR
Queue Stats
36W - 61L
1,179 Elo+
Party 1
Team Averages
Level 38
1,324 SR
1,188 Elo+

VS

Team Averages
Level 43
1,453 SR
1,327 Elo+
Cerberus
Cerberus
Cyridi31
Cerberus
Level 61
God Stats
32W - 24L
1,540 SR
Queue Stats
103W - 93L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Glekomes
Cthulhu
Level 15
God Stats
21W - 10L
1,381 SR
Queue Stats
28W - 31L
1,175 Elo+
Party 2
Ares
Ares
JaMarcusBlack
Ares
Level 52
God Stats
1W - 2L
1,438 SR
Queue Stats
18W - 28L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HOTWHELLZ98
Cthulhu
12
0 / 1 / 0
7,513
578
6,258
4,641
3,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
TubbyLion126
Camazotz
10
0 / 4 / 0
7,295
561
5,733
11,739
3,042
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
7,184
553
6,043
5,876
1,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cyridi31
Cerberus
13
8 / 0 / 2
9,363
720
11,206
8,933
3,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Glekomes
Cthulhu
11
0 / 0 / 9
8,523
656
3,659
9,177
6,497
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 8
9,311
716
3,517
7,033
4,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cyridi31
Cerberus
8
0
2
9
W
Cthulhu
Glekomes
Cthulhu
0
0
9
4.5
L
Cthulhu
HOTWHELLZ98
Cthulhu
0
1
0
0
W
2
0
8
6
L
Camazotz
TubbyLion126
Camazotz
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
18,382
22,256
Taken
25,143
7,864
Mitigated
14,756
3,831
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cyridi31
Cerberus
11,206
395
688
6,877
8,933
3,347
0
3,981
4,952
58,172
0
W
Cthulhu
Glekomes
Cthulhu
3,659
738
808
1,202
9,177
6,497
0
4,732
4,445
24,566
0
L
Cthulhu
HOTWHELLZ98
Cthulhu
6,258
0
165
390
4,641
3,672
0
4,001
640
30,417
0
W
3,517
435
0
1,114
7,033
4,912
184
3,672
3,361
14,652
0
L
Camazotz
TubbyLion126
Camazotz
5,733
1,751
0
3,276
11,739
3,042
0
9,772
1,967
0
22,268
L
6,043
403
0
0
5,876
1,150
0
4,681
1,195
30,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
27,197
132
Minions Killed
188
0
Camps Cleared
0
570,589
Distance Traveled
695,411
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,363
720
123
9
0
240,997
2
W
Cthulhu
8,523
656
41
3
0
224,828
3
L
Cthulhu
7,513
578
47
4
0
220,263
0
W
Ares
9,311
716
24
2
0
229,586
3
L
Camazotz
7,295
561
35
3
0
205,151
2
L
Merlin
7,184
553
50
4
0
145,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role