Player Matchup

Bakasura
Bakasura
IgNoRaNt07
Bakasura
Level 27
God Stats
6W - 4L
1,610 SR
Queue Stats
53W - 55L
1,398 Elo+
Solo
Thor
Thor
LeonardoBarz
Thor
Level 13
God Stats
1W - 1L
1,920 SR
Queue Stats
5W - 5L
1,365 Elo+
Solo
Olorun
Olorun
TheBannedPlayer
Olorun
Level 29
God Stats
17W - 10L
1,688 SR
Queue Stats
44W - 34L
1,521 Elo+
Solo
Neith
Neith
TheLastSprem
Neith
Level 17
God Stats
4W - 0L
1,845 SR
Queue Stats
38W - 15L
1,677 Elo+
Solo
Apollo
Apollo
xS3aRx
Apollo
Level 28
God Stats
5W - 2L
1,770 SR
Queue Stats
29W - 27L
1,550 Elo+
Solo
Team Averages
Level 23
1,767 SR
1,502 Elo+

VS

Team Averages
Level 18
1,500 SR
1,433 Elo+
Susano
Susano
IamAnoob95
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,323 Elo+
Party 2
Neith
Neith
LuckyDay1
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Solo
Thor
Thor
SwordsFlame
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,374 Elo+
Party 2
Anhur
Anhur
toesucker4
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ρoseidοn
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 27L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IgNoRaNt07
Bakasura
5
0 / 1 / 0
3,500
700
198
2,305
635
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 2 / 2
3,273
655
1,220
2,521
405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 0 / 0
3,749
750
634
2,478
508
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
3,534
707
1,843
1,525
331
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
xS3aRx
Apollo
6
0 / 0 / 0
3,791
758
642
1,693
420
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IamAnoob95
Susano
1
0 / 0 / 0
2,421
484
0
0
0
Neith
LuckyDay1
Neith
5
0 / 0 / 0
3,138
628
1,099
1,092
221
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 1
2,692
538
405
1,366
559
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Anhur
4
1 / 1 / 0
3,236
647
1,906
2,398
492
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Ρoseidοn
Bacchus
4
0 / 0 / 0
3,013
603
339
2,912
1,324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
IamAnoob95
Susano
0
0
0
0
W
Bakasura
IgNoRaNt07
Bakasura
0
1
0
0
W
0
2
2
0.5
L
Neith
LuckyDay1
Neith
0
0
0
0
L
0
1
1
0.5
W
2
0
0
2
W
0
0
0
0
L
Anhur
1
1
0
1
W
Apollo
xS3aRx
Apollo
0
0
0
0
L
Bacchus
Ρoseidοn
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,537
Damage
3,749
10,522
Taken
7,768
2,299
Mitigated
2,596
3,129
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
IamAnoob95
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
IgNoRaNt07
Bakasura
198
74
0
580
2,305
635
0
0
2,305
0
8,346
W
1,220
466
0
0
2,521
405
324
0
2,446
0
4,506
L
Neith
LuckyDay1
Neith
1,099
330
0
459
1,092
221
0
0
1,092
0
8,859
L
405
100
0
75
1,366
559
0
186
1,180
0
1,489
W
634
410
0
1,134
2,478
508
2,189
0
2,478
13,255
0
W
1,843
808
0
825
1,525
331
376
339
1,186
0
12,615
L
Anhur
1,906
1,584
0
828
2,398
492
0
448
1,925
0
7,422
W
Apollo
xS3aRx
Apollo
642
216
0
590
1,693
420
104
0
1,693
0
11,414
L
Bacchus
Ρoseidοn
Bacchus
339
121
0
1,191
2,912
1,324
0
0
2,912
8,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,847
Gold Earned
14,500
115
Minions Killed
54
0
Camps Cleared
0
427,810
Distance Traveled
315,191
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
2,421
484
0
0
0
0
0
W
Bakasura
3,500
700
26
5
0
73,779
0
W
Thor
3,273
655
12
2
0
84,001
0
L
Neith
3,138
628
24
5
0
89,352
0
L
Thor
2,692
538
2
0
0
53,257
0
W
Olorun
3,749
750
27
5
0
86,929
1
W
Neith
3,534
707
19
4
0
101,604
2
L
Anhur
3,236
647
9
2
0
81,150
0
W
Apollo
3,791
758
31
6
0
81,497
0
L
Bacchus
3,013
603
19
4
0
91,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role